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Havoc Tutorial #2

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The second tutorial for the game Havoc, a combat game of dragons.

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Page 1: Havoc Tutorial #2
Page 2: Havoc Tutorial #2

Your Dragon In Havoc

Has A Breed,

An Affinity,

An Aptitude,

A Selection Of Armaments,

And A Name.

Page 3: Havoc Tutorial #2

You Will Need

A Blank Dragon Sheet

And A Pencil Or Pen

To Record These Choices

And The Numbers

They Generate.

Page 4: Havoc Tutorial #2

STEP ONE

Choosing A Breed

Page 5: Havoc Tutorial #2

There Are Three Breeds

To Select From When

Creating Your Dragon.

Page 6: Havoc Tutorial #2

Drakes Are Spiked And Hook-Tail.

If You Choose This Breed,

Record These Things:

Drake

Claw:

3 Dice

Tail:

2 Dice

Magic:

3 Dice

Armor:

4

Reserves:

15

Special Maneuver: Tail Snare

Page 7: Havoc Tutorial #2

Lind Linds Are Fronded And Mystical.

If You Choose This Breed,

Record These Things:

Claw:

2 Dice

Tail:

1 Die

Magic:

4 Dice

Armor:

3

Reserves:

16

Special Maneuver: Mystic Scrying

Page 8: Havoc Tutorial #2

Wyrm Wyrms Are Heavy And Plated.

If You Choose This Breed,

Record These Things:

Claw:

1 Die

Tail:

3 Dice

Magic:

2 Dice

Armor:

5

Reserves:

17

Special Maneuver: Plate Shrug

Page 9: Havoc Tutorial #2

STEP TWO

Choosing An Affinity

Page 10: Havoc Tutorial #2

There Are Five Affinities

To Select From When

Creating Your Dragon.

Page 11: Havoc Tutorial #2

Flame Flame Dragons Are The Most Destructive

Affinity, Using Power As A Pure Weapon.

If You Choose This Affinity,

Record These:

Second Mastery: Energy Blast

First Mastery: Clinging Strike

Page 12: Havoc Tutorial #2

Frost Frost Dragons Are Coated In Protective

Ice, And Strike With Clinging Rimelight.

If You Choose This Affinity,

Record These:

Second Mastery: Ice Armor

First Mastery: Clinging Strike

Page 13: Havoc Tutorial #2

Spark Spark Dragons Are Frenetic, Accelerating

Rapidly, Blasting Foes With Lightning.

If You Choose This Affinity,

Record These:

Second Mastery: Energy Blast

First Mastery: Jitter

Page 14: Havoc Tutorial #2

Wild Wild Dragons Are Attuned To Growth,

Attacking with Thorns And Pollen Fogs.

If You Choose This Affinity,

Record These:

Second Mastery: Aerial Bloom

First Mastery: Clinging Strike

Page 15: Havoc Tutorial #2

Wind Wind Dragons Can Scream With Great

Force, And Call Winds To Lift Them Up.

If You Choose This Affinity,

Record These:

Second Mastery: Energy Blast

First Mastery: Updraft

Page 16: Havoc Tutorial #2

STEP THREE

Choosing An Aptitude

Page 17: Havoc Tutorial #2

There Are Five Aptitudes

To Select From When

Creating Your Dragon.

Page 18: Havoc Tutorial #2

Concordant Concordant Dragons Cause Clinging

Effects To Be Duplicated.

If You Choose This Aptitude,

Note Your Third Mastery.

T hird Mastery: Multiplicity

Page 19: Havoc Tutorial #2

Radiant Radiant Dragons Destroy

Clinging Effects.

If You Choose This Aptitude,

Note Your Third Mastery.

T hird Mastery: Essential Purity

Page 20: Havoc Tutorial #2

Rampant Rampant Dragons Attack With

Claws And Tails In A Mad Frenzy.

If You Choose This Aptitude,

Note Your Third Mastery.

T hird Mastery: Mad Assault

Page 21: Havoc Tutorial #2

Regnant Regnant Dragons Master Their

Swarm Of Elemental Creatures.

If You Choose This Aptitude,

Note Your Third Mastery.

T hird Mastery: Coordinated Strike

Page 22: Havoc Tutorial #2

Savant Savants Have Learned How Best To

Tactically Employ Boulders.

If You Choose This Aptitude,

Note Your Third Mastery.

T hird Mastery: Tactical Swing

Page 23: Havoc Tutorial #2

STEP FOUR

Choosing Armaments

Page 24: Havoc Tutorial #2

There Are Four Kinds

Of Equipment To Select From

When Creating Your Dragon.

Page 25: Havoc Tutorial #2

As You Take On Equipment,

It Will Hinder Your Dragon,

Which Means Reducing

Their Starting And

Maximum Speed And Altitude.

Page 26: Havoc Tutorial #2

TOTAL

HINDRANCE

Starting

Speed

Maximum

Speed

Starting

Altitude

Maximum

Altitude

None-10 2 5 3 3

11-18 2 5 2 3

19-24 3 5 2 3

25-30 3 5 2 2

31-38 3 4 2 2

39-48 3 4 1 2

Here’s The Chart For That:

Page 27: Havoc Tutorial #2

Armor Additional Armor Boxes Mean That You

Last Longer In Combat.

Record All Your Armor

(From Breed And Armaments)

By Blacking Out The Boxes

On Your Sheet That You Don’t Have.

Hindrance Each

4

Page 28: Havoc Tutorial #2

Boarders

Boarders Allow You To Use The

Boarding Strike Effectively.

Record All Your Boarders

By Blacking Out The Boxes

On Your Sheet That You Don’t Have.

Hindrance Each (Maximum Eight Boarders)(Maximum Eight Boarders)(Maximum Eight Boarders)(Maximum Eight Boarders)

1

Page 29: Havoc Tutorial #2

Bombard Dice

Bombard Dice Increase The Size Of

The Two Boulders You Carry,

And Any Others You Gain In Play.

You Get One Bombard Die For Free.

Hindrance Each (First Die Is Free)(First Die Is Free)(First Die Is Free)(First Die Is Free)

2

Page 30: Havoc Tutorial #2

Swarm

Swarm Dice Are A Basic Attack;

You Will Get Swarm Dice Almost

Every Round.

Hindrance Each (Maximum T hree Dice)(Maximum T hree Dice)(Maximum T hree Dice)(Maximum T hree Dice)

10

Page 31: Havoc Tutorial #2

STEP FIVE

Name Your Dragon

Page 32: Havoc Tutorial #2

First Second Third

Val- -Ithi- -Var

Tand- -Uri- -Riss

Kisk- -Aka- -Sath

Vakas- -Ala- -Gra

Rast- -Uta- -Numa

A Formal Dragon Name Is

Three Syllables. Choose These

From The Table Below:

Page 33: Havoc Tutorial #2

Then Shorten Or Adapt That

Name To Create The

Casual Name Used In Life.

Tand-Uta-Numa Might Become

Tanda, Tanuma, Utan, Danma,

Or Any Number Of Other

Casual Names.

Page 34: Havoc Tutorial #2

FINISHED

Go Beat Somebody Up.

(In The Game!)