×
Log in
Upload File
Most Popular
Art & Photos
Automotive
Business
Career
Design
Education
Hi-Tech
+ Browse for More
aleix-risco documents
Business
[GDC2015] Surviving the jump from AAA to indie
Business
[GDC2015] Level up your game - The untapped potential of rougelikes
Data & Analytics
[GDC2015] Analytics 101
Business
[GDC2015] Using earned value to course correct & deliver on time
Business
[GDC2015] Paying your own game - How mobile indies can maximizer their chances before global launch
Data & Analytics
[GDC2015] Awesome video game data
Business
[GDC2015] Why they buy
Business
[GDC2015] Office space - do's & don'ts of game development workplace design
Business
[GDC2015] Building a recommendation system for ever quest landmark’s marketplace
Business
[GDC2015] ¿Did we fail. the weird success storu of beatbuddy?
Business
[GDC2015] Why indies need to think backwards to move forward
Business
[GDC2015] Taking it personal - the emotional toll of being indie
Data & Analytics
[GDC2015] Returners & Retention
Business
[GDC2015] Reimagining simulation sports as an independent developer
Business
[GDC2015] Postmortem - Building a AAA MMO for mobile devices
Business
[GDC2015] Leading high performance teams madelaine
Business
[GDC2015] Harnessing the power of user generated content on mobile
Data & Analytics
[GDC2015] Creating successful game marketing campaigns from your analytics
Business
[GDC2015] How youtubers & twitch streamers can help sell your games
Business
[GDC2015] Growing pains - Taking a studio from 0-60
Business
[GDC2015] Evolving plague inc - Talking top mobile game to steam
< Prev
Next >