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rosella-gennari documents
Education
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary Schools
Science
Gamified Children Universities: an Exploratory Study
Technology
Play to Collect Data with Children at School
Technology
Teaching Deaf Learners
Technology
GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperative Learning Strategies
Technology
Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case Study
Technology
Play and Learn with Learners to Early Form your Design Decisions
Education
How To Gamify School Contexts and Teach Computer Science Concepts
Technology
TERENCE automated reasoning and natural language processing for generating educational games from flat stories
Technology
The TERENCE FP7 project S&T Goals and Results for Schools and Beyond
Technology
Play and Learn with TERENCE: the TERENCE game world design (ebTEL 2013)
Technology
Intelligent systems and learning centred design
Technology
GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative Learning
Education
Gamified Lab with Children at Junior Uni
Technology
Gennari vittorini-terence-ai*ia-2014