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Sperimentazioni di tecnologie e comunicazioni Multimediali: Lezione 2
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SPERIMENTAZIONI DI TECNOLOGIE E COMUNICAZIONI MULTIMEDIALI
Salvatore Iaconesi
[email protected]@gmail.com
1889 Marufuku Company distributes Hanafuda cards. In 1951 changes name to “Nintendo”which means: “leave luck to heaven”
1891 Gerard Philips creates a company in the Netherlands to produce lamps andelectrical products
1918 Konosuke Matsushita creates the Matsushita company, which later foundsPanasonic, among a multitude of other companies
1932Maurice Greenberg, a russian immigrant, funds a leather company that thenstarts producing plastic forms. The company is called COLECO.
1945Harold Matson and Elliot Handler produce picture frames in their garage. They create the “Mattel” company and Elliot uses scraps of wood to produce doll houses.
1947
Akio Morita and Masaru Ibuka create the Tokyo Telecommunications Engineering Company. In 1952 they use a transistor by Bell labs to create the world's first pocket sized battery powered radio. They have enormous success and create the Sony company.
1951
Ralph Baer, an engineer with Loral, a military company, is instructed to buildthe best television set in the world. He suggests that the TV embeds aninteractive game, but the management refuses.
1954
David Rosen, a veteran of the Korean War, exports coin-operated games toJapan. He decides to build his own and buys a jukebox and slot-machine company. SEGA (as in SErvice GAmes) is born.
1971
Nolan Bushnell and Ted Dabney (they laterfound Atari) create Natting Associates and produce Computer Space.
After Spacewar!
The minicomputer paradigm replaced with thearcade machine.
It was not a success: complicated gameplay.
http://www.youtube.com/watch?v=Nhdu2Jh9cuc&feature=related
1972
Magnavox starts producing Ralph Baer's Odissey Console.Videogioco digitale, con uscita analogica (TV). Giochi sono circuiti stampati (cartucce). Ha anche delle periferiche (pistola ottica).
1972
http://www.magnavox-odyssey.com/ http://www.youtube.com/watch?v=H2EIsnr_cv4
1972
ATARI is born (a term of the Japanese game Go, means “check”).Bushnell and Dabney hire Al Alcom, who is not a good programmer.They teach him how to program while producing Pong.
1972
Pong is a success.
In two days the first machine ina bar breaks down: too manycoins in the coin-slot.
:)
http://www.youtube.com/watch?v=1LsRGUODHlQ&feature=related
http://www.youtube.com/watch?v=LPkUvfL8T1I
1977ATARI releases the VCS: hooks to the TV and has all the gamesfound at the arcade.
http://www.showmewithvideo.com/videos/1060/classic-game-console-buy-and-use-an-atari-2600-on-a-new-tv.html
1978
ATARI releases the game Football.
The first Trackball.
http://www.gamesdbase.com/game.aspx?mame=atarifbhttp://www.nextvideogames.net/california-extreme-2010-atari-4-player-football-quick-look/
1978
Space InvadersBy TAITO
1978
Space InvadersBy TAITO
Big innovation: the high score appears in videoGames, giving you objectives.
1978 ATARI 400: Atari enters the computer market, but fails
1978 Cinematronics releases Space Wars: the first available vector game
1979ATARI releases the COSMOS: handheld, programmable, Holograms.Holograms are just aesthetics and not for gameplay --> FAIL
http://www.youtube.com/watch?v=fTlVfnmjvnU
1979 ATARI releases Lunar Lander, and then.....
1979 ATARI releases Lunar Lander, and then.....
1979ATARI releases Asteroids, its best seller of all times.Innovation: player can enter 3 letters in high score.
1979ATARI releases Asteroids, its best seller of all times.Innovation: player can enter 3 letters in high score.
http://www.youtube.com/watch?v=cZfsnA7dAHI
1979SEGA releases Monaco GP
1980Asteroids on the Atari VCS: sales skyrocket!
http://www.atarimania.com/game-atari-2600-vcs-asteroids_18113.html
1980Mattel releases Intellivision: better graphics, higher price. Mattelpromises extensions that transform it into a computer
http://www.youtube.com/watch?v=sD9GySeh2t4
1982
COLECO launches Colecovision: supported by Nintendo, has Adapter to play games from Atari VCS, games from SEGA, KonamiAnd Universal (Mr Do!). Atari has support from Namco (Pac Man)
http://www.youtube.com/watch?v=ZEtve_DTgD8
1982 ZX Spectrum:
1982Commodore 64: cassette player, disk drive, peripherals, cartridges,basic, assember, pirates, hackers,
1982Commodore 64: cassette player, disk drive, peripherals, cartridges,basic, assember, pirates, hackers,
1982 Commodore 64: programmers superstars, musicians
1982
ET and Pac Man for VCS delude users. They end up in anenormous landfill in New Mexico.http://www.atarimania.com/game-atari-2600-vcs-et-the-extra-terrestrial_7300.html
http://en.wikipedia.org/wiki/Atari_video_game_burial
1982
General Consumer ElectronicsLaunches the VECTREX
Vector graphics
Analog joystick controller
http://www.youtube.com/watch?v=rFlHdlfZQgI
1985
Nintendo launches the NES
Resellers afraid of market
1985
Nintendo launches the NES
Resellers afraid of market
http://www.youtube.com/watch?v=xrxwuROpgbE
1985Alexey Pajitnov releases TETRISEnormous hit! Can be played on PCs
http://en.wikipedia.org/wiki/Tetris
1985Commodre launches the Amiga: multitasking, incredible sound, programmable,a real computer and great game machine. Demo Scene has incredible boom
1985Commodre launches the Amiga: multitasking, incredible sound, programmable,a real computer and great game machine. Demo Scene has incredible boom
http://www.youtube.com/watch?v=c5kuYfTCGLg
http://en.wikipedia.org/wiki/Demoscene
1986
SEGA launches the SEGA Master SystemTough competition for NES, battle is won on software availabilityNES adds licensees and outsells SEGA 10 to 1
1987-1988Software wars for gaming industry
Tengen discovers way to bypass NES “lockout” chipand declares it will release games
without Nintendo's approval
ATARI publishes games for NES
COLECO bankrupt
1989
Nintendo discovers that Tengen acquired TETRISrights from Mirrorsoft, but not all of them
Nintendo buys full rights for TETRISand Tengen's version is removed from the market
1989NINTENDO releases the B&W Gameboy (109$)Flagship game: TETRIS
http://www.youtube.com/watch?v=zdFBaNzI55g
1989SEGA releases the Genesis (o Megadrive). 16-bit consoleComes with Altered Beast game: experience like arcade!
http://www.youtube.com/watch?v=lnpmMBhGwxk
1989ATARI releases the Lynx: great power, great design(left and right handed), great experience, but lacks software
http://www.youtube.com/watch?v=xlDWA2QLTxs
1990
Super Mario 3 best game sales ever
SEGA sells incredibly well (Strider game!)
Nintendo in court with Blockbusterfor video game rental issues
(Blockbuster copied manuals and games to rent them?)
1993 Panasonic 3DO: 699$ for incredible gaming experience
http://www.youtube.com/watch?v=zpYfjJkGi20
1993 ATARI Jaguar: 64 bit
1993 Nintendo Project Reality, in collaboration with Silicon Graphics
1993 SEGA Saturn
1993 – 1994
US Senators investigate onviolence in video games after seeing
Mortal Kombat and Night Trap
Entertainment Software Rating Board (ESRB)is born
2000
Playstation2
Xbox
2000 Playstation2 sells 1 million units in 2 days.
http://www.metacafe.com/watch/209391/playstation2/
2000 The Xbox! Fast processor, Nvidia video card, hard drive, broadband internet
2000 - today
http://www.youtube.com/watch?v=KXKnhAFnwXw
Playstation 3
Videogames console
HD
Multimedia center
Wireless network connected
Playstation eye
Playstation Move
Blue Ray
http://www.youtube.com/watch?v=g2nEHqGWsYM
Nintendo Wii
Wii Mote: diventa un oggetto di cultodi per sè; è hackerabile e utilizzabileper usi creativi
Connessa wi-fi
WiiConnect24: sempre connessa
Moltissimi altri controller, inclusoIl Wii Motion Plus
Wii Balance Board e Wii Fit
Wii Wheel
Wii Zapper
Wii Sensor Bar
http://www.youtube.com/watch?v=Jd3-eiid-Uw
Xbox 360
Xbox Live
Live Messenger
Marketplace
New Xbox experience (avatars, community, chat...)
Ma soprattutto Kinect
http://www.youtube.com/watch?v=RUG-Uvq-J-w
... and computers
http://www.youtube.com/watch?v=FV4ZPYZEIro
http://www.youtube.com/watch?v=p1MdldmzbE8
AND NOW.....
TRENDS
Create new experiences (Kinect, Wii)
Create service ecosystems (Apple AppStore)
Create extreme niches (Kinect and Wii)
Stimulate user creativity (Kinect and Wii)
Interact with the world (Augmented Reality)
Interact with people (MMORPG, Farmville)
Take the place of cinema (Red Dead Redemption)
TOOLS
For the web- HTML (HTML5, CSS, javaScript)- ActionScript, Flash, Flex- CMS (Wordpress, Drupal)
For mobile phones- SDK (iPhone, Android)- PhoneGap- Appcelerator- jQuery Mobile
For PCs- Processing- Pure Data- Flex
For cross-media- MACME
For Augmented Reality- ARToolkit- FLARToolkit
THESE ARE THE TOOLSWE WILL BE STUDYINGAND USINGDURING THE COURSE
NEXT TIME
FIND THE STRANGEST GAME AND SHORTLY DESCRIBE IT IN YOUR BLOG
IMAGINE A GAME OF 2020:- IT USES AUGMENTED REALITY- YOU PLAY WITH IT OUTSIDE, IN THE CITY- YOU PLAY WITH OTHER PEOPLE- OTHER PEOPLE MIGHT BE IN OTHER PLACES