Six ‘Rules of the Road’ for Designing ILT and eLearning

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    15-Jan-2017

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  • About the Author

    Kathy Sherwood is the Director of Leadership and Organizational Development for InfoPro Learning. Prior to InfoPro Learning, she was the founder and senior partner of a global leadership development company for more than 20 years.

    Kathys specialty is creating a customized blend of workshops, coaching, simulations, and e-learning tools to provide leaders and managers with a competitive advantage, while also maximizing the return on training investment for their organizations

  • The 8 Top Reasons to Opt for Custom eLearning

    Transitioning from instructor-led to eLearning instructional

    design may be daunting because it appears to require a new

    mindset. But while the technology provides new options not

    available in an ILT (instructor-led training) class, many of the

    instructional design principles remain the same.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • The 8 Top Reasons to Opt for Custom eLearning

    The Six Rules of the Road

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • The 8 Top Reasons to Opt for Custom eLearning

    1. Know Your Audience

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    1. Know Your Audience

    Know your audience and what they will be doing with the learning following

    the course. Consider whats nice to know and whats essential to know

    and the duration of the learning event.

    This will guide your learning objectives and high-level design that should be

    signed off by key subject matter experts and stakeholders before you get into

    the development of the course itself.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • The 8 Top Reasons to Opt for Custom eLearning

    2. Chunk Your Content

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    2. Chunk Your Content

    Chunk your content into sizeable and logical components (we call them

    modules and within them are lessons). Once the course design is completed,

    lay it out in sequence and ensure it flows logically, and that there are varied

    activities (see more about potential activities below). We suggest an activity

    every 5-7 minutes for ILT programs and every 1-2 minutes for eLearning.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • The 8 Top Reasons to Opt for Custom eLearning

    3. Provide Milestones that

    Learners Must Pass

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    3. Provide Milestones that Learners Must Pass

    Provide milestones that learners must pass before they advance to more-

    difficult content. This may include self-assessments, demonstrations or role-

    play activities, all of which can be done in either venue. As the content gets

    more complex, continue to roll-up the information into a visual depiction and

    summarize before completing the course.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • The 8 Top Reasons to Opt for Custom eLearning

    4. Provide Reinforcement or

    High-Touch

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    4. Provide Reinforcement or High-Touch

    Provide reinforcement or high-touch ideally by the managers of the

    participants before the learning event (to ensure readiness for the learning

    and an understanding of the context for the learning or WIIFM) and following

    the event (to ensure application to the workplace and motivation for

    continuous learning).

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • The 8 Top Reasons to Opt for Custom eLearning

    5. Vary Activities

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    5. Vary activities

    Vary activities by considering such possibilities as:

    Role Plays/Skill Practices can be done in both elearning and ILT, this proven

    activity provides a workplace scenario and offers the opportunity to practice a set

    of skills or concepts before trying it out on a customer, client or direct report.

    Video recognizing that this is a passive technology, it can be made more active

    through post-viewing debriefing, testing, etc. The more customized, the more

    interesting to the viewer (both in the classroom and on the screen) but can be

    tough on the budget.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    5. Vary activities

    Vary activities by considering such possibilities as:

    Tutorials in elearning, students click through the content at their own pace,

    listening, viewing, and interacting with self-assessments to check understanding.

    SCORM-compliant tutorials can interface with your preferred learning management

    system to record and report student progress. SCORM content also can be moved

    to new delivery systems as your needs and infrastructure evolve. In classroom

    training, these are the content presentations interspersed with activities (every 5-7

    minutes) to ensure active involvement.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    5. Vary activities

    Vary activities by considering such possibilities as:

    Simulations both in eLearning and in the classroom, simulations advance the

    level of learner involvement because they change the conversation; decisions made

    by individuals and teams change the narration and the course of the simulation. The

    development of a computer-based simulation integrated in eLearning is optimum

    but expensive. For classroom training, purchasing generic computer-based packages

    is less expensive than building custom ones. Building low-tech simulations can be a

    cost-effective and a highly effective alternative for classroom training, especially to

    demonstrate topics such as enterprise-wide systems (SAP), teambuilding, etc.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • The 8 Top Reasons to Opt for Custom eLearning

    6. Remember that Learners

    Prefer to be in Control

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    6. Remember that Learners

    Prefer to be in Control

    Always remember that learners prefer to be in control of their own learning,

    so opening up the environment to provide choices or paths that are not

    always linear can be more engaging and fun. Adult learners bring with them so

    much experience regardless of age that we can provide a truly

    memorable path for continuous learning when we give them an opportunity

    for choices whenever possible and regardless of the venue.

    http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/

  • Six Rules of the Road for Designing ILT and eLearning

    To Read the Original Article Click Here:

    Six Rules of the Road for Designing ILT and eLearning

    http://www.infoprolearning.com/blog/six-rules-of-the-road-for-designing-ilt-and-elearning/http://www.infoprolearning.com/blog/how-to-identify-culture-of-accountability-infopro-learning/http://www.infoprolearning.com/blog/six-rules-of-the-road-for-designing-ilt-and-elearning/

  • We help organizations rapidly transform talent by focusing on

    Learning for Performance.

    A global, award-winning learning and training solutions company for almost 20 years, InfoPro provides performance improvement strategies,

    blended learning solutions, and managed training programs.

    One of the worlds leading providers of learning and training solutions.

    About InfoPro Learning

    For more information, visit www.infoprolearning.com

    http://www.infoprolearning.com/

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