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www.sega.com/timestalkers CONTENTS STORY 2 MAP 3 STORES 4 DUNGEON STRUCTURE 6 LEGENDARY ITEMS 7 TECHNIQUES 8 MAGIC 10 ITEMS 11 SKILLS 13 SAVING AND LOADING MINI-GAMES & MONSTERS 15 MINI-GAME “DUNGEON IV” 17 MINI-GAME “MOONLIGHTER” 19 MINI-GAME COLLECTION “STUFF” 21 MINI-GAME “EDITOR” 23 MINI-GAME “YOGURT ADV.” 24 OTHER CHARACTERS 25 EMOTION INDICATORS 26 ADVENTURE HINTS 27 YOGURT 29

- Classic Videogames, Retro ... · saving and loading mini-games & monsters 15 mini-game “dungeon iv” 17 mini-game “moonlighter” 19 mini-game collection “stuff” 21

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www.sega.com/timestalkers

CONTENTSSTORY 2MAP 3STORES 4DUNGEON STRUCTURE 6LEGENDARY ITEMS 7TECHNIQUES 8MAGIC 10ITEMS 11SKILLS 13SAVING AND LOADING MINI-GAMES & MONSTERS 15MINI-GAME “DUNGEON IV” 17MINI-GAME “MOONLIGHTER” 19MINI-GAME COLLECTION “STUFF” 21MINI-GAME “EDITOR” 23MINI-GAME “YOGURT ADV.” 24OTHER CHARACTERS 25EMOTION INDICATORS 26ADVENTURE HINTS 27YOGURT 29

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STORY MAP

Hey! Who areyou?...Where am I?Answer meold man!...Hey! Are you listening to me?...

Master Piece

Battle Forest Piece

Z33 Colony Piece

?? Piece

?? Piece

Mr. Noiman PieceFountain Square Piece

Clock Tower Piece

Starting Point

1

7

8

64

3

2

5

Sword’s House (Save, store items, store collection items, change characters) ItemStore Monster House (Register and store monsters and download mini-games) Church(Revive monsters) Rao’s House Mr. Noiman’s House (Quest requests) Blacksmith

Carpenter✻You can not go to the Blacksmith and the Carpenter at the beginning of the game.

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8765

4

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Sword’s House(Fountain Square Piece)Mutton will save game filesand look after items for you.You can also changecharacters here.

STORESHardware Store(Fountain Square Piece)Bangel buys and sellsweapons, armor and recovery items.

Use your funds wisely

You can borrow money instores to buy things. Whenyou try to purchase thingswith no money, you will auto-matically borrow from thestore. These debts will berepaid automatically assoon as you get money.There are however, someitems such as collectionitems, which can not be pur-chased with loans.

Souvenir Store(You can not go there atthe start of the game)You can buy things (mini-games) that will enrich yourlife within the Time StalkersWorld.

Blacksmith(You can not go there atthe start of the game)For a fee, Hammerin’ Seanand Poundin’ Mike theBlacksmith brothers will addskills from other items to yourlegendary items, or repairordinary items.

Monster HouseDr. Anna also runs thisplace. You can register andstore monsters and down-load mini-games here.

Church(Z33 Colony Piece)Dr. Anna will revive yourmonster allies for you at theChurch. Note that she willonly revive previously registered monsters, andshe will charge you a fee todo so.

Mr. Noiman’s House(Mr. Noiman Piece)Mr. Noiman, a rabbit ofunknown origin, will informyou of several quests if youvisit him at his house. Youwill have to pay him for hisservices though.

Fancy Store(You can not go there atthe start of the game)Ash, runs this store whereyou can buy collectionitems.

Convenience Store(You can not go there atthe start of the game)This store is run by Mr.Yamada and sells thingssuch as recovery items andmini-games.

Carpenter(You can not go there atthe start of the game)The carpenter can increasethe surface area of theMonster House and reno-vate Sword’s House. A sub-stantial fee is attachedthough.

Mutton Carpenter

Ash

Mahmuud

Mr. Yamada

Blacksmiths

Dr. Anna(Hologram)

Dr. Anna

Mr. NoimanBangel

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Combine (add a skill)The Blacksmith brothers can combine skills from a normal itemto your legendary item. They can also delete a combined skill.Naturally, they will charge you for these services.

Strengthen (improve parameters)The brothers can also strengthen legendary items by increasingthe parameter values. There is a fee for this service.

Improve (lower mastering difficulty)The brothers can also make your legendary items easy to master, by lowering the parameters. Again, there is a fee for thisservice.

NameSharp SwordChallenger

Spell CasterPower X-bowFrost WingBear Knuckle

The Piercer

Gaia Shield

FunctionLegendary, sharp sword

LegendaryLegendary. Strong stabbing powerLegendary. Increases usable magicLegendary Strong attack powerLegendary. Critical ice attackLegendary. Bestows super strengthExtra protection

Blessed Boots Increase Dexterity and Luck

Magic Pack

---

Ice Attack-

---

Characteristic

LEGENDARY ITEMSLegendary items are scattered far and wide throughout thegame. They are considerably stronger than normal items andare extremely precious. At the Blacksmith (which can only beaccessed once the story has advanced) you can combine,strengthen and improve legendary items using skills from otheritems. You can also repair normal items that have been damaged in battles at the Blacksmith.

DUNGEON STRUCTURE

Recovery Room

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BoomerangWing throwWing strikeAimed attack wing

Ordinary attackStrike techniqueHigh hit rate

Boomerangs (Lady and Marion)

WhipSnake stingStrong snake stingSlash

Ordinary attackStrong attackLong range

Whips (Lady)

SpursKick smashStrong kickKick

Ordinary attackStrong attackLong range

Spurs (Lady)

KnuckleFistWind fistSteel fist

Ordinary attackHigh hit rateStrong attack

Fist Held Equipment (Used by everyone except Lady)

Smash Long range

✻If nothing is equipped (bare fist), you can use the techniques punch andkick.✻You can still perform a technique even if you do not have sufficient VIT todo so, but it will be less powerful. The name of the technique will be dis-played in yellow.

Throw Long range

The techniques that you can use during battles vary considerably from weapon toweapon. Equip your main character with a weapon (for example a sword) and it willinitially be able to use at least one technique (e.g. cut), but not necessarily all thetechniques. After each level up, you will gradually be able to use more techniques.

TECHNIQUES

Swords (Sword and Nigel) Poles and Spears (Rao)

Long SwordCut attackThrustCut

Very powerful attackSuperior hit rateLong range

RodDragon tail slashLight dragon attackThrust

High attackHigh hit rateOrdinary attack

Apprentice SwordLight cut attackCut

High hit rate, low VIT usageLong range

Shredder SwordHeavy cut attackLight cut attackCut hit

High attack, but slowHigh hit rate, low VIT usageModerately strong

Horizontal slashCut

Attack 2 enemies at onceLong range

Long swords (Sword and Nigel)

Long swordsPoundSpinning smashClear

High hit rateStrong attackLong range

Bow GunBow & Arrow shotHeavy attack arrowHorizontal shot

Ordinary attackStrong attackAttack 2 enemies at once

Shoot Ordinary attack

Bow Guns (Nigel and Marion)

Staffs (Pyra and Marion)

Wooden StaffSpear strikeOrdinary attackBlow

Ordinary attackFast attackLong range

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ITEMS

Weapons

Clothing

Shields

Boots

Rings

Quest SwordBattle SwordFrost Rod

A sword for the adept adventurerSlightly more powerful, heavy swordAdds ice damage to critical hits

Iron Knuckle Knuckle with great attack power

These are items that strengthen technique attacks.

Padded VestFlame ArmorFrost Tunic

Highly protective vest for SwordFire resistant armor for RaoIce resistant tunic for Nigel

Gear Protective gear for Marion

These are equipment items with high defensive powers.

Defender ShieldHeavy ShieldElfin Shield

Uses WILL to help protectStrong shieldUses DEX to resist spells and curses

Leo Shield Powerful heavy shield for Rao

BootsElude BootsVigor Boots

Equip to perform Movement CommandsIncrease ability to escapeIncrease VIT recovery rate

Focus Boots Decrease DEX, but increase EXP

Flame RingBlast RingLazy Ring

Decreases fire damageAllows use of attack magicIncreases experience

Trap Ring Uses traps against opponents

These are equipment items, which defend bodies against damage.

These equipment items provide a high probability of escape and enable character to do Movement (P 25 of the Time Stalkers Manual).

These equipment items contain special abilities. Up to 10 rings can be equippedat once.

MAGICName EffectBattle Ordinary

Fire (M, G) Fire damage (1 character)✓ -Blizzard (M, G) Ice damage (1 character)✓ -Lightning (M, G) Lightning damage (1 character)✓ -All Round Attribute (player selects) damage (1 character)✓ -

Attack

Heal (M, G) HP recovery (1 character)✓ ✓

Energy (M) VIT recovery (1 character)✓ ✓

Cure (M) Curse recovery (1 character)✓ ✓

Recovery

Risk Destroy all enemies (a last resort)✓ -Identification (M) Identify an unknown item✓ ✓

Repair Repair an item- ✓

Escape Escape from a dungeon- ✓

Special

Darkness (G) Curse (player selects) damage (1 character)✓ -ST Up (M, G) Increase 1 character’s attack/defense strength ✓ ✓

ST Down (M, G) Decrease 1 character’s attack/defense strength✓ ✓

Attribute (M) Attach an attribute (player selects) to 1 character✓ ✓

Support

Magic Magic Multiply the effects of magic- ✓

Invincible Make ordinary attack or magic attack ineffective - ✓

✻The letters after the names indicate a magic spell with a wider than normal fight-ing range.

M (Mega-) = Ally or enemy party, G (Giga-) = All enemies✻Recovery magic becomes attack when used against undead monsters.

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SKILLS

CaptureClairvoyanceArmageddon

Makes a monster become an allyIncreases probability of discovering hidden itemsEnables devastating multi-hit combo

Air Slash Punishing aerial sword attack

Skill Name Effect

Characters can learn new skills as their titles rise. Register your favorite skills - consid-ering tactics of course.

SWORD

RAOUltra StabVIT Attack

All attacks are guaranteed to be armor piercingIncreases attack strength and VIT consumption

NIGELItem IdentifyReverse Trap

Increases the identification probability of classifying unexamined itemsTransform a trap into a reverse trap to catch enemies

PYRAREC MAG PRI Uses recovery magic with priority

LADYHP=ATK UPClairvoyance

Decreases HP by 2 and increases attack power by 1.2Increases probability of discovering hidden items

MARIONHP UpDMG=HMP

Increases maximum HPConverts damage into a full Hunger Meter

Fruits

Jewels

Collection

VMU

Legendary

Heal FruitRune FruitTasty Fruit

Restores 50 HP Restores 30 MP Restores 30 Hunger Points

Escape Fruit Allows escape from a dungeon

Items that are used once, then disappear.

Storm JewelJinx JewelLibra Jewel

Applies 50 points of Lightning damageAll attacks become critical hitsPrevents curses. No restore effects

Tasty Jewel Defeated monster transforms into Tasty Fruit

Items that can be used several times.

PhilosophizerMoaíSee no Evil

The tale of the famous sculpture “The Thinker”One of the giant Easter Island statuesOne of the see no evil, hear no evil, speak no evil monkeys

Warrior Armor Valiant collectable armor

DUNGEON IVMOONLIGHTERSTUFF

3D Dungeon RPG mini-game Monster raising part-time job mini-game Mini-game economy pack, 1st collection

MORE STUFF Mini-game economy pack, 2nd collection

Things that can be brought back to towns to decorate the Collection Room. Theyhave no practical worth at all.

Mini-games that can be downloaded into a VMU and played.

These are precious items, which are spread out far and wide throughout thegame. It is possible to add skills to them.

✻ You must equip an equipment item in order for it to be effective. Collection items willautomatically be withdrawn when your character returns to a town. Instruct Mutton and hewill put the item in the Collection Room below Sword’s House.

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SAVING AND LOADINGMINI-GAMES & MONSTERS

In Time Stalkers, you can download mini-games (bought in stores) and monsters(captured in dungeons) to a VMU (sold separately), to play games.

Downloading Games

Follow the steps below:

1. Purchase a mini-game item in a store(The Souvenir Store and the Convenience Store both sell mini-games)

2. Insert a VMU (sold separately) into your Dreamcast Controller(You must have 54-123 Blocks of available space inyour VMU)

3. Download the gamePress the A Button when your character is standingin front of the VMU Device (in the Monster House). Select “Download game” from the menu to download the game to your VMU

You can only store one mini-game in your VMU. Youcan only download a mini-game once, because itwill disappear after being downloaded. To down-load it again, you will have to buy a new mini-gamefrom a store and download it again.

Deleting games

You can delete Time Stalkers mini-games from yourVMU at the VMU Device in the Monster House. You cannot delete non-Time Stalkers mini-games.

Skills that can be acquired in QuestsIf you successfully complete a Quest, your reward may be a new skill. The following isa list of skills that can be acquired through completing Mr. Noiman’s jobs.

Skill Name EffectRepairEquipAuto Ident

Repairs broken itemsChange equipment during battlesAutomatically identifies items

HP Restore If VIT is greater than 0, HP restores itselfVigor RenewSteal SkillAuto Counter

Guarantees a critical attack when VIT is at its maximum Steal parameters from enemyCounterattack when attacked

Revive Auto revive when defeatedFire BlockLuck UpEXP Roulette

Negates fire damage Increases LuckDoubles or halves attainable experience points

Other SkillsThere are several other useful skills to be learned.

Skill Name EffectLady SlapDoom StaffHoly Rage

Powerful face slapping attack. Unarmed/Knuckle OKDangerous, multi-hit spinning, staff techniqueIncreases damage to undead enemies

Head Start Enables character to use the technique “Head Start Attack”Range StrengthWhole ChangeReconnaissance

Widens the fighting range of techniquesEnables the character to attack all the enemies with all the techniquesEnables character to search up to 2 sectors

Floor Information Enables character to immediately check all information of a new floorSatellite Detection Widens the radar detection range

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MINI-GAME “DUNGEON IV”Fight monsters in 3D dungeons, which are randomly regenerated every time youplay. You must head down towards the hell like depths of the dungeon. After thegame, you will acquire tokens (currency) the amount of which correspond to thenumber of floors you cleared.

When MovingA Button Display Command Menu/EnterB Button Highlight monsters (within the area

already explored) in the map→ Highlight items (within the area already explored) in the map → Return/delete

D-Pad *: move forward $ ^ make a 90-degree turn@: move backward

When FightingA Button Guard (HP will reduce while guarding)B Button Attack (When the PW gauge is higher,

the attack will be stronger)D-Pad @: escape (Sometimes impossible)

✻ Try to attack with as much PW as possible in this game. When thePW Gauge is higher, the attack will be stronger, so keep an eye on your PW Gaugeand make sure that you attack with maximum power. You can also attack (B Button)while guarding (A Button).

TokenCollection

D-Pad B Button

A Button

Movement Screen

View Map

HP

HP Gauge

The arrow indicates thedirection you arefacing on the map

Battle Screen

View Map

HP Gauge

PW Gauge

HP PW

TokensUse the mini-games to earn tokens (currency). You canwithdraw tokens from and transfer them to mini-gamesand exchange them for items. You can also purchasethings with tokens and convert tokens into money.

To leave some tokens in a mini-game, select “Putinto VM” then return the desired amount of tokens tothe mini-game. If you don’t do this, or if you havealready converted your tokens into gold, you willhave to buy tokens at a bad exchange rate.

ExchangeWithdrawPut into VM

Exchange tokens earned in mini-games for rare itemsWithdraw (upload) tokens from VMU mini-gamesDownload tokens to VMU mini-games

Purchase Buy tokens with money. Do this when you have no tokensSell goods Convert tokens into money. Do this when you have spare tokens

Downloading MonstersFollow the steps below:1. Download “MOONLIGHTER” 2. Insert a VMU (sold separately) to your Dreamcast

Controller3. Select “Send”

Uploading MonstersDownloaded Monsters will disappear from TimeStalkers. To return a monster to Time Stalkers, select“Upload” from “Monster Download.”

Decorating Picture FramesYou can exhibit framed dot pictures in the CollectionRoom by selecting “Climax Editor.”

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MINI-GAME “MOONLIGHTER” Download an ally monster to your VMU to raise it and make it work for you.

TokenCollection

D-Pad B Button

A Button

1. Job Select Menu

At first, the present number oftokens and the name of the mon-ster that is laboring for you are dis-played. Next, the following aredisplayed:

(Press the D-Pad to selectand the A Button to enter)

2. Job Screen

(Press the A Button todisplay theCommand Menu)

Selected monsterJob graphic

VIT display

3. Command Menu 4. Status Screen

(Press the D-Pad *@to scroll)

(Press the D-Pad toselect and the AButton to enter)

HP (Physical Strength)HP will gradually reduce as time passeswhile you are moving, when you receivedamage during battles and when youguard (A Button) during battles. Thegame ends when HP is reduced to 0.

PW (Attack)Save PW to deliver a strong attack. Afterattacking, PW is temporarily reduced to 0.

Command MenuThe following is displayed:Status . . . . . . . . View Status ScreenEat . . . . . . . . . . Eat an itemEquip . . . . . . . . Equip an itemThrow away . . Throw an item away

When the game ends, you will acquiretokens depending on the number of floorsyou cleared. You can exchange thesetokens for items in the Monster House inTime Stalkers.

To go to the next floor, press the A Buttonwhen you are over a staircase. You will thendescend to the next floor

Press the A Button when you are over treasure boxes to open them.“Looks tasty” (eat where you currently are) . .. . . . . . . . . . . . . . . Recovers 20 HPEnergy Fruit . . . . Recovers 100 HPSword . . . . . . . . . Increases attackClothes . . . . . . . . Increases defense strengthShield . . . . . . . . . Increases guard power✻ You can only carry up to 4 items.✻ Swords and clothes have a “weight”which influence both the speed that the PWGauge recovers and the fighting speed.Experiment until you find the optimum situation.

The following is displayed:FL . . . . . . . . FloorLV . . . . . . . . LevelMHP . . . . . Maximum HPATT . . . . . . . AttackDEF . . . . . . Defense strengthGRD . . . . . Guard strengthSCORE . . . Current score

Status Screen

Items

Moving Between Floors

Events (Spirits)

Game Over

SoundSwitch the Sound ON, and monsters willmake a sound as they approach you,highlighting their presence.

Mode ButtonPress the Mode Button during gameplay and the game will end. Your tokenaccount will then be settled.

There are also spirits that cause the followingeventsHealing . . . . . . . Completely recovers HPItem Map . . . . . . All the items in the map willflash on and off✻Monster Map . . All the monsters in the mapwill flash on and off✻Drop . . . . . . . . . . You can only continue ifyou drop an item✻The effects only last for one floor.

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MINI-GAME COLLECTION “STUFF”

Press the D-Pad $ ^ to select a mini-game then press the A Button to enter yourselection.To select a different game, press the B Button until you return to the title screen, thenreenter your selection.

Chicken!This is a “catch the chicken” game.

The game

Catch the chickens and throw them into the fenced offarea. How many chickens can you catch within the 30-sec-ond time limit?

✻ Aim within the fenced off area when you throw the chick-ens. If a chicken lands on top of a fence, it will escape.

ControlsA Button . . . . . . Catch/throw a chickenB Button . . . . . . Jump (+D-Pad: run, + A Button: long throw)D-Pad . . . . . . . . . Move character/change direction

Fence

TimeRemaining

Number ofcapturedchickens

Slots TokenCollection

The game

Press the D-Pad *@ to select a “BET” number and press theA Button to start the slot machine. Every time you press theA Button, one of the drums will stop. If all or some of theicons are the same, or you have a lucky combination oficons, you will win tokens. The number of tokens that youcan win depends on the icons.

Command MenuThe following is displayed:Work . . . . Return to the Job ScreenSleep . . . . Make your monster sleepStatus . . . Display the Status ScreenQuit . . . . . End the game

Status ScreenThe following is displayed:The selected job is displayed at the top.(E.g. Job)Tokens (TK) . . . . . . . . . . . . . . The presentnumber of tokens that you haveElapsed time (Time) . . . . . . The amountof time that your monster has been work-ingAllegiance level (LYL) . . . . Your monster’slevel of allegiance (faithfulness)Enthusiasm level (AGR) . . Your monster’slevel of enthusiasmBlood type (BldType) . . . . Your monster’sblood typeA . . . . . . . . . . . . Serious, conscientiousB . . . . . . . . . . . . . Whimsical, fastidiousAB . . . . . . . . . . . Split personalityO . . . . . . . . . . . . Big-hearted, easy going

Success . . . . . . . Number of successesFailure (Fail) . . Number of failures

Job Rules

Compensation/PunishmentYou will gain or lose tokens depending onthe good or bad work of your monsterwithin a fixed time.LazinessYour monster will become lazy if you allowits VIT to decrease.RecoveryPut your monster to sleep and any lost VITwill be recovered.CollapseIf you allow the VIT to reach 0, your mon-ster will collapse. For a while, you will nolonger be able to give it commands.When some time has passed, it will gradu-ally recover.StrainPush your monster too far (e.g. by makingit work when its VIT is low) and itsAllegiance Level will decrease. Its para-meters will also change.Strong points and weak pointsEvery monster has a job that it is good atand a job that it is bad at. Experiment tohelp your monster to find its vocation.

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MINI-GAME “EDITOR”Press the D-Pad $ ^ to select a mini-game then press the A Button to enter yourselection.To select a different game, press the B Button until you return to the title screen, thenreenter your selection.

Climax EditorUse your VMU to draw dot pictures with this wonderful dot editor.

MethodPress the D-Pad *@ to select and press the A Button to enteryour selection.

ControlsA Button . . . . . . Draw a dot (Use with D-Pad to draw a line)B Button . . . . . . Erase a dot (Use with D-Pad to erase a line)D-Pad . . . . . . . . . Move cursorMode Button . . . Return to the Editor Command Menu

CommandsEditor . . . . . . . . . Edit saved filesFile . . . . . . . . . . . Save file manager. Switch sound ON/OFFTransform . . . . . Delete files, view your dot picture upside downor on its side; scroll picture. Select “Prepare Icon” to change thesize of your picture so that it fits the VMU screenAnimation . . . . . Make a slide show with your saved files

How to input file names

CursorThe cursor is a flash-ing dot

Save your dot picture in order to hang it inyour picture frame in the Collection Room.Upload the picture at the VMU Device inthe Monster House. Select “Climax Editor,”then “Icon,” and your picture will be dis-played as an icon on your VMU screen.The VMU Device will read the first file savedin “Climax Editor” (the first file on the left). Exhibit your

pictures!

Tab

3

2

1

1. Select a group of let-ters from row (1)2. Select a single letter.The letter that youselect…3. will be displayed here. When you have finished,select “ED” from row (1).“SP” means, “Space.”Press @ when the cursoris on row (2) to return torow (1).

PSR VMULink-up

Select “VS HUMAN” and the VMU will display“CONNECT.” Connect two VMUs together toplay Paper Scissors Stone with a friend.

The gameBeforehand, decide on a strategy. Will you select the hands,or will you leave this decision to the computer? When play-ing against the computer, the number of hands will rise asyour level rises.

Strategy Decide on a strategy. When you first play,you will select from 10 hands. Press the D-Pad*@ to select between paper, scissors orstone, and $ ^ to move the cursor.

Displays your total wins and losses.

“VS COM” to play the computer and “VSHUMAN” to play against a friend. Connecttwo VMUs to start the game.

The computer will randomly select yourhands.

Random

Start!

Score

Strategy Screen

Battle ScreenTokenCollection

Boink!

This is a highly stress relieving, mole smashing game.The gamePress the D-Pad to move the cursor and the A Button to hit amole. You will acquire tokens based on your score.

1-Min.

20-Sec.

Endless

Try to see how many moles you can hit withina minute.

This is a mode without time limits.

Try to see how many moles you can hit within20 seconds.

✻ Press the B Button to return to the Command Screen during the “Eternal challenge.” Select “End” to stop playing. Select “Score” to display the score/highscore, “Sound” to switch the sound ON/OFF and “Continue” to return to the game.✻ During “20-Sec.” you will lose points if you miss a mole.

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OTHER CHARACTERS

Just like Sword, all the other characters in Landwere thrown into this mysterious world against theirwill. They are, like Sword, victims who were reluc-tantly dragged there. But maybe they know some-thing about the unsolved mystery of the world thatSword doesn’t. With this in mind, try to speak to theresidents of Time Stalkers as much as possible.

NikkiThe wife ofthe item storeowner.

NocchiThe son ofthe item storeowner.

KiwiA mysteriouspet.

CrystalA mysteriousandroid.

Captain HawkAn overbearingman who is toofond of women.

Mr. WireAn argumen-tative youth.

BobA carefreestore boy.

Princess RoseA curious andvery healthyprincess.

Sir ArthurOne of theknights whoescortPrincess Rose.

Dr. AlanA genius whois only interest-ed in himself.

Bunny NoimanThe wife of Mr.Noiman. Shetruly loves herhusband.

BillyA rather ruralman.

MINI-GAME “YOGURT ADV.”“Yogurt’s Big Adventure” consists of “What Yogurt?” and “Yogurt Mansion.”

“What Yogurt?” Mode

D-Pad B Button

A Button

Your aim is to clear various goals such as “errands”and “treasure hunts.” However, Yogurt selfishly doeshis own thing, moving around as he wants, and notas the player wants. Have fun trying to understandYogurt’s way of life. The game ends when Yogurt’s“enthusiasm” reaches 0.

Friendship ModeAs time passes, trust rises. When Yogurt trusts youenough, you can control him for a short time. Also,Yogurt’s “enthusiasm” will increase or decrease inrelation to his actions.

Basic ControlsA Button . . .Enter Friendship Mode (When you havebuilt up enough “trust”)B Button . . .View Action Records (up to 8) → Map →Return✻D-Pad is not used.

Friendship Mode Controls (“M” is displayed left oftrust level)D-Pad . . . . . .Move YogurtA Button . . .Action (Yogurt decides what actions willhappen)B Button . . .View Action Records (Up to 8) → Map →Return

“Yogurt Mansion” Mode

Friendship ModeDisplay

Trust LevelEnthusias

More and more strange andwonderful people and mon-sters will come and live inYogurt Mansion.

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ADVENTURE HINTSThe initial flow of the gameIn hot pursuit of an armored knight who had suddenly attackedhim, Sword finds himself lost in a strange clock tower. Uponopening a book lying closed in a room, Sword is dazzled by afierce ray of light that the book emits. He is knocked out. Sometime later, Sword regains consciousness to see that the book isgone. Stranger still, he leaves the room and walks into a corridorto find that…the stairway that he previously climbed has van-ished. What sort of a place has he stumbled into?

Clock Tower DungeonThis is a practice dungeon. The dungeon contains many helpfulsignboards with essential game play information written onthem. On the top floor of the dungeon, Sword finds the knightwhom he chased during the opening sequence of the game.Sword must defeat the knight. If Sword fails, he will restart fromthe room where he opened the book.

A new Piece arrives – Enter the Fire Mountain CavernSword watches as a new piece falls from the sky and begins towonder if the mysterious old man wasn’t altogether talking non-sense. Filled with curiosity, Sword sets off towards the first dun-geon; the Fire Mountain Cavern. But before entering the dun-geon, Sword had better buy some equipment and items fromthe store. Don’t forget that Sword can only carry up to 4 itemsinto a dungeon.

Sword receives the Hero’s Crest (Sword’s House)After clearing the practice dungeon, Sword meets the mysteri-ous old man for the first time. Sword is told that he is a hero whowill protect the world. In a lavish display of generosity the oldman has even prepared a house and a butler for Sword. Fromnow on, Sword will keep his indispensable things here (such asthe Hero’s Crest). Without the Hero’s Crest, neither Sword, norany of the other main characters can enter a dungeon.

EMOTION INDICATORSThere are countless monsters roaming around the dungeons.They may be monsters, but monsters have feelings too, youknow! If you can master how to read these Emotion Indicators,you will be on your way to winning Time Stalkers.

Conversation MarkThis means that this monster is chatting to his allies. They are discussing forming parties, or reviving fallen allies.

Anger MarkThis means that the monster isangry and has a high level ofaggression. If your characterenters the monster’s sector, thechances are very high that itwill instigate a battle.

Music MarkThis means that the monster isin a good mood and has a lowlevel of aggression. Even if yourcharacter enters the monster’ssector, it won’t instigate a battle.

Sleep MarkThis means that the monster issleeping. The monster isn’tthinking about anything andwon’t instigate a battle. It is veryeasy to sneak pass such amonster.

Star MarkThis sign means that the monster is suffering theeffects of an curse.

Heart MarkThis means that this monster isvery curious and wants toapproach the main character. Such monsterswon’t instigate battles.

Surprise MarkThis mark is shown when themain character is discoveredor when the character is surprised.

“Well, let me see…” MarkThis means that a characterhas just stepped on a trap.

Sweat MarkThis means that the monster ishurrying. A monster will sweatwhen the main character isrunning too fast and leaving itbehind.

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YOGURTYogurt’s role and abilities are completelyunknown and his true character isenshrouded in mystery. Surely he has aterribly important role to play in TimeStalkers. Could it also be that he servesno use whatsoever?

YOGURTTime Stalkers Q&AQ1. I can’t register magic spells and skills.There are limits on the number of magic spells and skills that you can register. Yourcharacters will learn more skills and magic spells as their titles increase, the resultbeing that not all of the skills and magic spells can be registered. If this happens, youshould select which skills and spells you want to use in the dungeon before you enter.

Q2. I can’t use equipped equipment, or registered magic or skills.If your character’s parameters don’t meet the specifications to “master” an equipment item, magic or skill, you will not be able to use these things to their fullpotential – even if you have equipped/registered them. For more details, read LEVELUPS AND MASTERY (→P28 of the Time Stalkers Manual).

Q3. I can’t “move” during battles.To move, you must first acquire then equip your character with some boots. Beforefighting, equip your character at the Item Command Menu (→P22 of the TimeStalkers Manual). Also, if your character’s basic parameters do not meet the specifications to “master” the boots (→ P28 of the Time Stalkers Manual), you will notbe able to use them.

Q4. I can’t enter the dungeon because I have too many items.Sword can only carry 4 items into a dungeon (Rao and Nigel can carry more). Levelup in a dungeon, and the number of items that your character can carry willincrease.

Q5. After leaving a dungeon, the number to the right of an item (+9) hasdisappeared.An item which has a number such as “+9” attached to it has the advantage that it willallocate bonus points to the parameters. This indicator and its consequent increasedparameter values will disappear when your character leaves the dungeon.

Q6. My monsters vanished when I came back to the town.If you are defeated in a dungeon, any unregistered monsters in your party will vanish.Registered monsters will be returned to their capsules.

Q7. How can I get mini-games?You can buy mini-games at the Souvenir Store, or the Convenience Store. Take one tothe Monster House in Fountain Square and you can download it to your VMU. Thegame will vanish once you have downloaded it. To download it again, you will haveto buy a new copy of the mini-game from a store.

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