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No-one Left Behind Project PocketCode Rachel Barrett Education Manager Dom Martinovs NOLB Project Co-ordinator

Keynote speakers – Dom Martinovs and Rachel Barrett, ‘ No One Left Behind’ project

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No-one Left Behind Project

PocketCode Rachel Barrett Education Manager

Dom Martinovs NOLB Project Co-ordinator

GameCity Festival

The National Videogame Arcade

Why videogames?

Positive effects on engagement, motivation and collaboration

Support development of cognitive, psychomotor and effective learning

The potential of digital games to approach “social innovation” in the education sector

Learners considered ‘at risk’ of exclusion from more traditional teaching methods may benefit from learning via digital games.

What is PocketCode?

Project has received funding from the European Union’s Horizon 2020 research and innovations programme

Involves pilots in 3 countries (UK, Austria and Spain)

Aimed at a different group of pupils who are at risk of educational exclusion

Additional partners from the gaming and interactive media industry

No-one left behind

The ‘game making modules’ are developed to provide a modular end product of a student adapted/created genre of game (currently - quiz, adventure, puzzle and action games).

Create@School: Game templates

Integrating game making mechanics and dynamics

Gamification / engagement

Promoting better pupil outcomes and progress

Design learning for accessibility

The No-one Left Behind Project

Thank you

Any questions?