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Download pdf -
What you need to know to start developing WebVR
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Page 1
http://unboring.net
Page 2
Page 3
https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_concepts
Page 4
https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_concepts
Page 5
https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_concepts
Page 6
https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_concepts
Page 7
https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_concepts
Page 8
Page 9
Page 10
Page 11
Page 12
Page 13
http://smus.com
https://github.com/borismus/webvr-boilerplate
Page 14
https://developers.google.com/web/updates/2015/03/increasing-engagement-with-app-install-banners-in-chrome-for-android?hl=en
Page 15
https://play.google.com/store/apps/details?id=net.unboring.inspirit
https://www.ludei.com/cocoonjs/
Page 16
Page 17
http://threejs.org/
http://threejs.org/examples/
https://www.udacity.com/course/interactive-3d-graphics--cs291
https://www.shadertoy.com/
http://glslsandbox.com/
https://www.npmjs.com/package/shader-school
http://stack.gl/
https://github.com/spite/futurejs-2014
http://www.html5rocks.com/en/tutorials/webaudio/intro/
https://github.com/spite/ShaderEditorExtension
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http://mozvr.com/
Page 22
http://unboring.net/cases/webvr_es.html
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