3ds Max Design 2015

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3DS MAX DESIGN 2016Course Outline

In troduction Of 3DS Max Design 2014 Getting Started Viewing & Navigating 3D Space Setting Layout Editing Objects

Introducing 3DS Max Objects Standard Primitives Adjusting & Accessing an Object’s Parameters Extended Primitives Adjusting & Accessing an Object’s Parameters

Creating Shapes Splines Creating Compound Objects Boolean operations Dynamic Objects

Particle systems PF Source, Snow Civil View Standard Biped

Modifiers, Mapping, Materials Creating Bend, Twist, Taper Working with Mapping Working with Materials

Design and Drafting Created 2D Plan & Importing That to 3Ds Max Design Creating 3D Building design plan

Walk Through & Animation Showing The Walk Through Inside The Building Animation or videos of Building Creating Interiors & Exteriors Objects Creating cameras

Advanced Rendering Techniques & Lights

Create a interior & Exterior lights Enhance a Scene of Building Design Effects & Backgrounds Create a Rendered Interior View

Note: The suggested course duration is a guideline. Course topics and duration may be modified by the instructor based upon the knowledge and skill level of the course participant

Autodesk and Autodesk Civil 3D are trademarks or registered trademarks of Autodesk, Inc., in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2006 Autodesk, Inc. All rights reserved.

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