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Cinema Journal 50 No. 3 Spring 2011
and trophy object. A highly structured commercial apparatus has evolved since the
197 s
that bo th caters to and constructs the limits of the comics world, and
its
complex
social reladons provide an important case study in the constmcdon of value—both
cultural and economic—^in a media field . From the point of view of cultural produc-
ers,
if all audiences cotild be converted into San Diego-style fans, the industry would
operate along even more predictable lines than it currendy does.
The contributors to this In Focus highlight many of these issues by engaging with
the insdtutional restricdons on Comics Studies while also presendng their own unique
approaches to the field. Greg M. Smith brings his experience as a comics scholar to
bear on some of the ways in which work in this field is challenged by the exigencies
of the form, including the difficulty of the paraphrase and the complex mtddmodality
that comics represent. Similarly, Angela Ndalianis stresses how comics exist as a nexus
in an increasingly convoluted web of media influences that is a challenge for scholars
to untangle. Scott Bukatman's essay forcefully considers the comics-film reladonship as
a form of transladon and adaptadon, examining contemporary Hollywood superhero
blockbuster films and fin ing hat they come up short reladve to the comic books that
inspired them. Catherine Labio intervenes in the debate about nomenclature, dem-
onstradng how the very term most frequendy used to legidmate the study of comics,
graphic novel, tends to drive research in certain direcdons while obscuring the full
reality of the form. Finally, Darren Wershler's examinadon of the migradon of com-
ics into new digital formats demonstrates just how quickly issues of form can become
convoluted in the brave new world of Comics Studies. *
It A in t Easy S tudying Com ics
by GREG M . SMITH
fter having moderated a inema
ournal
conversadon about the state
of published research on comics in this issue, I find myself thinking
more than ever about the challenges of doing good academic work
on comics. One challenge may be particularly endemic to SCMS.
Members who are interested in comics often approach them through
their highly visible cross-media presence. Comics are ho t now, which
doesn't mean that sales of physical comics are up (they aren't, except for
transladons of Japanese comics), but that comics are increasingly used as
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Cinema Journal 50 | N o 3 ; Spring 2011
SC M S conference I cochaired a pane l on Co m ics and Television. At dm es this pre -
sen tado n fo rm at can feel like an a ttem pt to jusdfy th e study of c omics by linking th em
to m ore im porta nt media. Go od scholarship on adap tadon can certainly provide a
vista onto both the original and the adapted form, and we need to lend our particular
experdse to our increasingly transm edia world. But I worry that the Com ics and . . .
approach encourages us to neglect the actual comics themselves and to favor the ele-
ments (characters, iconography, storylines) that readily transfer across media. I grow
dred of the impulse to de comics to another medium. Dealing with comics alone is
hard enough without compounding the difliculty by studying two different objects.
Outside of Film and Media Studies, some academics pair comics with a more
established discipline as a fun way to sugarcoat dilBcult material, and thus we get
philosophy through com ics or comics as history, using comics as a pop ular hook.
Th is pr ac dc e is no t that different from the (Insert Film Tide) an d Philoso phy books
or History Thro ug h Film courses created by those withou t Cin em a Studies training.
Such approaches usually rely on the nodon of the low-culture object (popular film,
comics) as an illustradon of more important principles. While such works do provide
some aca dem ic recogn idon of po pula r objects such as comics, they also reiterate co m-
ics'
posidon as the less serious m em be r of the pair.
Film and television have arrive d on the academ ic scene as objects that may be
studied with out justificadon , bu t comics have not yet achieved th at status. Given the
wid espre ad sense of nee ding to jusdfy ou r own activity, wh at is the way forward for
comics scholars? I think tha t as long as you feel you have to a rgue overtly for a place at
the scholarly table, your place will never be assured. For Comics Studies to mature as a
field, academics need to assert they can study comics (as complex texts, as industrially
produced objects, as culture in circuladon) without making excuses for their devalued
status. My suggesdon would be to do solid, complex scholarly work on comics without
apology, work th at und ispute dly provide s insight. If we act as if w e don 't nee d to justify
ou r place, th en the w ork itself will be its most pow erful justification.
Studying comics is challenging not only because of their current cultural locadon
but also because of their disdnctive qualities as texts. One specific reason comics are
hard to study is that they are tough to paraphrase. The obvious answer here is to use
illustradons, but C om ics Studies is com ing of age at a dm e whe n publishers are restrict-
ing the repro duc don of images, partly because of expense, pard y because of a stronger
attendon to obtaining image permissions and an apparent unwillingness to test and to
take advantage of fair-use principles. I've had conversadons with book publishers in
which the first quesdon they ask me abou t a new book project is H ow m any images
do you think the book will ne ed ? In this climate, how do you publish work on comics?
Historical work using materials obtained from archives can make things easier, since
archives are well prepared to deal with scholars' publication needs. But what about
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Cinema Journal 50 | No . 3 Spring 2011
exhausted your audience. When I go to an SCMS conference, I can assume that my
audience knows the film or television show that I'm discussing (and so I don't have to
at tempt to summarize
Last s
long-running narrative). But without such plot summary
for comics, how do I reach an audience that probably doesn't know the work I'm
discussing?
Comics are daunting not only because of their long histories but also because
of their complex, multimodal expression. Comics combine the arts of drawing and
pa ind ng (in all their various forms from caricature to abstraction to photorealism), the
layout elements of print media, the verbal tropes of literature, the visual narrative lan-
guage of füm, and the storytelling of serials, and then they transform these shared ele-
ments into something different from their uses in other media. What single approach
wo uldn't feel reducdve for exam ining such texts? Ho w would you pre par e yourself to
do a comprehensive analysis of a comic text?
All the comics scholars I know make some sort of apology as part of their scholarly
presentations: I 'm n ot qualified to discuss the art, or You m ay know m ore about the
X -M en history than I do , or some such statem ent. As a scholar wh o deals primarily
with texts, and as a comics read er for several decades, I am frequendy hum bled by how
little I still know. My training in film and television is only the beginning of a full un-
derstanding of comics. Cultural Studies' multifocus approach might seem to promise
an answer, but where is the great Cultural Studies work on comics? And who exacdy
would undertake a sizable Cultural Studies project on comics? What senior scholar
would devote time to this, and wh at jun ior scholar
should
devote that kind of dme to
comics if he or she wants to be tenured?
I apologize for em phasiz ing institudonal and analyd c difficulties, bu t I wa nt to g uard
against the nodon that since comics and füm are related, it should be easy for us füm
and television scholars to study comics. There is no shortcut to good academic work;
there is no substitute for the inter acd on betwee n a sma rt scholar (who uses theor y but is
not used by it) and a closely observed text or context. I believe that b right füm an d tele-
vision scholars have a distinctive contribudon to make to our growing understanding
of this com plex med ium if we avoid the mistake of thinking that comics are basically
the same as film storyboa rds. A groun ding in füm a nd television history, theory, and
aesthedcs is as good a place to start as an u nde rstan ding of a rt history or literary theory,
as long as we finally move away from the Com ics and . . . appro ach a nd recognize
tha t comics are a distincdve form of cultural expression in their own right. *
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