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Living and Learning in a Global CommunityInnovative Schools Virtual University
• THE CONNECTED EDUCATOR
The Disconnect“Every time I go to school, I have to power down.” --a high school student
Shifts focus of literacy from individual expression to community involvement.
Connected Learning
The computer connects the student to the rest of the worldLearning occurs through connections with other learnersLearning is based on conversation and interaction
Stephen Downes
Connected Learner Scale
Share (Publish & Participate) –
Connect (Comment and Cooperate) –
Remixing (building on the ideas of others) –
Collaborate (Co-construction of knowledge and meaning) –
Collective Action (Social Justice, Activism, Service Learning) –
6
Education for Citizenship
“A capable and productive citizen doesn’t simply turn up for jury service. Rather, she is capable of serving impartially on trials that may require learning unfamiliar facts and concepts and new ways to communicate and reach decisions with her fellow jurors…. Jurors may be called on to decide complex matters that require the verbal, reasoning, math, science, and socialization skills that should be imparted in public schools. Jurors today must determine questions of fact concerning DNA evidence, statistical analyses, and convoluted financial fraud, to name only three topics.”
Justice Leland DeGrasse, 2001
Are there new Literacies- and if so, what are they?
Play — the capacity to experiment with one’s surroundings as a form of problem-solving
Performance — the ability to adopt alternative identities for the purpose of improvisation and discovery
Simulation — the ability to interpret and construct dynamic models of real-world processes
Appropriation — the ability to meaningfully sample and remix media content
Multitasking — the ability to scan one’s environment and shift focus as needed to salient details.
Distributed Cognition — the ability to interact meaningfully with tools that expand mental capacities
.
Collective Intelligence — the ability to pool knowledge and compare notes with others toward a common goal
Judgment — the ability to evaluate the reliability and credibility of different information sources
Transmedia Navigation — the ability to follow the flow of stories and information across multiple modalities
Networking — the ability to search for, synthesize, and disseminate information
Negotiation — the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms..
What does it mean to work in a participatory 2.0 world?
Reflection
11
Learning
One-on-one Classroom community
• THE CONNECTED EDUCATOR
Professional development needs to change. We know this.
A revolution in technology has transformed the way we can find each other, interact, and collaborate to create knowledge as connected
learners.
• THE CONNECTED EDUCATOR
Use a 3-pronged Approach
• THE CONNECTED EDUCATOR
Meet the new model for professional development:
Connected Learning CommunitiesIn CLCs educators have several ways to connect and collaborate:• F2F learning communities (PLCs)• Personal learning networks (PLNs)• Communities of practice or inquiry (CoPs)
• THE CONNECTED EDUCATOR
1. Local community: Purposeful, face-to-face connections among members of a committed group—a professional learning community (PLC)
2. Global network: Individually chosen, online connections with a diverse collection of people and resources from around the world—a personal learning network (PLN)
3. Bounded community: A committed, collective, and often global group of individuals who have overlapping interests and recognize a need for connections that go deeper than the personal learning network or the professional learning community can provide—a community of practice or inquiry (CoP)
• THE CONNECTED EDUCATOR
Professional Learning Communities
Personal Learning Networks
Communities of Practice
Method Often organized for teachers
Do-it-yourself Educators organize it themselves
Purpose To collaborate in subject area or grade leverl teams around tasks
For individuals to gather info for personal knowledge construction and to bring back info to the community
Collective knowledge building around shared interests and goals.
Structure Team/groupF2f
Individual, face to face, and online
Collective, face to face, or online
Focus Student achievement
Personal growth Systemic improvement
Net
wor
ks
Com
mun
ity
Dedication to the ongoing development of expertise
Shares and contributes
Engages in strength-based approachesand appreciative inquiry
Demonstrates mindfulness
Willingness to leaving one's comfort zone to experiment with new strategies and taking on new responsibilities
Dispositions and ValuesCommitment to understanding asking good questions
Explores ideas and concepts, rethinking, revising, and continuously repacks and unpacks, resisting urges to finish prematurely
Co-learner, Co-leader, Co-creator
Self directed, open minded
Commits to deep reflection
Transparent in thinking
Values and engages in a culture of collegiality
Whatis community, really?
Virtual CommunityA virtual space supported by computer-based information technology, centered upon communication and interaction of participants to generate member-driven content, resulting in relationships being built up. (Lee & Vogel, 2003)
A Place to Build Trust and Relationships
A Domain of Interest
A Place to Meet
A Place to Construct Knowledge Collaboratively
CelebrationCelebration
A Community of Practice is a network of individuals with common problems or interests who get together to explore ways of working, identify common solutions, and share good practice and ideas.
• puts you in touch with like-minded colleagues and peers
• allows you to share your experiences and learn from others
• allows you to collaborate and achieve common outcomes
• accelerates your learning
• Improves student achievement
• validates and builds on existing knowledge and good practice
• provides the opportunity to innovate and create new ideas
Members of an Active Community
• occasional
• transactional
• peripheral
• active
• facilitator
• core grou
p
• lurkers
• leaders
• outsiders
• experts
• beginners
Degrees of Transparency and Trust
Join our list Join our forum Join our community
Increasing collaboration and transparency of process
Looking Closely at Learning Community Design
4L Model (Linking, Lurking, Learning, and Leading) inspired by John Seeley Brown
http://learningcircuits.blogspot.com/2006/06/roles-in-cops.html
This model is developed around the roles and interactions members of a community have as participants in that community.
Helping Communities
Best Practice Communities
Knowledge Stewarding Communities
Innovation Communities
Drivers Lower cost through reuseSocial responsibility
Lower cost through standardisationConsistency of projectImproves outcomes
Professional development
Tracks shifting trendsTransforming and Reforming educationDesigned to evolve
Activities Connecting membersKnowledge who’s who
Collecting, VettingPublishingPortal
Enlisting leading expertsManage content Attend WebinarsShare Resources
Share insightsDevelopment of new PolicyCo-Creation of content
Structure and roles
Problem solvingSub committees
Index and store Best practicePublishing
IndividualsEstablished leadersTeams
Loose governanceCommunity leadersTeamsEmergent roles
Reward for participation
Sense of belongingAssistance to daily work
Desire for improvement
Shift in knowledge and understandingProfessional development
Passion for the topicWeb 2.0 pedagogyConnections and PLN
Knowledge Tacit - high socialisation
Low tacitExplicit to explore
Tacit to explicitTacit to tacit
Explicit to tacit.
A Definition of NetworksFrom Wikipedia, the free encyclopedia
Networks are created through publishing and sharing ideas and connecting with others who share passions around those ideas who learn from each other. Networked learning is a process of developing and maintaining connections with people and information, and communicating in such a way so as to support one another's learning.
Connectivism (theory of learning in networks) is the use of a network with nodes and connections as a central metaphor for learning. In this metaphor, a node is anything that can be connected to another node: information, data, feelings, images. Learning is the process of creating connections and developing a network.
Knowledge Construction
Practitioners’ knowledge = content & context
In connectivism, learning involves
creating connections and developing a
network. It is a theory for the digital age
drawing upon chaos, emergent properties,
and self organized learning.
What is a Personal Learning Network?
Will Richardson, Co-Founder Powerful Learning Practice
“Personal Learning Networks are systems that help learners take control of and manage their own learning. This includes providing support for learners to:
1) set their own learning goals2) manage their learning; managing both content and process3) communicate with others in the process of learningSimply put: A PLN is a system for lifelong learning.”
Source: D. Warlick
There are a ton of internal reasons to use social media, but let’s start with…
LEARNING by leveraging social media channels.
Tip #3 – Use a Management System
Tweetdeck, Tweetgrid, HootsuiteTwitterfall and Twitterchat for
hashtag chats
The driving engine of the collaborative culture of a PLC is the team. They work together in an ongoing effort to discover best practices and to expand their professional expertise.
PLCs are our best hope for reculturing schools. We want to focus on shifting from a culture of teacher isolation to a culture of deep and meaningful collaboration.
Professional Learning Communities
FOCUS: Local , F2F, Job-embedded- in Real Time
Big Idea #1- “The professional learning community model flows from the assumption that the core mission of formal education is not simply to ensure that students are taught but to ensure that they learn. This simple shift– from a focus on teaching to a focus on learning– has profound implications for schools.”
Big Idea #2 - “Educators who are building a professional learning community recognize that they must work together to achieve their collective purpose of learning for all. Therefore, they create structures to promote a collaborative culture.”
Big Idea #3 - “Professional Learning Communities judge their effectiveness on a basis of results. Working together to improve student achievement becomes the routine work of everyone in the school. Every teacher-team participates in an ongoing process of identifying the current level of student achievement, establishing a goal to improve the current level, working together to achieve that goal, and providing periodic evidence of progress.”
By: Stephen Barkley
Professional Learning Teams
Personal Learning Networks
FOCUS: Individual, Connecting to Learning Objects, Resources and People – Social Network Driven
Dynamics of Different Network TypesCommunity of Practice
Project Teams Informal networks
Purpose Learning SharingCreating Knowledge
Accomplish specific task
Communication flows
Boundary Knowledge domain
Assigned projector task
Networking, resource building and establishing relationships
Connections Common application or discovery- innovation
Commitment to goal
Interpersonal acquaintances
Membership Semi - permanent Constant for a fixed period
Links made based on needs of the individual
Time scale As long as it adds value to the its members
Fixed ends when project deliverables have been accomplished
No pre-engineered end
http://www.elearnspace.org/Articles/google_whitepaper.pdf
User Generated Co-created
Content
Celebration
Connection
Communication
Collaboration
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Attributes of a healthy online community
Healthy communities are collaborative, co-created and designed with evolution in mind.
Your community’s life-cycle
Plan
Start-up
Grow
Sustain/Renew
Close
Lev
el o
f en
ergy
an
d v
isib
ility
TimeDiscover/imagine
Incubate/ deliver value
Focus/ expand
Ownership/ openness
Let go/ remember
Forming Storming Norming Performing
“Twitter and blogs ... contribute an entirely new dimension of what it means to be a part of a tribe. The real power of tribes has nothing to do with the Internet and everything to do with people.”
Internet tribes
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eler
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th, 2
010
“A tribe needs a shared interest and a way to communicate.”
The New Third Place?
“All great societies provide informal meeting places, like the Forum in ancient Rome or a contemporary English pub. But since World War II, America has ceased doing so. The neighborhood tavern hasn't followed the middle class out to the suburbs...” -- Ray Oldenburg
Motivations
• Social connectedness
• Psychological well-being
• Gratification• Collective
Efficacy
The Social Web is built here, from love and esteem
Connected Learning Communities provide the personal learning environment (PLE) to do the nudging
Simple (hard) Steps
• Have a compelling idea• Seed• Someone must live on the site
– Community manager or you• Make the rules clear (and short) • Punish swiftly and nicely• Reward contributions• Spread the work out• Adapt to Community Norms• Apologize publicly, swiftly and frequently• Simple good software that grows with group
"The greatest danger in times of turbulence is not the turbulence. It is to act with yesterday's logic." - Peter Drucker
http://pixdaus.com
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