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Digital Media Digital Media Chapter 8 Chapter 8

Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents Section A: Digital Sound Section B: Bitmap Graphics Section C: Vector and

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Page 1: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Digital MediaDigital Media

Chapter 8Chapter 8

Page 2: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 2

8 Chapter Contents

Section A: Digital Sound Section B: Bitmap Graphics Section C: Vector and 3-D Graphics Section D: Digital Video Section E: Digital Rights Management

Page 3: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 3

8SECTION A

Digital SoundDigital Sound Digital Audio Basics Portable Audio Players MIDI Music Speech Recognition and Synthesis

Page 4: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 4

8 Digital Audio Basics

Digital representation of sound

Page 5: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 5

8 Digital Audio Basics

Sampling rateSampling rate refers to number of times per second that a sound is measured

Page 6: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 6

8 Digital Audio Basics

Sound cardsSound cards are responsible for transforming bits stored in an audio file into music, sound effects, and narrations– Digital Signal Processor (DSP)

Page 7: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 7

8 Waveform Audio

The most popular waveform audio formatswaveform audio formats (a.k.a., digital audio) include AAC, AIFF, MP3, RealAudio, Wave, and WMA

Audio or media player software allows you to record and play waveform audio files

You can embed waveform files into a Web page and/or other types of documents

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Chapter 8: Digital Media 9

8 MIDI Music (Synthesized Sound)

MIDI (Musical Instrument Digital Interface) specifies a standardstandard way to store music data for synthesizerssynthesizers, electronic MIDI instrumentsMIDI instruments, and computerscomputers

MIDI-capable sound cards contain a wavetable– Set of prerecordedprerecorded musical instrument sounds

Does not produce high-quality vocals Does not have full resonance of “real” sound

Page 9: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 11

8 MIDI Music

Music composition softwareprovides tools for entering notes, specifying instruments, printing sheet music, and saving compositions in formatssuch as MIDI.

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Chapter 8: Digital Media 12

8 Speech Recognition and Synthesis

Speech synthesisSpeech synthesis is the process by which machines produce sound resembling spoken words– Text-to-speech software

Speech recognitionSpeech recognition refers to the ability of a machine to understand spoken words– Speech recognition software

Page 11: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 14

8SECTION B

Bitmap GraphicsBitmap Graphics Bitmap Basics Scanners and Cameras Image Resolution Color Depth and Palettes Image Compression Bitmap Graphics Formats

Page 12: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 15

8 Bitmap Graphics

Viewed as a grid of dots– Color and intensity of each dot is stored as a

binary number (commonly 24 bits)

Page 13: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 19

8 Scanners and Cameras

Graphics softwareGraphics software is used to modify or edit bitmap graphics– Modify individual pixels (dots) to

• Retouch photographs• Wipe out red eye• Erase rabbit ears

Often require quite a lot of storage and memory space

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Chapter 8: Digital Media 20

8 Image Resolution

Expressed as the number of horizontal and vertical pixels– Higher resolutions contain more data (larger file

size) and are higher quality

Bitmaps do not have a fixed physical size

Page 15: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 22

8 Image Resolution

When you increase the resolutionincrease the resolution of a bitmap, pixel interpolationpixel interpolation may occur– Some images may appear pixelated (grainy)

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Chapter 8: Digital Media 23

8 Color Depth and Palettes Color depthColor depth is the number of colors available for

use in an image– Monochrome bitmap

Increasing color depth increases file size– True Color bitmap (24-bit bitmap)– 32-bit bitmap

Color palettesColor palettes are used to control color depth– Grayscale palette– System palette– Web palette

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Chapter 8: Digital Media 24

8 Color Depth and Palettes

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Chapter 8: Digital Media 25

8 Image Compression

Any technique that recodes datarecodes data in an image file so it contains fewer bits– LosslessLossless compression– LossyLossy compression

File compression utility

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Chapter 8: Digital Media 27

8 Bitmap Graphic Formats

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Chapter 8: Digital Media 28

8SECTION C

Vector and 3-D GraphicsVector and 3-D Graphics Vector Graphics Basics Vector-to-Bitmap Conversion Vector Graphics on the Web 3-D Graphics

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Chapter 8: Digital Media 29

8 Vector Graphic Basics

Contain instructionsinstructions for re-creating a picture

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Chapter 8: Digital Media 30

8 Vector Graphic Basics

Vector graphics resize betterresize better than bitmaps Vector graphics usually require less storageless storage

space than bitmaps Vector graphics are not usually as realisticnot usually as realistic as

bitmap images It is easier to edit an objecteasier to edit an object in a vector

graphic than an object in a bitmap graphic

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Chapter 8: Digital Media 31

8 Vector Graphic Basics

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Chapter 8: Digital Media 32

8 Vector-to-Bitmap Conversion RasterizationRasterization

superimposes a grid over a vector image and determines the color for each pixel

Tracing softwareTracing software locates the edges of edges of objectsobjects in a bitmap image and converts the resulting shapes into vector graphic objects

Page 25: Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and

Chapter 8: Digital Media 34

8 3-D Graphics

Stored as a set of instructionsinstructions– Contain locations and lengths of lines forming a

wireframewireframe

RenderingRendering covers a wireframe with surface color and texture

Ray tracingRay tracing adds light and shadows to a 3-D image

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Chapter 8: Digital Media 35

8 3-D Graphics

3-D graphics softwareprovides tools for drawinga wireframe and thenspecifying colors andtextures for rendering.

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Chapter 8: Digital Media 36

8SECTION D

Digital VideoDigital Video Digital Video Basics Producing Video Footage Video Transfer Video Editing Video Output Desktop, PDA, and Web Video DVD-Video

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Chapter 8: Digital Media 37

8 Digital Video Basics

Uses bits to store color and brightness data for each video frame

Different kinds of digital videos:– Desktop video– Web-based video– DVD-video– PDA video

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Chapter 8: Digital Media 38

8 Digital Video Basics Consider the same issues as

with still video:– Resolution of each frame– Color depth of each frame

Added issue to consider is number of frames per second that are captured– More frames, smoother video– More frames, more storage

required (compression?)

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Chapter 8: Digital Media 46

8 Video Output

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Chapter 8: Digital Media 47

8 Video Output

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Chapter 8 CompleteChapter 8 Complete

Digital MediaDigital Media