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6 Stages 89 Rounds Birdshot & 5 Slugs (94 Total)
Divisions
Stock Pump: Max 5 rnds. (4+1) loaded at start. Max 5 rounds in
gun during course of fire. Optics & speed loaders not allowed
Limited Pump: Max 9 rnds. (8+1) to start. Max 11 rounds in
gun during course of fire. Optics & speed loaders not allowed
Stock Auto: Max 5 rnds. (4+1) loaded at start. Max 5 rounds in
gun during course of fire. Optics & speed loaders not allowed
Limited Auto: Max 9 rnds. (8+1) to start. Max 11 rounds in gun
during course of fire. Optics & speed loaders not allowed
Open: Max 11 rnds. (10+1 loaded at start. Max 11 rounds in gun
during course of fire. Optics & speed loaders permitted
Match Rules:
No ammunition or speed loading devices in shooters hand at start signal
(rule 2.3.1)
Stock & Limited Shooters found exceeding the round count limitations
of their declared divisions after the start signal up to and including the
unload show clear command shall be bumped to Open. Any shooters
found exceeding 11 rounds shall be disqualified for un-sportsmen like
conduct (rule 10.6.1).
Penalties:
Miss: + 10 sec FTE: + 5 sec Procedural: + 5
SAFETY Shotguns MUST have a chamber safety flag (aka open bolt indicator) that is
easily visible when transporting gun from stage to stage (rule 2.2.3.2).
Un-bagged shotguns MUST be carried shouldered or slug from the shoulder
“vertically upwards” (rule 2.2.3.3).
Shotguns may be transported or stored without a case, whether or not
reasonably vertical, in a mobile rack or carrier as long as a chamber safety
flag is used (rule 2.2.3.4).
Pre-load areas: Pre-loading SHALL only be allowed under the supervision
of an RO. Only the tube will be pre-loaded. Anyone arriving to the line with
a preloaded shotgun with a round in the chamber will be DQ’d (rule
3.3.1.3).
Pre-loading activity begins with a “Make Ready” command. All pre-loading
activity including transporting loaded guns to start position(s) is subject to
the provisions of relevant safety regulations, including (but not limited to)
[5.2.4] (shot while loading), [5.3.1] (handling firearms without RO
supervision), [5.3.2] (unsafe muzzle direction), [5.3.3] (dropped gun),
[5.3.11] (finger inside trigger guard during loading), etc.
example 1: Anyone bringing a pre-loaded shotgun to the start
position without permission of the R.O. will be DQ’d (rule 5.3.1)
example 2: Anyone transporting a pre-loaded shotgun from pre-
load table to the start position, without the muzzle pointed
vertically upwards will be DQ’d (rule 2.2.3.6 and 5.3)
Final Safety Check @ conclusion of COF: Point firearm
downrange, close action, pull trigger, re-open action, apply safety
(rule 3.3.9.1).
Cleared shotguns shall not be placed back in pre-load areas.
All firearms in staging areas must have their actions locked open
or have a chamber flag on a closed bolt or be cased (rule 10.9.1).
USPSA Shotgun
March Madness
T1 T2
Start T9
T10 T6
T4
T11
T8 T6
X X
LIPSA Slugger
RULES: Practical Shooting Handbook, Latest Edition Course Designer: Kevin O’Brien
SCORING
SCORING: Comstock, 19 rounds, 85 points
TARGETS: 5 IPSC, 14 Pieces of steel
SCORED HITS: Best 1 per IPSC, Steel Down=1A
START-STOP: Audible-Last Shot
PENALTIES: Procedural -10
No-shoot hit -10
Miss -10
STAGE PROCEDURE
At signal engage paper targets with one slug
each, reload with birdshot and engage remaining
steel targets with birdshot only, (steel shot with
a slug will incur an automatic DQ)
START POSITION: Standing with heels on X’s, gun held at low ready loaded with 5 slugs only.
T1 T2
T3
T4 T5 T7
T9 T10 T12
Free
Fire
Zone
Stage 1 (Pit 1)
T1 T2
T3
T5
T7
T8 1
2
T11
Loaded gun
PP 2-5 US 1,2
Special Thanks: Mud fest in PA
X X
T3
T4
T5
T6
T7
T8 T9
T10 T11
SS1-5
P1-7 T14
T15
Special Thanks: Mud Fest In PA
P1-9
USPSA Shotgun LIPSA Flying High
RULES: Practical Shooting Handbook, Latest Edition Course Designer: Kevin O’Brien & Manic
SCORING
SCORING: Comstock, 21 rounds, 105 points
TARGETS: 17 pieces of steel, 2 clays (Npm’s)
SCORED HITS: Steel Down=1A, Broken Clay=1A
START-STOP: Audible-Last Shot
PENALTIES: Procedural -10
Miss -10
STAGE PROCEDURE
At signal, retrieve loaded gun from barrel and
engage all targets as they become visible from
within the free fire zone.
Stage 2 (Pit 2)
START POSITION: Standing in Box A. Gun loaded to division capacity pointing safely downrange on top
of barrel.
Muzzle of gun
Extra mag (Can
be carried on
belt)
Free Fire Zone
B
C
C1 P1-17 C2
A
USPSA Shotgun
LIPSA Choked Up!
RULES: Practical Shooting Handbook, Latest Edition Course Designer: Kevin O’Brien
SCORING
SCORING: Comstock, 20 rounds, 100 points
TARGETS: 20 Pieces of steel
SCORED HITS: Steel Down= 1A
START-STOP: Audible-Last Shot
PENALTIES: Procedural -10
No-shoot hit -10
Miss -10
STAGE PROCEDURE
At signal, engage all targets as they become
visible from within the fault lines.
Stage 3 (Pit 3)
START POSITION: Standing within free fire zone with muzzle touching either red mark on barrels. Gun
loaded to division capacity, “No extra shells in hands or touching extra shells”
SS5
PP1
SS1-4
T4
T5
SS6 P1-2
T8
NSP1
P3
NSP2
T12 T13
SS7
USP2-5
PP4
PP2-3 P4
USP1
USPSA Shotgun LIPSA
Scramble
RULES: Practical Shooting Handbook, Latest Edition Course Designer: Kevin O’Brien SCORING
SCORING: Comstock, 19 rounds, 95 points
TARGETS: 19 Steel
SCORED HITS: Steel Down = 1A
START-STOP: Audible-Last Shot
PENALTIES: Procedural -10
No-shoot hit -10
Miss -10
STAGE PROCEDURE
At signal, engage all targets as they become visible
from within the fault lines.
START POSITION: Standing with outside foot touching either RED mark, with but of gun
touching belt loaded to division capacity. “No extra shells in hands or touching extra shells”
Stage 4 (Pit 4)
SS1
SS2-3
P1 PP2 SS4 PP3
P4 P5
SS6 SS5 PP4
PP6 P2-3
SS7-8
PP1
PP5
XX
RULES: Practical Shooting Handbook, Latest Edition Course Designer: Manic & Kevin O’Brien
SCORING
SCORING: Comstock, 20 rounds, 100 points
TARGETS: 16 pieces of steel, 4 Clays (2 npm’s)
SCORED HITS: Steel Down = 1A, Broken Clay = 1A
START-STOP: Audible-Last Shot
PENALTIES: Procedural -10
No-shoot hit -10
Miss -10
STAGE PROCEDURE
At signal, engage all targets and steel as they
become visible from the Free Fire Zone. (SS1-
SS4 must be engaged through first port).
Stage 10 (S Pit 1)
START POSITION: Standing with toes touching xx’s gun held at low ready, loaded to division capacity.
“No extra shells in hands or touching extra shells”
2017 Long Island Championship
X
X
FFZ
PP4
PP3
C1-2
USP1-3
SS5-6
SS7
FFZ
NS Plate
T11
C3-4
SS3-4
Stage 2 (Pit 2)
Stage 2 (Pit 2)
Stage 4
(pit 4)
Stage 2 (Pit 2)
FFZ
Stage 5
(Pit 5)
P1-2
PP1-2
SS1-2
FFZ
FFZ
USPSA Shotgun LIPSA Manic
C3-4
USPSA Shotgun
P5 NSP3
P2-3
C1
C4
P4
C2
LIPSA Quad Load
RULES: Practical Shooting Handbook, Latest Edition Course Designer: Manic Mike & Kevin O’Brien
OOOO;OOrien
SCORING
SCORING: Comstock, 15 rounds, 75 points
TARGETS: 10 Steel, 5 Clays
SCORED HITS: Steel Down=1A, Broken Clay =1A
START-STOP: Audible-Last Shot
PENALTIES: Procedural -10
No-shoot hit -10
Miss -10
STAGE PROCEDURE
At signal, engage all targets as they become
visible from behind the fault lines.
Stage 6
START POSITION: Standing with heels touching RED mark, Gun held at low ready unloaded!! . “No extra
shells in hands or touching extra shells”
NSP1-2
P9 P6-8
C3
P1
C5
P10