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Impenetrable ScuttlebuttPresents…
The Hounds of ZaroffAdam Files ([email protected])
Ryan Jones ([email protected])Joseph Malta II ([email protected])Luke Pederson ([email protected])
John O’Leske ([email protected])
Game Synopsis
Play as Rainsford, running for your life from big game hunter, General Zaroff.
Team Spins• Theme: Literature• Misfortune: +$10k/SWAG
Team
Adam Files (Gameplay) – Collision, AI and AnimationsRyan Jones (Technical) – Camera, Tiles and Level DesignJoseph Malta (Interface) – Controls, Time Trials and
Particle SystemJohn O’Leske (AP) – Direction, QA and SupportLuke Pederson (Project) – Documentation, Cutscenes
and Class Heirarchy
MilestonesAlphaFirst Playable
Beta Gold
Tips and Tricks
Do……meet often.…collaborate.…ask for assistance.…implement early and
polish later.
Don’t……get assets late.…have your laptops stolen.…forget to double check
your documentation.
Post Mortem(what went right)
• The team always knew the goal• Everyone was on the same page• We were almost always on schedule• The team meshed really well and rarely ran
into interpersonal issues
Post Mortem(what went wrong)
• Some features were implemented late• Pretzels were not eaten frequently enough