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Workshop presented at the Vietnam Tech Conference at Saigon South International School in HCMC, Vietnam.
Citation preview
Game-Based Learning, the
World and Minecraft
Robert Appino @rappin01 www.rappino.com
http://todaysmeet.com/gamesvtc2013
What games do you play?
Why do you play them?
https://www.youtube.com/watch?v=ygzPvxoiRLQ
Objective•to describe Game-Based
Learning, look at how learning has changed in the world and give examples like Minecraft.
Definition
The idea is to motivate, focus, engage students by teaching using a specific game.
http://www.youtube.com/watch?v=m3DpHSRE3gY
Make learning fun
Why are games fun?
What are characteristics of
good games?
Play one of these Games:
Portal 2D - http://portal.wecreatestuff.com/Fantastic Contraption -
http://www.fantasticcontraption.net/
Characteristics of Good Games
•Feedback
•Challenge - Goal-oriented
•Engaging, Motivating
•Competitive
Feedback
Challenge
Competitive
Engaging
Re-imagining Learning
http://www.youtube.com/watch?v=D6_U6jOKsG4
Asking Good Questions
How super is Super Mario?
What is the
story?
Game Examples:
•Whyville - http://www.whyville.net/
•Lure of the Labyrinth (Math) - http://labyrinth.thinkport.org/www/
•Fantastic Contraption (Physics) - http://www.fantasticcontraption.net/
•Portal (Physics) - www.teachwithportals.com
•Minecraft - http://minecraftedu.com/wiki/index.php?title=Teaching_with_MinecraftEdu
Gamification
Ready. Set.Go.
Tread lightly
Resources•Games in Education -
http://gamesined.wikispaces.com/
•Games2Train - http://www.games2train.com/
• Massively Minecraft - http://massivelyminecraft.org/
• ES Example http://Goo.gl/bOQL5
• MS Example http://alexguenther.wordpress.com/2012/11/29/course-5-final-project-reflection/
• Gamification - http://gamification.org/wiki/Gamification_of_Education
All images in this presentation are screen captures from or photos from Robert Appino except the image of Super Mario which is from Image Fan Pop.
Carleton Education http://serc.carleton.edu/introgeo/games/index.html Games People Play by Robert Appino and Louise Phinney http://www.youtube.com/watch?v=ygzPvxoiRLQ
Surmise the Possibilities: Portal to a Game-Based Theory of Learning for the 21st Century by James Paul Gee - http://www.jamespaulgee.com/
Adrian Camm - http://adriancamm.com
2012 Horizon Report http://www.nmc.org/horizon-project/horizon-reports/horizon-report-k-12-edition
This presentation is downloadable via www.rappino.com
Robert Appino @rappin01 www.rappino.com
Attributions:
Game-Based Learning, the
World and Minecraft
Robert Appino @rappin01 www.rappino.com