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samuel-hayman
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2. thecitiesdesigned,thedestructionhadtobematchedwithsomebeautiful aspectsproducedbynature. Oneofthemostimportantpartsforthepre-productionofthelastofuswas casting.Thecasthadtobeperfect,asthegamehasapowerfulstorylinewhich neededtheaudiencetoconnecttoandfeelemotionalwith,thewaythatis achievedisbyhaveactorsperformthevoices,andthegraphicsshowtheirface andbodyemanateemotion.Theactress(AshleyJohnson)whoisthevoice behindElliewasoneofthefirstfewwhoauditioned;herperformanceblewthe creativedirectorsaway.OncetheyhadEllietheyneededtofindthevoiceforJoel (TroyBaker)theothermain character,Ashleywasheavily involvedinfindingJoelasboth charactersneededtohavea specialbondwhichwasfeltand sharedbytheplayers.The castingauditionsweredone,by actingoutscenesfromthe storylinebydoingthisAshley andTroywereabletoshowthe connectionthattheycouldbring betweentheircharacters. Production: Motioncapturewasusedtocreatethemovementofthecharactersin thegameplay.Naughty Dogusedthemo-cap forbodymovementand theanimatorsseparately changedfacial expressionsusing footageoftheactors facesasareference. Post-Production: GustavoSantaolalla,adoubleOscarwinner,wasbroughtinto composethesoundtrackforTheLastofUs,Santaolallasaidheliketo startworkonthemusicearlyoninprojects,sohestartedworkon 3. thegamesscorewhilstthegamewasbeingwritten.NaughtyDog statedtheyweregoingforemotionoverhorror. Fortheinfected,voiceactorswerehiredtomakeodd,human-like soundsandscreechesfortheinfected,theydecidednottouseany animalsoundsanddidntwantheinfectedtosoundwitch-likeor likenormalzombiesatall. Postmortem: Duringthecrunchpartofproductionjustbeforethegamewas completelyfinished,itwasdescribedascleaningaroomtheday beforeaguestcomestostay,andthattheyregiving150%tofinish thegame.Theyreadding,andchangingstuffrightupuntilthegame ships.