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Marlin Mobile @marlinUX User Experience It’s What's for Breakfast User Experience: It's What's for Breakfast. adrian mendoza

User Experience: It’s What's for Breakfast

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Thank you to Suffolk University for the opportunity to present to their interior and graphic design students during the environmental graphic design studio last night. I was excited to do so and also update one of my slides decks from 2009! This new deck was based on my "What is UX design" deck that has been on slide share for a while now. The title of this talk "User Experience: It’s What's for Breakfast" relates to the importance of using user experience on any design project. Like breakfast, it should be the first thing any designer needs to think about before they get started. Here are some fun stats I found about ux that I added to this deck - 68% of users give up because they think you don't care about them [Des Traynor, Smashing Magazine] - Every $1 invested in UX returns up to $100 [upassoc.org] - 48% of users say that if they arrive on a business site that isn't working well on mobile, they take it as an indication of the business simply not caring.[Margin media] Moving to how to focus on starting to design a good user experience, I gave them some pointers to think about. I believe all designers should focus on these four aspects of UX design. - Know your users - Know your competition - Test everything - Create prototypes As a design and user experience professional I strongly believe a good user experience is a point of view…it is still design…just better. Enjoy the slides.

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Page 1: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

User Experience It’s What's for Breakfast

User  Experience:  It's  What's  for  Breakfast.  

adrian mendoza

Page 2: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

long answer.

ü  Is  the  field  of  crea>ng  architecture  and  interac>on  models  that  impact  use  of  space,  objects,  and  media.  

ü  The  skill  of  UX  design  can  be  translated  into  architecture  (space),  industrial  (objects),  and  graphic  design  (media).  

ü  UX  is  understanding  what  people  do  and  how  we  can  make  it  beHer.  

What’s User Experience?

Page 3: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

its how people engage the world around them

User  Experience:  It's  What's  for  Breakfast.  

short answer.

Page 4: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

Every $1 invested in UX returns up to $100

Source: Usability in the Real World: e ROI of Usability

User  Experience:  It's  What's  for  Breakfast.  

some stats

Page 5: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

68% of users give up because they think you don't care about them

User  Experience:  It's  What's  for  Breakfast.  

Source: Taking A Customer From Like To Love: e UX Of Long-Term Relationships

some stats

Page 6: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

48% of users say that if they arrive on a business site that isn't

working well on mobile, they take it as an indication of the business

simply not caring.

User  Experience:  It's  What's  for  Breakfast.  

Source: Margin Media

some stats

Page 7: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

so how do you start?

User  Experience:  It's  What's  for  Breakfast.  

user experience

Page 8: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

Start by calling people and customers

Users

User  Experience:  It's  What's  for  Breakfast.  

user experience

Page 9: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

know YOUR users

User  Experience:  It's  What's  for  Breakfast.  

user experience

Page 10: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

you need to talk to them…ALLOT

User  Experience:  It's  What's  for  Breakfast.  

user experience

Page 11: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

user experience

real user responses

Page 12: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

user experience

use the feedback as a starting point for design

Page 13: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

avoid the crazy people ignore outliers and randomness

User  Experience:  It's  What's  for  Breakfast.  

UX tip #1

Page 14: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

create archetypes/personas

these will help you define the different who's in the picture

Page 15: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

don’t try to design for everyone

UX tip #2

User  Experience:  It's  What's  for  Breakfast.  

select who your users are first

Page 16: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

know your competition

User  Experience:  It's  What's  for  Breakfast.  

user experience

Page 17: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

- What is different about them? - What makes them better? - What can you do better?

User  Experience:  It's  What's  for  Breakfast.  

user experience

Page 18: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

test everything and get feedback from real users

user experience

Page 19: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

user experience

real users will tell you what’s wrong or right…and what hurts

Page 20: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

create prototypes take them to go

user experience

Page 21: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

Good UX = Good business

User  Experience:  It's  What's  for  Breakfast.  

in closing

Page 22: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

a good user experience is a point of view…its still

design…just better. User  Experience:  It's  What's  for  Breakfast.  

in closing

Page 23: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  

Questions?

User  Experience:  It's  What's  for  Breakfast.  

Page 24: User Experience: It’s What's for Breakfast

Marlin Mobile @marlinUX  User  Experience:  It's  What's  for  Breakfast.  

adrian mendoza Adrian’s career is highlighted by over 12 years of design and user experience in the handheld, pharmaceutical, financial, and educational sectors.  His first studio, Synthesis3, worked with several Palm OS software companies in creating their brand for both a web and retail presence.  In the financial and education sector, customers included Sovereign Bank, Houghton Mifflin, MIT and Harvard.  Adrian consulted in UX and Information Architect lead roles for Fidelity’s E-business design group, omson Financial, and T.Rowe Price.  Adrian earned his BA from the University of Southern California and his Masters from the Harvard Graduate School of Design.

Read my new Mobile UX book: Mobile User Experience: Patterns to Make Sense of it All