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A presentation about how games and mobile Apps can help Non-Profits, Foundations and Socially Conscious Organizations.
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Gaming and Mobile Apps for Non-Profits, Foundations and
Socially Conscious Organizations
By Richard [email protected]
My Background
-Was a Co-founder of Vancouver based game studio Ethical Entertainment-I've been involved in games and interactive entertainment for over 10 years-Flash, Unity 3D and iPhone developer-A teacher at the British Columbia Institute of Technology for the past decade-A psychology graduate from McMaster University-A dad with 2 little ones who teach something new every day
Why Play? Isn't it just a waste of time?
The opposite of play is not work, it's depression!
Play is More than Fun
“Play lies at the heart of creativity and innovation. Of all the animal species, humans are the biggest players of all.”
“We are build to play and built through play. We we play we are engaged in the purest expression of humanity.”
http://www.ted.com/talks/stuart_brown_says_play_is_more_than_fun_it_s_vital.html
“Play is intensely pleasurable. It energizes us and enlivens us. It eases our burdens. It renews our natural sense of optimism and opens us up to new possibilities.”
Dr. Stuart Brown
Why Video Games and Mobile Apps?-Over 500 million people playing games around the world-Over 85 million people with iPhone, iPod Touch and iPad devices alone...and growing-Over 400 million Facebook users and most of them like to play online games.-Over 75 million people play Zynga's FarmVille every month-Over 3 billion games and apps have been downloaded from Apples App store.
What Can Games and Apps Be Used for?
-Exposure-Getting your message out to millions of people-Fundraising and a way to direct donations-Letting Membership know about special promotions-Membership Renewals-Wish list donations-Notify users of volunteer opportunities-Actively engage user more frequently and for longer periods of time than more traditional methods like email-Help raise awareness and change attitudes-Tap into and connect with social networks-Connect people and ideas-Encourage people to take action and change behaviour-Encourage users to take actions in the real world
The Fun Theory
A site is dedicated to the thought that something as simple as fun is the easiest way to change people’s behaviour for the better. Be it for yourself, for the environment, or for something entirely different, the only thing that matters is that it’s change for the better.
http://www.thefuntheory.com/http://www.thefuntheory.com/bottle-bank-arcade-machinehttp://www.thefuntheory.com/piano-staircase
Gaming can make a better world
Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html
Games for Change
http://www.gamesforchange.org/
http://gamesforchange.org/toolkitflash/
iPhone Apps in the Real World
Online Games and Simulations
There are an increasing number online games and simulations being adopted by non-profits
These vary from simple 2D Flash games to sophisticated online 3D games.
Interactive simulations can allow players to experiment and play “what if”, enabling them to see the consequences of their choices and actions
Why Can't These Be Fun?
World PeaceEnvironmental Projection and Awareness
Global WarmingCuring Cancer, AIDS,MS
Healthy EatingSustainable Living
Ending Poverty and FamineDecarbonizing or Economies
Cradle to Cradle Design and Manufacturing
Some Great Gaming Technologies that won't break the bank!
Great tool for 2D online games
Fantastic tool for 3d online, mac,pc and iPhone and even console games!
Flash Unity
Contact Info
Richard Hart – Freelance Game Developer (Flash, Unity3D, iPhone/iPad)[email protected]://positiveplay.wordpress.com604 329-2850
I am interested in working with passionate people and organizations who are interested in positive social change. I am ideally looking for opportunities to work on interesting and exciting projects related to the environment, social change, health, kids and education.