Serious "Fun" Games = ExerGames

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My presentation from KSF 2009 - Korea Serious Games Festival in Seoul, South Korea. September 25, 2009.

Text of Serious "Fun" Games = ExerGames

  • 1. Exergames =
    Serious Fun Games
    Stephen P. Yang, B.Sc., M.Sc., Ph.D ABD
    Exergame Fitness USA
    SUNY Cortland

2. FUN Accessibile activity
3. WiiTennis
4. EyeToyAntigrav
5. Obesity
There are many consequences related to obesity in children and adolescents. While this is in no way an exhaustive list, here are a few things to look out for.
Type 2 Diabetes
Bone Trouble
Asthma
Adult Obesity
Mental Health Issues
Sleep Apnea
High Blood Pressure
6.

  • Positive Gaming

7. Up to 32 players 8. Wireless 9. Instant Feedback 10. Customizable 11. Light-weight pads 12. Clean music 13. Clean videosIdance
14.

  • Research Projects

15. Norway 16. US 17. UK 18. Schools 19. Fitness Facilities 20. Individual 21. Goal Setting 22. Improvement 23. Competitive 24. Linux 25. Large DataIdance
26.

  • Multiplayer

27. Environment 28. Pressure Sensitive 29. Sound Effects 30. Colorful 31. Floor & Wall 32. DurableLIGHTspaceFloor
33.

  • Multiple Games (30)

34. Collaboration 35. Competition 36. Engaging 37. Feedback 38. Visual 39. Auditory 40. All ages 41. Animals 42. Retro GamesLIGHTspaceFloor
43.

  • Brand New

44. Multiple Games 45. PC Based 46. High Quality 47. Mouse Controller 48. Neuroplasticity 49. Memory 50. Attention 51. Sequencing 52. Visuo-Spatial 53. Hand-Eye 54. ArithmeticBrainbikexg
55.

  • 3DRendering

56. Customizable 57. Multiple Games 58. Environment 59. Light 60. Sound 61. SpaceVault Activation ZONE
62. GameChangers

  • Ubiquitous Computing

63. Mobile Platforms 64. iPhone (Korea 2010?) 65. GPS 66. Accelerometers 67. Gyrometers 68. Cruizicore 69. MMG 70. Gamercize 71. Hacks 72. Social Networking