Game of Knowing' in Design Symposium 2014

  • Published on
    23-Aug-2014

  • View
    50

  • Download
    3

Embed Size (px)

DESCRIPTION

I investigate the lifelong and self-determined learning (heutagogy) and creative exploration through the unknown. My purpose is to I try to hack a learning process by creating a tool for helping learners can develop "their own knowledge" and "shift their view of learning framework" (from teacher-centered to learner-centered). This project's called the 'Game of Knowing'. by: Perus Saranurak, 6 June 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate Dissertation work.

Transcript

  • Game of knowing An alternative self-directed learning approach By Perus Saranurak | 6 June 2014 Goldsmiths, University of London Design Symposium 2014
  • Tool Framework Learning Curiosity Technology Main areas For developing an alternative self-directed learning approach If children have interest, education happens Sir Arthur C. Clark in Sugata Mitras TED talk
  • Self-learning environment http://en.wikipedia.org/wiki/Massive_open_online_course Learning Curiosity Technology Internet influences
  • Self-learning environment MOOC Massive Open Online Course aims at unlimited participation and open access via the web SOLE Self Organized Learning Environments (Sugata Mitra) is a growing classroom practice to promote independent learning. Learning Curiosity Technology
  • MOOC Massive Open Online Course aims at unlimited participation and open access via the web SOLE Self Organized Learning Environments (Sugata Mitra) is a growing classroom practice to promote independent learning. Self-learning environment Learning Curiosity Technology BIG QUESTION
  • Learning Curiosity My area We are naturally curious. Technology Can we understand our own curiosity and develop ourselves from it? For developing an alternative self-directed learning approach Learning Learning
  • Purpose To create an alternative self-directed learning approach by using a computing programme to identify and report curiosity Learning Curiosity TechnologyLearning Learning
  • Example of tools: 1. Tracking curiosity - Programing for web tracking and record the journey Tools for curiosity
  • Expected approaches Game of knowing An alternative self-directed learning approach. Learning Curiosity Technology Tool
  • Expected approaches Game of knowing Curiosity (1) Identify 1. Identification of curiosity Actions Tracking program
  • Expected approaches Game of knowing Curiosity (2) Network of knowing Curiosity Curiosity Curiosity Curiosity 1. Identification of curiosity 2. Network of knowing
  • Expected approaches Game of knowing (3) Development of knowing Curiosity Curiosity Curiosity Curiosity Curiosity 1. Identification of curiosity 2. Network of knowing 3. Journey of knowing Curiosity Curiosity Curiosity Curiosity Curiosity
  • Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity 300 hours 1 hour 1,000 hours Expected approaches Game of knowing 1. Identification of curiosity 2. Network of knowing 3. Journey of knowing 4. Landscape of knowing (4) Progress of knowing
  • Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Expected approaches Game of knowing 1. Identification of curiosity 2. Network of knowing 3. Journey of knowing 4. Landscape of knowing 5. Co-learning environment (5) companion
  • Sum up Game of knowing Technology Learning Curiosity Tool An alternative self-directed learning approach. Self-directed, self-developed and self-motivated Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity Curiosity
  • Game of knowing An alternative self-directed learning approach. Q&A What can guide you in developing knowledge ? How much curiosity impact on your learning ? Could you give an example of your curiosity improves your leaning or leads to a new unexpected area ?
  • Game of knowing An alternative self-directed learning approach. Further step Design for How People Learn by Julie Dirksen 21st century skills www.p21.org Heutagogy, self-determined learning by Lisa Marie Blaschke and http://heutagogycop.wordpress.com/ Gamification by Ben Bett
  • What is ?Curiosity To want to know Epistemology Experiential Presentational Propositional Practical Tracking curiosity