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ITUNES IN THE NETWORK, KNOWLEDGE & ATTENTION ECONOMIES
Examining Apple iTunes Store Methodologies and the Fundamental Economic Basis of Internet Commerce
APPLE ITUNES WEBSITE
ITUNES DESKTOP APPLICATION CONTAINING YOUR PERSONAL ALBUM COLLECTION
HOW DO NEW RULES FOR THE NETWORK ECONOMY APPLY TO ITUNES STORE?
Rule 1 - Law of Connection iTunes use the Internet to serve content to millions of
computers & attached music players iTunes Store website content integrated into the iTunes
Desktop application, purchase songs etc, easy to use Connects producers of 10 million recordings via the
Internet to 125 million iTunes Store customers Empowers distributed artists & content producers to
create songs & applications, publish songs and generate revenue from each download
Brings manufacturers and customers together
ITUNES STORE CONTENT INTEGRATED INTO DESKTOP ITUNES
APPLE CORPORATION INCOME & PROFIT
Net Sales,$36,537M
Gross Margin,$17,222
Net Profit,$5,704
$0
$5,000
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2005 2006 2007 2008 2009
Mill
ions
of $
US
Apple Sales & Net Income
Source data Apple.com
RULES 2 & 3 - LAWS OF PLENITUDE & EXPONENTIAL VALUE
Slow to start, but success occurs Success breeds success, more songs, more iPods,
more downloads, more songs and so it goes. Revenues begin to soar
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ons o
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ownl
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iTunes Store - # of Songs Downloaded per Month(millions)
# Songs Downloaded / Mth
Monthly Dowload Trend Line
ITUNES STORE WEB SALES
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2005 2006 2007 2008 2009
Mill
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$U
SD
Financial Year
iTunes Web Store Music & Other Download Sales
iTunes Store Music & Other Download Sales
Source data Apple.com
RULE 4 – THE LAW OF TIPPING POINT
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# Songs Downloaded / Mth
Monthly Dowload Trend Line
Add Windows support
iPod price
drop
Tipping point
Tipping Point – 3 factors •iTunes store – Apr 2003•iTunes for Windows PC – Oct 03 •iPod price drop & new models in 2004-5
iTunes Store Opens
RULE 5 - LAW OF INCREASING RETURNS
Apple’s gross margin % has increased over the last 5 years from 29% to 47%
More iPods Sold
More Downloads
More Revenue
More Commissions Paid
More Songs Written
More Attraction
iTunes Store
ITUNES STORE DOWNLOADS & INCOME SPLIT
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iTunes Store - # Millions of Songs Downloaded per Mth &Estimated Nett Song Revenue After Royalties Paid to Artist. $M per Mth
# Songs Downloaded / Mth
Net Income After Royalties $M / Mth
# of Song Downloads per Mth
Net Song Income After Royaltes Paid $M/Mth
Area Between the lines is the Commission paid back to the artists
RULES 6 - THE LAW OF INVERSE PRICING
Moore’s Law: CPUs double in power every 18mths Gilder’s Law: Comms Bandwidth triples every 12
mths. Metcalfe’s Law: Value of a network increases to the
square of the number of nodes. iTunes songs are cheap compared to CDs $0.69,
$0.99, $1.29 & $2.19 / song vs. $15 - $29 for a CD. Price of Knowledge & Creativity Increases. Price of H/W drops. iPods got smaller, more
features and dropped in price. Demand increases, sales increase.
RULE 7 – THE LAW OF GENEROSITY
Free iTunes Desktop Music Catalogue
Free 30 Sec sample Free Pod casts Free Song of the week Free Samples
Customers Give iTunes Gift Cards as Christmas Gifts
HOW DO NEW RULES FOR THE WIRED ECONOMY APPLY TO ITUNES
Law of Allegiance Passionate Apple devotees Apple used ACC (m4a) copy protected music format vs.
open mp3 format. A big gamble that paid off. Expand to Windows customers
Law of Displacement Increase the digital warehouse Add another webserver, hard disk array or switch iPods are smaller, hold more songs, play & take videos Download more & varied content iPod prices dropping, features increasing iPod Touch, iPhone & iPad apps
IPOD TOUCH ATTACKS THE HANDHELD GAMING MARKET – ITUNES FOR GAMES
RULE 9 – THE LAW OF DEVOTION
Apple customers are typically arty, fashion & style conscious, and often non-techie where ease of use is important
Compared to IBM & compatibles, Apple had a small club devotees dedicated to the brand.
Fan base now covers Windows & Mac customers Download customers are devoted:
Music Fans Movie Fans Gamers
Personalisation
IPOD SALES BECOMING A SMALLER PART OF APPLE’S REVENUE
Zaky, A. 2010
RULE 10 - LAW OF DISPLACEMENT
Add another webserver, hard disk array or switch iPods are smaller, hold more songs, play & take
videos iPods run applications, play games & movies iPod prices dropping iPods are being displaced by iPhones Yet iTunes Store continues to grow Information is power, digital assets increase in
value
RULE 11- LAW OF CHURN
iPods became smaller in size & price Now an ever decreasing part of Apple’s revenue stream.
iPod wave is crashing. Replaced by iPhone & iPad. Whilst iTunes Store continues to grow with expanded
range of content, inc. Music – all genre Podcasts, Talking Books & Education Series Movies, TV Shows, Applications & iBooks
RULE 12 - LAW OF INEFFICIENCIES Apple are releasing new products, iPhone, iPad and
soon iTV So slow down on building better iPods Build new products to compete in other markets Develop new market segments that leverage benefits
from the iTunes Store. Downloadable Applications Downloadable iBooks, Movies & Television
MANUFACTURING ECONOMY VS. KNOWLEDGE ECONOMYOld Paradigm – Manufacturing Economy New Paradigm – Knowledge Economy
1. Key factors: capital, resources & labour 1. Rising importance of knowledge and creativity
2. More efficient application of existing resources
2. Addition of knowledge-based industry and knowledge-based parts of resource activity
3. Predominant focus on national markets 3. Firms going global and subject to global competition
4. Primary focus on cost competitiveness 4. The imperative to deliver superior value to customers through innovation
5. Relatively long product cycles 5. Trend to shorter product cycles
6. Getting more out of existing businesses 6. Creating new businesses and a premium on risk-taking and entrepreneurship
7. Reliance on traditional capital resources, such as loans and stock market equity
7. Venture capital as central to new business development
8. Focus on individual achievement 8. Shift to strategic alliances and other forms of collaboration such as networks and clusters
Flew, T. 2008.
TRANSITION FROM THE MANUFACTURING ECONOMY TO THE KNOWLEDGE ECONOMY
Disintermediation of traditional manufacturing and sales processes.
Knowledge is power. Internet distributes information and knowledge flows Knowledge is transferred to the customer to make
informed choices. Removal of wholesalers, distributors and retailers
from the sales process. Customers deal directly with manufacturers
ITUNES &THE ATTENTION ECONOMY
World of over saturated media, bombarded by advertising
Limited spare time to read, relax or research Money flows towards attention How to get noticed in the Attention Economy iTunes & Attention Economy
6 – 35 year olds love music and video, actively seek it Dominant market share, 70% of online music sales Artists & record companies provide their own marketing Web2.0 end-user feedback, reviews, ratings, social
media marketing. Fans selling to fans. No lack of attention here
DISINTERMEDIATION FOSTERING ONE TO ONE RELATIONSHIPS BETWEEN PRODUCERS & CONSUMERS
Artists, Record Companies, Movie Cos, App Devs See iTunes a friendly & rewarding channel to market. A place to build their brand (get Attention) 70% commission paid to the creator/artist (ensure supply) Slows piracy and provides income to the artist Happy content providers, produce large amounts of new
content, resulting in happy customers & happy artists.
SUMMARY
Network Economy – Connectedness of many
Knowledge Economy – Creativity of many
Attention Economy – Multi-Channel Marketing facilitated by distributed marketing, Create Fans & get noticed. Wealth flows towards
attention.
REFERENCES Apple. (2010). Apple Inc. Images & Screenshots. Retrieved July 10, 2010,
from http://www.apple.com/ Apple. (2010). Apple Inc. Financial History: Annual Reports & Financial
History. Retrieved July 10, 2010, from http://www.apple.com/investor/ Brooks, A.(2010). iTunes Continues to Dominate Music Industry.
Retrieved July 25, 2010, from http://news.worldofapple.com/archives/2010/05/27/itunes-continues-to-dominate-music-industry/
Flew, T. (2008). The Global Knowledge Economy Oxford University Press Retrieved July, 10, 2010, from http://edocs.library.curtin.edu.au/eres_display.cgi?url=dc60264108.pdf©right=1
Goldhaber, M. (1997). The Attention Economy and the Net. First Monday Retrieved July, 19, 2010, from http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/viewArticle/519/440
Kelly, K. (1997). New Rules for the New Economy. Wired.Com Retrieved July, 10, 2010, from http://www.wired.com/wired/archive/5.09/newrules_pr.html
Zarky, A. (2010). Special Report: The end of Apple’s iPod era. Appleinsider Retrieved July, 10, 2010, from http://www.appleinsider.com/articles/10/07/02/special_report_the_end_of_apples