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Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Thomas Dowson Game Title The last of us (start 34.13 stop 37.08) Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting By the sounds of it it sounds like it is in a abondened arcade becuse she says “It can,t be broken I wanted to play it”. When her friend says to her to close her eyes she begins to play in her mind also there is a loud noise when she starts to think of the game. The production tecjniques being used are very quiet sounds which you csant hera until afterwards when the game starts. Mood The mood in the atmosphere is very quiet and then it starts to lighten up as soon as she starts to play the game. The emotion in the room is okay they are both happy because they are friends and they start to play game in the arcade room and then the emotion starts to rise as she plays the game. The soundtrack elemnets being used are very similar because the uses a great deal of sounds in te cutscene which relates to the mood in the characters. Game genre The game genre is horror/adventure. The style of the play is probably good becyuse there is a lot of good sounds and also fighting in the game. The soundtrack elements that are used are very good because as soon as the sound takes place you know

The last of us sound desighn game 4

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Page 1: The last of us sound desighn game 4

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

Thomas Dowson

Game Title The last of us (start 34.13 stop 37.08)

Provide detailed descriptions from chosen examples of sounds that establish…

Clearly state what production technique(s) you think have been used to create specific soundtrack elements

Setting By the sounds of it it sounds like it is in a abondened arcade becuse she says “It can,t be broken I wanted to play it”. When her friend says to her to close her eyes she begins to play in her mind also there is a loud noise when she starts to think of the game.

The production tecjniques being used are very quiet sounds which you csant hera until afterwards when the game starts.

Mood The mood in the atmosphere is very quiet and then it starts to lighten up as soon as she starts to play the game. The emotion in the room is okay they are both happy because they are friends and they start to play game in the arcade room and then the emotion starts to rise as she plays the game.

The soundtrack elemnets being used are very similar because the uses a great deal of sounds in te cutscene which relates to the mood in the characters.

Game genre The game genre is horror/adventure. The style of the play is probably good becyuse there is a lot of good sounds and also fighting in the game.

The soundtrack elements that are used are very good because as soon as the sound takes place you know that it is a horror/action game.

Narrative The narrative of the characters is good both of the girls feel happy in their environment they are both having fun together

The elemts for the narrative of the characters is good because the way in which the sound is used is incredible.

Page 2: The last of us sound desighn game 4

Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games

Thomas Dowson