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Image: http://steamedu.com @ your Library

STEAM @ Your Library

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Page 1: STEAM @ Your Library

Image: http://steamedu.com

@ your Library

Page 2: STEAM @ Your Library

http://www.slideshare.net/chadmairn

@cmairn

Page 3: STEAM @ Your Library

Agenda

• Learn what STEAM is• Creating and managing a collaborative learning space• Organizing learning events• Partnering with businesses and other organizations• Administering a robotics league• Assessing the success of your programs

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Source: http://goo.gl/mSPViJ

“STEAM Education provides the framework used for connecting the growing network of educational disciplines, businesses and communities to create adaptable citizen-involved, globally-responsible, reality-based programs for developing life-long FUNctional literacy for all.”

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Do you think Art + Design should be included in the STEM educational framework?

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Giving STEM projects some STEAM:

• Design – add decoration to products that were created during the course of a design challenge.

• Performing arts – communicating ideas. Check out this video: https://youtu.be/sJxxdQox7n0

• Creative planning – encourage a playful, inventive, artistic approach to problem solving.

More info: http://goo.gl/hNQzoi

“Art is often touted as a method of adding creativity to STEM—but keep in mind that engineers are rarely lacking for creativity and ingenuity. Just look at the world around you for proof. The purpose of STEAM should not be so much to teach art but to apply art in real situations. Applied knowledge leads to deeper learning.”

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stemtosteam.org

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 •Arts Exposure Leads to Increased STEM PatentsMichigan State University•Testimony on Capitol HillView CSPAN coverage of the US House Committee hearing on Science, Space and Technology.•Interview with Arne Duncan on STEMInnovation and Technology in Education conference•STEAM by US RegionRISD Office of Government Relations•STE[+a]M ConnectUC San Diego•The Steam JournalClaremont Graduate University•ArtsEdSearchArts Education Partnership•State of CreateAdobe•Framework for 21st Century LearningPartnership for 21st Century Skills

 •School Transformation Through Arts IntegrationEdutopia•Science Literacy and Assessment DataAmerican Association for the Advancement of Science (AAAS)•Reinvesting in Arts EducationPresident's Committee on the Arts and Humanities•Drawing to Learn in ScienceScience•Cultivating Organizational CreativityIBM Report•Ready to InnovateThe Conference Board•Grand Challenges for EngineeringNational Academey of Engineering

STEAM resources and connections

Read more at: http://stemtosteam.org/resources

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How can STEAM activities play a role at your library?

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.com

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Source: slideshare.net/bpichman

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Read more and borrow at: http://goo.gl/b7QSBU

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FUNDED!

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Amazon Wishlist

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Read more at: http://goo.gl/mftoH2

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Check it out at https://goo.gl/Hnxod6

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Making it happen!

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http://littlebits.cc/community/chapters/innovation-lab-makerspace-spc

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Get to work with an amazing group of people from around the world!

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The first 2 weeks were for SPC’s College for Kids program. Starting in July, we will have 10 sessions for the public. Every seat is full and we

have several on the waiting list!

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Oculus Rift Leap Motion ControllerlittleBits Synth KitCircuit ScribeSnap CircuitsArduino

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The Innovation Lab is going to be involved in NASA's Education and Public Outreach (E/PO) initiative! We will help co-develop activities based on the STEAM educational framework and on maker culture etc.

The E/PO is funded by NASA and is a "provider of educational materials for students, educators, scientists, and the public."

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ENC 1101 and ESL Podcasting Project

Multimodal assignments integrated into core curriculum! Cf. Firestorm.

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DIG 2109/2000 (Digital Imaging Fundamentals) classes visited the

lab to learn about 3D printing. They were learning Adobe

Illustrator's 3D extruded visuals that week. More and more classes

are signing up!

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Taking our lab activities and projects on the road while mingling with other makers.

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“It has often been said that a person does not really understand something until he teaches it to someone else. Actually a person does not really understand something until after teaching it to a computer, i.e., express it as an algorithm.”

Donald Knuth, in American Mathematical Monthly

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Inspire at the library!

Image source: http://goo.gl/6rRJ8s

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Why learn to code?

• Why not?

• Learn the importance of clarity/brevity of expression.

• Be able to think and problem solve more accurately.

• Build something useful and maybe start a business.

• Have a better understanding of how technology works.

• Have fun!

• Do you think it is valuable to learn to code? Why?

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Describe in natural language how to make a peanut butter and jelly sandwich.

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Some Beginning Coding Resources• Lightbot is a programming puzzle game that gives the user a one-to-one relationship with programming concepts.

Try it today at http://light-bot.com/!

• Hopscotch: Coding for Kids is an iPad programming language. Download it today at https://www.gethopscotch.com/ .

• Code.org wants to bring Computer Science classes to every K-12 school. Check it out at http://code.org/ and find some excellent computer programming tutorials.

• Scratch helps children create stories, games, animations, and also lets them share these projects with others around the world. More info at http://scratch.mit.edu/.

• www.scratchjr.org is a free iPad app that brings coding to students as young as age five. • www.kodable.com gives children opportunities to program in order to solve puzzles. http://www.allcancode.com is

similar.

• Visit Medium for a “2 minute read” listing other ideas and resources to help inspire children and teens to code.

• There are several MOOCs (Massive Open Online Course) and other freely available resources that offer computer programming classes. Coursera, Udacity, and Edx are great examples. Also, Khan Academy has some great resources for kids and adults too!

• A Google search query for computer programming resources for kids limited to the last year can be found at http://goo.gl/RaUups.

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http://coderdojo.com/

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Hello. I am a machine capable of carrying out a complex series of actions automatically, especially one programmable by a computer. You can learn how to build and program me.

I am sometimes called an automaton, android, droid, etc. I am not planning to take over the world!

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Read more at http://goo.gl/ulu6hs

“… a hands-on learning environment sparks curiosity in the campers and fuels

learning.”

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More info: http://goo.gl/0WLmYp

• Team registration opens in May. It is $225. Can register late too!

• After you register a Regional Partner will contact you.

• We already have a LEGO Mindstorms robot kit, so that is $0. This is changing, however.

• Field setup kit (obstacles etc.) $75

• The challenge starts in August.

• No more than 10 kids per team.

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Terri WillinghamRegional Director, Central [email protected]

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Is it working?

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We are working on a short survey to see if our users and workshop participants find the lab worthwhile.

However … anecdotally …

YES! Yes, it is working!

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The winner of our

character design

contest is now working

at Echo Bridge

Pictures

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Some highlights

A Boe-Bot and Raspberry Pi powered robot that is controlled via a web interface and there is an <iframe> capturing whatever the robot “sees.”

Dylan offered a great hands-on workshop using Arduino. Learning and innovative

thinking happened and it was fun!

A professor and her student working on a video presentation for the 5th Annual

Business Plan and Elevator Pitch Competition. 

The iLab makes page 2 of the Tampa Tribune!

More at: http://spcilab.tumblr.com/ and athttps://medium.com/innovation-lab-makerspace-spc

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Playtime!

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spcilab. .com

Connect with the iLab …

[email protected]

/groups/spcilab

.com/spcilab.

.com/innovation-lab-makerspace-spc

Page 48: STEAM @ Your Library

http://www.slideshare.net/chadmairn

@cmairn

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Let’s Hangout!

gplus.to/chadmairn