FAD Force Sheet Slammers

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  • 8/14/2019 FAD Force Sheet Slammers

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    Fast And Dirty Hammer's Slammers

    Page 1

    Infantry Squad FP 4 RANGEElite 2+ 2+

    Quality Level M orale

    QTY Weapon Dam. FE AT BlastBase Close Med. Long

    10 +3 - - - x6 5 30 60 90 5 6

    Coherency Movement

    10 Determined 7

    Resolve BreakVeteran Squad Leader: +1 Morale rolls

    Aerial: 1 man skimmers hover while moving Improved +1Armor Rating

    Combat Car FP 4 RANGEElite 2+ 2+

    Quality Level M orale

    QTY Weapon Dam. FE AT BlastBase Close Med. Long

    3 +4 +2 +1 - x8 5 40 80 120 - 10/16

    Coherency Movement

    4 Determined 4

    Crew Resolve BreakAdvanced Targeting: +2 FE vs vehicles and hard targets Close in Defense System: Blast radius 4

    Improved Weapons Control: 1 crewman may fire 2 weapons Reactive Armor: 2 dice for armor roll vs rockets & missiles T5 / F7 / S6 / R5 +9

    Armor Rating

    Blower Heavy Tank FP 4 RANGEElite 2+ 2+

    Quality Level M oraleQTY Weapon Dam. FE AT Blast

    Base Close Med. Long

    1 +4 - +7 - x15 5 75 150 225 - 10/16

    Coherency Movement1 +4 +2 +1 - x8 5 40 80 120

    2 Determined 4

    Crew Resolve BreakAdvanced Targeting: +2 FE vs vehicles and hard targets Close in Defense System: Blast radius 4

    Improved Weapons Control: 1 crewman may fire 2 weapons Reactive Armor: 2 dice for armor roll vs rockets & missiles T7 / F9 / S6 / R7 +9

    Armor RatingCommand Vehicle: re-roll 1 comm test/turn (command tank only)

    Gun Jeep FP 4 RANGEElite 2+ 2+

    Quality Level M orale

    QTY Weapon Dam. FE AT BlastBase Close Med. Long

    1 +4 +2 +1 - x8 5 40 80 120 - 10/16

    Coherency Movement

    2 Determined 4

    Crew Resolve BreakAdvanced Targeting: +2 FE vs vehicles and hard targets

    T3 / F5 / S4 / R3 +5

    Armor Rating

    Mortar Jeep FP 4 RANGEElite 2+ 2+

    Quality Level M orale

    QTY Weapon Dam. FE AT BlastBase Close Med. Long

    1 Heavy Mortar +4 +1 - 3 x10 5 50 100 150 - 10/16

    Coherency Movement

    2 Determined 4

    Crew Resolve BreakAdvanced Targeting: +2 FE vs vehicles and hard targets

    T3 / F5 / S4 / R3 +5

    Armor Rating

    Command Car FP 4 RANGEElite 2+ 2+

    Quality Level M orale

    QTY Weapon Dam. FE AT BlastBase Close Med. Long

    1 +4 +2 +1 - x8 5 40 80 120 - 10/16

    Coherency Movement

    2 Determined 4

    Crew Resolve BreakAdvanced Targeting: +2 FE vs vehicles and hard targets Reactive Armor: 2 dice for armor rol l vs rockets & missi les

    Close in Defense System: Blast radius 4 Command Vehicle: re-roll 1 command response test/turn T5 / F7 / S6 / R5 +7

    Armor RatingECM: negates Advanced Targeting System

    Mult.

    2cm Powerguns

    Str

    Pts: 156 (120 with no skimmers)

    Mult.

    Tri-barrels

    Pts: 489

    Mult.

    20cm Powergun

    Tri-barrel

    Pts: 1072 (1179 for Command Tank)

    Mult.

    Tri-barrel

    Pts: 62

    Mult.

    Pts: 84

    Mult.

    Tri-barrel

    Pts: 421