56
Chapter 8 Chapter 8 Digital Media Digital Media

Chapter 8 Digital Media. 8 Chapter 8: Digital Media 2 Chapter Contents Section A: Digital Sound Section B: Bitmap Graphics Section C: Vector and

Embed Size (px)

Citation preview

Chapter 8Chapter 8Digital MediaDigital Media

8

Chapter 8: Digital Media 2

Chapter Contents Section A: Digital Sound Section B: Bitmap Graphics Section C: Vector and 3-D Graphics Section D: Digital Video Section E: Digital Rights Management

8SECTION A

Chapter 8: Digital Media 3

Digital SoundDigital Sound Digital Audio Basics Portable Audio Players MIDI Music Speech Recognition and Synthesis

8

Chapter 8: Digital Media 4

Digital Audio Basics Digital representation of sound

8

Chapter 8: Digital Media 5

Digital Audio Basics Sampling rate refers to number of times per second that a

sound is measured

8

Chapter 8: Digital Media 6

Digital Audio Basics The most popular digital audio formats include AAC, AIFF,

MP3, RealAudio, Wave, and WMA Audio or media player software allows you to record and

play digital audio files You can embed digital audio files into a Web page

8

Chapter 8: Digital Media 7

Portable Audio Players Pocket-sized, battery-powered device that stores digital

music– Zune

Digital music is available from a wide variety of sources– Formats include MP3, AAC,

and WMA

8

Chapter 8: Digital Media 8

Speech Recognition and Synthesis

Speech synthesis is the process by which machines produce sound resembling spoken words– Text-to-speech software

Speech recognition refers to the ability of a machine to understand spoken words– Speech recognition software

8

Chapter 8: Digital Media 9

Speech Recognition and Synthesis

8SECTION B

Chapter 8: Digital Media 10

Bitmap GraphicsBitmap Graphics Bitmap Basics Scanners and Cameras Image Resolution Color Depth and Palettes Image Compression Bitmap Graphics Formats

8

Chapter 8: Digital Media 11

Bitmap Graphics Composed of a grid of dots

– Color of each dot is stored as a binary number

8

Chapter 8: Digital Media 12

Scanners and Cameras

To scan an image, turn on thescanner and start your scannersoftware. Place the image facedown on the scanner glass, anduse the scanner software to initiate the scan. The scanned image is saved in RAM and can then be saved on your computer’s hard disk.

8

Chapter 8: Digital Media 13

Scanners and Cameras

The controls for a digital camera are very similar to those for an analog, or film, camera. To take a photo, simply point and shoot.

8

Chapter 8: Digital Media 14

Scanners and Cameras Digital cameras use storage medium

– Solid state storage Transfer images using:

– Card readers– Direct cable transfer– Infrared port– Docking station– E-mail

8

Chapter 8: Digital Media 15

Scanners and Cameras Graphics software is used to modify or edit bitmap graphics

– Modify individual pixels to• Retouch photographs• Wipe out red eye• Erase rabbit ears

8

Chapter 8: Digital Media 16

Image Resolution Expressed as the number of horizontal and vertical pixels

– Higher resolutions contain more data (larger file size) and are higher quality

Bitmaps do not have a fixed physical size

8

Chapter 8: Digital Media 17

Image Resolution File size of bitmaps can be reduced by cropping Bitmaps are resolution dependent

8

Chapter 8: Digital Media 18

Image Resolution When you increase the resolution of a bitmap, pixel

interpolation may occur– Some images may appear pixilated

8

Chapter 8: Digital Media 19

Color Depth and Palettes Color depth is the number of colors available for use in an

image– Monochrome bitmap

Increasing color depth increases file size– True Color bitmap (24-bit bitmap)– 32-bit bitmap

Color palettes are used to control color depth– Grayscale palette– System palette– Web palette

8

Chapter 8: Digital Media 20

Color Depth and Palettes

8

Chapter 8: Digital Media 21

Image Compression Any technique that recodes data in an image file so it

contains fewer bits– Lossless compression– Lossy compression

File compression utility

8

Chapter 8: Digital Media 22

Image Compression

File compression utilities, such as open source 7-Zip, zip one or more files into a new compressed file with a .zip extension.

8 Bitmap Graphic Formats

Chapter 8: Digital Media 23

8SECTION C

Chapter 8: Digital Media 24

Vector and 3-D GraphicsVector and 3-D Graphics Vector Graphics Basics Vector-to-Bitmap Conversion Vector Graphics on the Web 3-D Graphics

8

Chapter 8: Digital Media 25

Vector Graphic Basics Contain instructions for re-creating a picture

8

Chapter 8: Digital Media 26

Vector Graphic Basics Vector graphics resize better than bitmaps Vector graphics usually require less storage space than

bitmaps Vector graphics are not usually as realistic as bitmap images It is easier to edit an object in a vector graphic than an object

in a bitmap graphic

8 Vector Graphic Basics

Chapter 8: Digital Media 27

8

Chapter 8: Digital Media 28

Vector-to-Bitmap Conversion Rasterization superimposes

a grid over a vector image and determines the color for each pixel

Tracing software locates the edges of objects in a bitmap image and converts the resulting shapes into vector graphic objects

8

Chapter 8: Digital Media 29

Vector Graphics on the Web SVG (Scalable Vector Graphics) and Flash are vector

graphic formats for the Web Advantages of using

vector graphics– Consistent quality– Searchable– Compact file size

Flash Animated GIF

8

Chapter 8: Digital Media 30

3-D Graphics Stored as a set of instructions

– Contain locations and lengths of lines forming a wireframe Rendering covers a wireframe with surface color and texture Ray tracing adds light and shadows to a 3-D image

8

Chapter 8: Digital Media 31

3-D Graphics

3-D graphics are based on a wireframe, which can be rendered into a bitmap image that looks three-dimensional.

8SECTION D

Chapter 8: Digital Media 32

Digital VideoDigital Video Digital Video Basics Producing Video Footage Video Transfer Video Editing Video Output Desktop, PDA, and Web Video DVD-Video

8

Chapter 8: Digital Media 33

Digital Video Basics Uses bits to store color and brightness data for each video

frame Different kinds of digital videos:

– Desktop video– Web-based video– DVD-video– PDA video

8

Chapter 8: Digital Media 34

Digital Video Basics

8

Chapter 8: Digital Media 35

Producing Video Footage Use digital or analog video camera to shoot video footage

– Digital video cameras store footage as a series of bits

– Analog video cameras store video signals as a continuous track of magnetic patterns

– Videoconferencing cameras (Web cam) attach directly to a computer

8 Producing Video Footage

Chapter 8: Digital Media 36

8

Chapter 8: Digital Media 37

Video Transfer Transfer video footage by connecting a cable between a

video camera and computer Video capture converts analog video signals into digital

format

8

Chapter 8: Digital Media 38

Video Transfer Video capture software controls the transfer process

8

Chapter 8: Digital Media 39

Video Transfer Raw, uncompressed formats are ideal for editing Video capture software can:

– Decrease video display size– Reduce the frame rate– Compress data

8 Video Editing Linear editing

– Requires at least two VCRs

Nonlinear editing– Requires a computer

hard disk and video editing software

Chapter 8: Digital Media 40

8 Video Output

Chapter 8: Digital Media 41

8

Chapter 8: Digital Media 42

Video Output

8

Chapter 8: Digital Media 43

Desktop, PDA, and Web Video Desktop videos are usually displayed on a computer screen Some PDAs and smartphones can be configured to play

digital video Web-based videos

– Streaming video

8

Chapter 8: Digital Media 44

Desktop, PDA, and Web Video You can add external or internet videos to a Web page

Internet connection speed affects Web videos Web video formats include Flash Video, MPEG4, QuickTime

Movie, Windows Movie, and RealMedia

8

Chapter 8: Digital Media 45

DVD-Video Incorporate digital videos onto DVDs with interactive menus

– DVD authoring software

8

Chapter 8: Digital Media 46

DVD-Video With advance planning, menus are easy to create Output video in DVD-video format A DVD image is a prototype of your DVD

– Stored on your computer’s hard disk Thoroughly test DVD on your computer before you burn it Recordable vs. rewritable DVDs

8SECTION E

Chapter 8: Digital Media 47

Digital Rights ManagementDigital Rights Management DRM Basics Signal Scrambling and Digital Watermarks CD Copy Protection DVD DRM DRM for Digital Downloads

8

Chapter 8: Digital Media 48

DRM Basics Digital rights management (DRM) is a collection of

techniques used by copyright holders to limit access and use of digital content– Time shifting– Place shifting– Format shifting

8

Chapter 8: Digital Media 49

Signal Scrambling and Digital Watermarks

A digital watermark is a pattern of bits inserted at various places in an image or a content stream that can be used to track, identify, verify, and control content use

Signal scrambling is a term commonly used for obscuring cable or satellite television images until they are unscrambled by a set-top box or other authorized mechanism

8

Chapter 8: Digital Media 50

CD Copy Protection Copy protection refers to technologies designed to prohibit

consumers from copying content

8

Chapter 8: Digital Media 51

DVD DRM Copy generation management is a digital watermark that

specifies the number of times a content stream can be duplicated

8

Chapter 8: Digital Media 52

DVD DRM An analog protection system is any DRM technology that

interjects signals into the video stream to prevent analog output from being copied

CSS (Content Scramble System) is a DRM technology designed to encrypt and control the use of content stored on DVDs

8

Chapter 8: Digital Media 53

DVD DRM

8

Chapter 8: Digital Media 54

DVD DRM A DVD region code

specifies geographical area of legitimate use for DVD disks and players

AACS (Advanced Access Content System) is a DRM technology designed to encrypt and protect content on optical disks

8

Chapter 8: Digital Media 55

DRM for Digital Downloads FairPlay controls

music downloaded from the iTunes store

Microsoft supplies DRM technologies for several online music stores, including Zune

Chapter 8 CompleteChapter 8 CompleteDigital MediaDigital Media