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Background•Technology is more prevalent in classroom.
•Students are more adapt than teachers.
•Sites/tools are geared for teaching.
•Take adaption slowly and be intentional.
•SAMR model for technology integration.
First level: Substitution•Replacing with technology current lessons.
•Same task is done as before.
•Typically these lessons are teacher centered.
The pencil is a substitution for the pen.
Second level: Augmentation •Like substitution but cannot be done without computers.
•Provides more depth and help.
•May do things teacher cannot do.
Virtual reality augments reality.
Third Level: Modification•First level where teaching is transformed.
•Tasks cannot be accomplished without technology.
•Cooperative learning is key.
The cell phone modified where we talked on the phone.
Fourth level: Redefinition•The highest level of technology integration.
•Previously inconceivable tasks are done.
•Students centered tasks.
The Atari redefined how we played games.
References• Slide 2
ber_training.005.jpg. [Image]. Available from http://www.discoveryeducation.com/
• Slide 3
Pencil. [Image]. Available from https://www.flickr.com/photos/cookieater2009/4639496291/
• Slide 4
•NASA, . Man with virtual reality outfit. [Image]. Available from http://www.discoveryeducation.com/
• Slide 5
DynaTAC8000X.jpg. [Image]. Available from http://upload.wikimedia.org/wikipedia/commons/7/74/DynaTAC8000X.jpg
• Slide 6
Atari2600a.JPG. [Image]. Available from http://upload.wikimedia.org/wikipedia/commons/d/dc/Atari2600a.JPG
• Slide 7
Success.[Image]. Available from http://pixabay.com/p-538725/?no_redirect