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COURSEHEROGamification in Education
Prepared By Manu Melwin Joy
Assistant ProfessorSCMS School of Technology and Management
Kerala, India.Phone – 9744551114
Mail – [email protected]
Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.
COURSEHERO• Course Hero is an online
learning platform for
students and a portal for
educators to distribute
their educational
resources.
COURSEHERO• The site collects and
organizes study materials
that have been uploaded
by educators and student
users to form a vast
learning repository.
COURSEHERO• he Education Gamification
platform provides materials
such as syllabi, problem
sets, and practice exams are
combined with class notes,
flash cards, and study guides
that have been uploaded.
COURSEHERO
• In addition, Course
Hero offers access to
tutors, digital
flashcards, and video
lectures.
COURSEHERO• The digital flashcard
application allows
students to create their
own study programs,
which can become
accessible to others.
COURSEHERO• It allows them to set the
pace of study to help
maximize retention. The
system further rewards
students through a badge
system based on progress.
COURSEHERO• A prominent feature of
Course Hero is the
“Courses Section” which
offers a range of free and
paid courses, based on
aggregated web content.
COURSEHERO• Each course typically consists
of 6 sections, which are taught
through a combination of
videos and articles, with
progress measured through
continuous testing until the
student masters the subject.
COURSEHERO• Some courses are further
grouped into three course paths:
Entrepreneurship, Business, and
Web programming. For students
who complete 5 or more courses
in one of the paths, Course Hero
will offer an Honors designation,
with additional incentives.
COURSEHERO• These incentives include an
invitation to pitch a
business plan to SV Angel, a
job interview with Course
Hero, and/or a cash prize.