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Extreme Motion - Exergames Platform www.xtr3d.com [email protected]

Extreme Motion - Exergames platforms

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Extreme Motion is a motion capture engine that extracts the 3D position of the user in front of the camera in every frame and creates a live 3D model of the user in real time. This model is then analyzed and gestures are extracted according to skeleton positioning and/or trajectories. Extreme Motion works on both desktop and mobile platforms. During the presentation the technology will be demonstrated, and issues surrounding use cases for camera-based exergames on mobile platforms will be discussed.

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Page 1: Extreme Motion - Exergames platforms

Extreme Motion - Exergames Platform

www.xtr3d.com

[email protected]

Page 2: Extreme Motion - Exergames platforms

Quick Overview of the Motion Arena

• Great Tech • Top Games • Powerful UX • Accessible

Page 3: Extreme Motion - Exergames platforms

Quick Overview of the Motion Arena

• NOT Anytime • NOT Anyone • NOT Anywhere

Page 4: Extreme Motion - Exergames platforms

Glimpse at Physical rehabilitation

• Therapy Rooms • Lines • 15-20 minutes • Make an appointment

Page 5: Extreme Motion - Exergames platforms

Who stays out of the game?

In other words – Every CE the users already have in the pockets or at home

Page 6: Extreme Motion - Exergames platforms

Common hardware

Front facing standard camera / webcam / 2D camera

#Selfie.

Page 7: Extreme Motion - Exergames platforms

Android means…

Page 8: Extreme Motion - Exergames platforms

So what are we looking for?

• A SW Only solution that analyses the human body joints • Providing 3 Dimensional data • Using just a standard webcam • Cross OS solution

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Extreme Motion Studio

Page 10: Extreme Motion - Exergames platforms

What can we do with it?

Page 11: Extreme Motion - Exergames platforms

Motionize

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Small Screen? – Not a problem anymore

Page 13: Extreme Motion - Exergames platforms

End Result

Page 14: Extreme Motion - Exergames platforms

10s of games in Appstore / Google Play / MS

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Complexity?

Dynamic Gestures

Static Gestures

XYZ Joints Data

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Creating Content

Game UX

Motion

Page 17: Extreme Motion - Exergames platforms

Back to Physical Rehabilitation

• Allowing the patient to practice at home • Using existing consumer electronic devices • Monitor the activity

• How many times did he practice? • Which exercises?

• Providing Feedback • Directly on screen to the patient • Activity reports to the doctor.

• Improving Patient Care • Improving out of clinic/hospital accessibility to the patient

Page 18: Extreme Motion - Exergames platforms

Thank you