Upload
valentina-rao
View
17
Download
1
Embed Size (px)
Citation preview
DESIGN FOR NEEDSgamification to persuade
Valentina Rao @ RanjGlas Werkt Workshop
Physical VS Psychological
Maslow’s hierarchy of needs
Only when basicneeds are fulfilled,
it is useful to address the higher
onesBody
Mind
Intrinsic VS Extrinsic Motivation
Self-growth VS gratification
Liking
Social Proof
Authority
Scarcity
Source: D. Pink, Drive, 2009
What game mechanics for what needs?
Challenges -> self actualization
Endorsements -> social proof
Badges -> scarcity
Free play -> autonomy
Now you try it!
• take five cards from each of the two decks
• compare cards with posters: do the game mechanics help fulfill a psychological or a physical need? Self-growth? Social proof?
• now you have your behavior change strategy clear, put those game mechanics to action!
Now you try it!
• take five cards from each of the two decks
• compare cards with posters: do the game mechanics help fulfill a psychological or a physical need? Self-growth? Social proof?
• now you have your behavior change strategy clear, put those game mechanics to action!