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Realsense STUDIO @ Intel Corporation , March 2016 Realsense STUDIO @ Intel Corporation , March 2016 Shachar Oz, Experience Designer Intel® RealSense™ STUDIO Intel Realsense Technology: Use Cases for Learning & Education

Intel Realsense Technology: Use cases for Education and Learning

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Page 1: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016Realsense STUDIO @ Intel Corporation , March 2016

Shachar Oz, Experience DesignerIntel® RealSense™ STUDIO

Intel Realsense Technology: Use Cases for Learning & Education

Page 2: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

Shachar Oz, Experience DesignerIntel® RealSense™ STUDIO

Realsense Technology: Use Cases for Learning & Education

Page 3: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

Page 4: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

Page 5: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

What has changed in the past 4 decades?

thanks Omri Mendles for the pics.

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Realsense STUDIO @ Intel Corporation , March 2016

Warrior Wave, 2013

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Realsense STUDIO @ Intel Corporation , March 2016

Extension for Scratch

Shachar OzAvi SalmonYaron Yanai

Yotam Salmon

Moria Ilan-NaviOmer Goshen

Liat KhazinBoaz Yeger

Supported by MIT Scratch Team and Intel Education

Use Case 1:

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Extension for ScratchFirst version Final version(before user testing) (tested with ~100 kids)

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Universal Design for Learning (UDL)

thanks to Eric Cooper.

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Realsense STUDIO @ Intel Corporation , March 2016

By Flying Mollusk TeamEshar Dagan (2016). Biofeedback games for emo-regulation, behavior change and engagement.

Use Case 2:

Page 13: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

By Flying Mollusk Team

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Realsense STUDIO @ Intel Corporation , March 2016

Insert photo here. Drag picture to placeholder or click icon to add.

Calm Stressed

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Realsense STUDIO @ Intel Corporation , March 2016

Assistive technology

Use Case 3:

Page 18: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

Iron Man II, 2010

Use Case 4:

Page 19: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

ToyZ, 2015

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Realsense STUDIO @ Intel Corporation , March 2016

Simulating forces, gravitySimulating real environmentTracking movement over time

Physics with Realsense

Amit Moran, Nadav Zamir, Barak Horowitz, Gila Kamhi. In collaboration with Compedia. (2013)

Page 21: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

Adaptive learning

Use Case 5:

Shahar Shpigelman, Omri Mendels, Anat Shrot, Yuval Bahat, Maor Haber, Yuval Lapidot (2013)

Page 22: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

Adaptive learning

Use Case 5:

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Realsense STUDIO @ Intel Corporation , March 2016

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Virtual classrooms Augmented outdoor learning Adaptive personalized tutor Big-data analysis

Future of Learning

Page 25: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

Sight, 2012

Use Case 6:

Page 26: Intel Realsense Technology: Use cases for Education and Learning

Realsense STUDIO @ Intel Corporation , March 2016

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• Teaching programming to kids• Assistive technology• Emotion recognition -> Adaptive

learning

Closure: Intel Realsense Use-cases for Learning

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Realsense STUDIO @ Intel Corporation , March 2016

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Realsense STUDIO @ Intel Corporation , March 2016

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Realsense STUDIO @ Intel Corporation , March 2016

Kinect Effect, 2011