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How to be Successful in Senior Art
What you’ll need:
Information
Skills
Knowledge
Experience
purpose
understanding
“If you know what you are doing, you can do anything”
Moshé FeldenkraisIsraeli Physicist, 1904 - 1984
Know what the words meanProposition, brief, problem
Proposal for an inquiry; a statement of intention. A starting point for discovery and understanding; going beneath the surface; going deeper to develop rich understanding
Ideas Stylistic Influences: naturalism, cubism, surrealism, abstraction, symbolism, conceptualism, minimalism, pop, postmodernism, graffiti…Subjects: landscape, still life, portrait, cityscape, abstraction, location, light…Conceptual Themes: movement, aggression, psychology, politics, mood, ecology…Formal Issues; colour, form, balance, contrast, reflection, density, rhythm, tension, composition, surface…
Methods Ways artists gather and process information; strategies they use to develop images such as devices and structures for conveying conceptual themes; ways of using materials, tools, techniques and processes.
Conventions A way in which something is usually done.
Analyse To break down in detail
Critically analyse
To explain similarities and differences
Identify To specify briefly
Describe To give a detailed account
Explain To give reasons, say why, justify
Discuss To explore
Exemplars The best examples
Aim for excellence, not perfection
get started as soon as possible…
…take risks to find out & ‘Just Do It’…make a commitment to learn ‘Practise’…and meet deadlines
Use Your Workbook as a thinking diary
Art is about ideas… The trick is to get them down on paper…
In fact, it is very important for Senior Art to practise this a lot so you learn the skills of working systematically
This means:• Generate (Produce something, e.g a sketch)• Analyse (Examine it to understand it)• Clarify (Do some more sketches similar but with
differences. Consider the merits of each idea)• Develop (Advance the best ideas)• Synthesise (Combine best ideas to make something new) • Regenerate (Make it again, but in a different way…)
and again, and again….
Some students get confused by the word ‘drawing’ which is used in the visual art standards to refer to the
investigation process
“use drawing conventions in a range of media”“use drawing as the central means to generate, analyse,
clarify and develop…”
Use drawing as your “thinking tool”
drawing could involve combinations and layers of materials :
• Wash ground (dye) over paper• Acrylic paint (scraped over)• Collage (frottage on tissue paper)• Pitt Oil-based Charcoal• Shellac
drawing could involve a camera, software programme, a pair of scissors, string………
A drawing study can begin in pencil. You’ll be able to make tonal drawings like these if you make time outside school to practice your looking, thinking and shading skills. It doesn’t matter what you draw, just do it and enjoy it.
Year 11 (left), Y13 (right)
It’s all drawing…
… and, because there are many different drawing conventions that use particular materials, techniques, processes and procedures….
You need to work within the limits of a theme and use artist models that provide you with methods and ideas to explore and develop in your own work
Learn from Recent &Established Practice
This means artist models – Contemporary (now), Post-Modern (from late last century), Modern, (from last century), and traditional (past)
Here are someExamples…
Look CarefullyRead to find the reason
Write it down
Use pencil & small legible writing / type up your notes
House & ESOL students may be entitled to extra time, reader / writer
Write succinctly Edit, don’t waffle
A picture tells a thousand words
Learn from Your Artist Models
Choose them for their ideas and methods so they match the way you want to work, & to provide other points of view too (two is too few, five is too many) .
Copy what they do to start with…(it’s the best way to understand)
Try different combinations of their ideas..
Develop these, in your own work, to create something more original
.
Example of an
Artist Model For photomontage, multimedia
Martina Lopez
Problem-solving is not always a straight forward process in art
1 + 1 could = anything
Just as long as you show the process of arriving at your answer is valid because it is founded in the conventions, methods and ideas of recent and established practice, ie artist models
It’s an advantage to have lots of ideas up your sleeve
or rather, in your workbook
Too many vague ideas and too few ideas make problem-solving
in Art and Design difficult
You can’t plan everything
You have to be open to possibility
The staff in the Art Department will show you strategies and help
you make decisions
Subject matter
Formal Interests
Artists
Your ideas can start anywhere:
Deep understanding, sense of purpose
Broad constraintsTheme
Use Thinking Strategies
Mindmaps, analysis, clarification, evaluation….
Draw-in & evaluate
Draw out, & evaluate
Progress discussions, Conferences, photo
“snapshots” of progress
Begining ofassignment
End of assignment
Classroom Conditions
• Workbooks / Folios open• Subject matter visible• Ongoing inquiry process – questioning• Several works in production at a time• Progress discussions – regular snapshots &
documentation“thinking ahead” with sticky-notes, p/copies,
samples, swatches, thumbnail sketches & Artist Model images
Modular formatting, ongoing developmentof methods and ideas & decision making
Next slide shows…
Progression to Excellence
NZ Curriculum Level 8, Y13
Practical work for 3.1, 3.2 and 3.3 (Painting) 2007
3.1 Practical Study (left)
Work identified as starting point for 3.2 (right)
End of Term One Snapshots
From 3.1
3.2 Task 2
Details of task 2
Task 3
This student’s 3.2 techniques and 3.1 research provided the ideas for the FOLIOTheme: figurative expressionism
Visual & sequential planning on thefolio
Final folio presentation
“Dream, believe, dare, do” Walt Disney
Believe you can do it, and you will do it.
Mount Hutt College Art Department