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VFX Careers in the UK Film Industry
Delivered by
intofilm.org
Funded by
creativeskillset.org
Yen YauTalent Development Manager
Into Film
Key Findings•The UK’s creative economy had 2.6 million jobs in 2013, consisting of 1.7 million jobs in the creative industries.
•The UK’s high–tech economy had 3.2 million jobs in 2013, 2.4 million of which were jobs in high–tech industries (825,000 in STEM occupations)
•Employment in the creative economy grew on average over three times faster than the workforce as a whole (4.3 per cent per annum (p.a.) vs 1.2 per cent p.a.) between 2011 and 2013.
•Employment in the high–tech economy also grew faster than the workforce over this period (2.1 per cent p.a. vs 1.2 per cent p.a.).
Skills needed by the film industry
• In-demand roles• Production Manager• 1st, 2nd & 3rd Ads
(assistant directors)• Costume Supervisors• Steadicam• DITs• Digital asset
management• Studio management• Script supervisors• 3D Rigging
• Priority skills• Make-up in HD• Wig application• Period hair• Prosthetics• Sound recording• Editing 3D• Pre-visualisation
Examples of technology impacting on film-making
• Cloud and collaborative workflows
• Drone cameras• Cinematic VR• Go Pros• 3D printing
Source of image: CosProp http://www.cosprop.com/
Stages of making a film
Careers in Film Primary
Did you know that there are several stages to making a film?
Connecting to the Curriculum• Production accountants to make sure films come
in on budget (maths)
• Production designers (art, design, architecture) to define and create every visual aspect of a film
• Producers (law, business studies, maths) to develop projects, find the finance and pull the different players together
• Script supervisors (English) to ensure that there is continuity in the script
• Riggers and carpenters (construction) to build sets
• DIT or digital imaging technicians (ICT, computer science, physics/STEM), to back up the camera and sound files, checking for technical errors
• Compositors (STEM, art, computer science), to put together all the various layers of computer generated images in visual effects
Good time to be working in the sector
•Universal Pictures ©
•Walt Disney © •20th Century Fox ©
•Marvel Studios ©
design accounted for £131 million of services exported in 201110.
International Reputation/Award Winning
Elysium, thanks to TriStar Pictures, a contributor to the Skills Investment Fund
• Scientific • Technical• Engineering• Artistic• Maths
= Stunning scenes and effects
VFX is STEAM Driven
VFX is spreading
Film TelevisionGames VR/AREventsArchitectureScience/Medicine
Image courtesy of Double Negative VFX, © Property of Warner Bros
Routes In
Historically most of those entering the industry come in as university or private institute graduates but, as it's a young industry compared to the others in the creative industries, new entry routes are emerging.
Creative Skillset Tick that shows that degree courses are industry accredited. Runners don't tend to need any specific qualifications, but basic maths and English skills are recommended, along with a showreel or portfolio of work.
86% are educated to degree level41% hold a creative media related degree37% a post graduate degree
Highly Qualified Workforce
Disney's "MALEFICENT". Maleficent (Angelina Jolie). Photo Credit: Film Frame. ©Disney 2014
Unfilled jobs asVFX Designers
Technical Artists Technical Directors
Software Developers
61% of VFX employers report skill shortages including Maths, Physics,
Art & Design
Where is the science?
http://nofilmschool.com/2016/04/pixar-director-of-photography-danielle-feinberg
Interstellar - the science behind the film
Visualizing Interstellar’s Wormhole – American Journal of Physics
Earlier this year saw the publication of Visualizing Interstellar’s Wormhole, co-authored by Professor Kip Thorne and Dneg’s Oliver James, Eugénie von Tunzelmann and Paul Franklin, in the prestigious American Journal of Physics (AJP).
“This is a wonderful article that provides some of the background and detailed calculations that went into creating the beautiful images seen in the movie.”
David P. Jackson, Editor – American Journal of Physics
Ideal Candidates
• Enthusiasm• Teamwork • Communication• Problem Solving • Flexibility • Time Management• Determination & Resilience
Develop Yourself
The Foundry – VFX SoftwarePixologic Sculptris – VFX Software
Blender – 3D AnimationGimp – Design Software
Autodesk – 3D tools, Maya, AutoCAD, 3DS MaxLightworks – Editing Software
VFX Film Resources
•The Core Skills of VFX http://www.skillset.org/animation/qualifications/article_8377_1.asp
•Breakdown showreelshttp://www.artofvfx.com/?p=6591
http://www.moving-picture.com/showreels/vfx-breakdowns/
•Individual Career Profiles and Case studieshttp://www.dneg.com/career_profiles/
Useful Websites
• BAFTA Guru• Double Negative• BBC Academy• Future Learn• Creative Skillset• BFI Academy
Possible careersEngineers - mechanical and electrical, and technicians, to design and build spacecraft and instruments.
IT and software designers, mathematicians – developing software to control and monitor spacecraft, using space data to model complex systems for applications such as weather, navigation and communications
Scientists, researchers and technical specialists - in physics, geology, climatology, biology and many more subjects, designing experiments and using space data to learn more about the Earth, ourselves and the Universe.
In companies using space - from agriculture to resource exploration, disaster monitoring and risk evaluation, environmental protection to telecommunications, using physical sciences, maths and engineering
.
What skills are important?
• Being good at solving problems
• Being able to work well with other
people, in teams
• Being able to communicate your
ideas to other people
• Being proficient with numbers
• Being able to communicate well
and with people from other
cultures
• Languages
• Managing money and budgets
Credit: ISIC