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Quality and Rules for Mechanical Aspects of Tangible Interaction Design M.J. Broekhuijsen, F. Delbressine and L. Feijs Eindhoven University of Technology, Department of Industrial Design 21/10/2011 1

Desire conference 21 October 2011

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THis presentation given at the Desire conference in Eindhoven on 21 October 2011.To be able for students to understand small mechanical principles for use in industrial design, the use of lego TECHNIC can be an easy, explorative way.

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Quality and Rules for Mechanical Aspects of

Tangible Interaction Design

M.J. Broekhuijsen, F. Delbressine and L. FeijsEindhoven University of Technology,

Department of Industrial Design

21/10/2011

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Introduction

• Electronic devices are not open to our actions [5]

• Interactions between humans & objects are physical [5]

• Interfaces should touchable, pushable [5]

•"Interaction design is about exploiting human perceptual-motor skills” [5]

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Mechanical Interaction

• Several factors determine the quality of interaction

• Mechanical design is one of the cornerstones

• Action and perception cannot be seperated

• Low-quality mechanical design = low quality interaction. [2]

• So quality-driven mechanical design is a key contribution to quality of interaction

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Exact Kinematic Constraint Design[1]

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Linear movement: 1T-0R

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Exact Kinematic Constraint Design[1]

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EKCD & Lego

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EKCD & Lego

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1T-1R: 1 translation, 1 rotation

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0T-1R: 1 rotation

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2T-0R: 2 translations

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1T-0R: 1 translation

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Evaluation

• Some theory is hard to grasp, yet very important for (student) designers

• With prototyping tools abstract theory can be made tangible, and understandible

• For students: understanding by doing

• Quick-and-dirty prototyping is fun and usefull!21/10/2011

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References1. Blanding, D., Exact Constraint Machine Design Using Kinematic Principles,

Wm. C. Brown Publishers 1999.2. Feijs, L.M.G., Commutative product semantics., Proceedings of Design

and Semantics of Form and Movement (DeSForM) (pp. 12-19), (2009).3. Frens, J., Designing for Rich Interaction: Integrating Form, Interaction,

and Function. PhD. Thesis Eindhoven University of Technology, Eindhoven (2006).

4. Ishii, H. and Ullmer, B.,Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms. CHI 97, (pp 22-27), (1997).

5. Overbeeke, C.J., The Aesthetics of the impossible. Inaugural lecture. Eindhoven University of Technology, Eindhoven (2007).

6. Skakoon, J.G., The Elements of Mechanical Design. ASME Press, New York (2008) .

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