What is Augmented Reality? A.R is the process of superimposing
digitally rendered images onto our real-world surroundings, giving
a sense of an illusion or virtual reality.
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Background Augmented reality started as early as the 1950s and
has progressed with virtual reality since then, but its most
significant advanced have been since the mid- 1990s.
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Background used in CAD programs for aircraft assembly and
architecture, simulation, navigation, military, medical procedures
assembly and maintenance can be simplified to assist in training
and product prototypes.
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two methodologies in A.R: Marker-Based : software recognize in
a specific pattern: symbol or barcode. a camera points on an object
and creates a digital image on the screen.
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Location-Based : Location-based app utilized the capability of
a specific device to record the objects position in the globe. It
is then provide data about the object that is appropriate to the
location.
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Augmented reality helps teachers to add digital contents with
lot of information as well as geographic locations about a place or
object. Augmented Reality in Education
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learning deepens, not just through reading and listening, but
also through creating and interacting Example: aurasma
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Homework Mini-Lessons: When students scan a page of their
homework, the page reveals a video of their teacher helping them
solve a problem.
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Faculty Photo Wall: Set up a display of faculty photos near the
school entrance. Visitors can scan the image of any instructor and
see that figure come to life, telling more about him- or
herself.
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Book Reviews: Students record themselves giving a brief review
of a novel that they just finished, and then attach that "aura"
(assigned digital information) to a book. Afterward, anyone can
scan the cover of the book and instantly access the review.
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Yearbooks: From tributes to video profiles, from sports
highlights to skits and concert footage, the ways that AR can
enhance a school yearbook are limitless.
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Word Walls: Students can record themselves providing the
definitions to different vocabulary words on a word wall.
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Lab Safety: Put triggers all around a science laboratory so
that when students scan them, they can quickly learn the different
safety procedures and protocols for the lab equipment.
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Deaf and Hard of Hearing (DHH) Sign Language Flashcards: With
AR, flashcards of vocabulary words can contain a video overlay that
shows how to sign a word or phrase.
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Augmented Reality Apps There are many apps available at Google
play and apple store.
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Android Apps Anatomy 4D (Android, iOS) (Free)
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Augment (Android, iOS) (Free)
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QR CODE
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How to use a QR code in the classroom
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Conclusion Augmented Reality Software allows us integrate
different materials in class and create contents for our classes or
promote students creative skills.
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Thank You Jos Carlos Cifuentes H. Alejandra Alvarez O.