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1 Important Information
Basic Information
2 Information Sharing
3 Parental Controls
Starting and Quitting
4 Getting Started
5 Quitting the Game
Controls
6 System Components
7 Menu Controls
8 Story Mode Controls
9 Match Mode Controls
Story Mode
10 About Story Mode
11 Story Mode Screen
12 Facilities
13 The Main Menu
14 Status
15 Moves / Spirits
16 Tactics
17 Inventory
18 Info
19 Save
20 Settings
Match Mode
21 About Match Mode
22 Match Preparation
23 Match Screen
24 Moving & Passing
25 Shooting
26 Command Duels
27 Special Moves
28 Special Tactics
29 Fighting Spirits
30 Time Out
31 After a Match
Caring For Your Team
32 Stats
33 Elements
34 Learning Special Moves
35 Formations
36 Special Training
37 Competition Routes
38 Recruiting Players
Connect
39 Match Menu
40 Connect Match Settings
41 Match Rules
42 StreetPass Challenges
43 Trade
44 Download
45 SpotPass Notifications
46 Connect Settings
Support Information
47 How to Contact Us
1 Important Information
Please read this manual carefullybefore using this software. If thesoftware is to be used by youngchildren, the manual should be readand explained to them by an adult.
Before use, please also read theOperations Manual for yourNintendo 3DS system. It containsimportant information that will helpyou enjoy this software.
♦ Unless stated otherwise, anyreferences to "Nintendo 3DS" inthis manual apply toNintendo 3DS™ andNintendo 3DS™ XL systems.
IMPORTANT
Important information about yourhealth and safety is available in theHealth and Safety Informationapplication on the HOME Menu.
To access this application, touch the icon on the HOME Menu, then
touch OPEN and read the contentsof each section carefully. When youhave finished, press toreturn to the HOME Menu.
You should also thoroughly read theOperations Manual, especially the"Health and Safety Information"section, before using Nintendo 3DSsoftware.
Health and Safety Information
For precautions related to wirelesscommunication and online play,please refer to the OperationsManual, "Health and SafetyInformation".
The in-game language depends onthe one that is set on the system.This title supports five differentlanguages: English, German, French,Spanish and Italian.If your Nintendo 3DS systemlanguage is set to one of these, thesame language will be displayed inthe software. If your Nintendo 3DSsystem is set to another language,the in-game default language will beEnglish.For instructions about how to changethe system language, please refer tothe System Settings electronicmanual.
Language Selection
For age rating information for thisand other software, please consultthe relevant website for the agerating system in your region.
www.pegi.infoPEGI (Europe):
USK (Germany):www.usk.de
Classification Operations Branch(Australia):www.classification.gov.au
Age Rating Information
OFLC (New Zealand):www.censorship.govt.nz
Advisories
This software (including any digitalcontent or documentation youdownload or use in connection withthis software) is licensed byNintendo only for personal andnon-commercial use on yourNintendo 3DS system. Your use ofany network services of thissoftware is subject to theNintendo 3DS Service UserAgreement and Privacy Policy,which includes the Nintendo 3DSCode of Conduct.
Unauthorised reproduction or use isprohibited.This software contains copyprotection technology to preventreproduction and copying ofcontent.Your Nintendo 3DS system andsoftware are not designed for usewith any existing or futureunauthorised technical modificationof the hardware or software or theuse of any unauthorised device inconnection with your Nintendo 3DSsystem.After the Nintendo 3DS system orany software is updated, anyexisting or future unauthorisedtechnical modification of thehardware or software of yourNintendo 3DS system, or the use ofany unauthorised device in
connection with your Nintendo 3DSsystem, may render yourNintendo 3DS system permanentlyunplayable. Content deriving fromthe unauthorised technicalmodification of the hardware orsoftware of your Nintendo 3DSsystem may be removed.
This software, instruction manualand other written materialsaccompanying the software areprotected by domestic andinternational intellectual propertylaws.
Trademarks are property of theirrespective owners. Nintendo 3DS isa trademark of Nintendo.
© 2014 LEVEL-5 Inc.
CTR-P-AE4P-00
THIS SOFTWARE USES A FONTTHAT IS EITHER MADE BY ORCREATED BASED ON A FONT MADEBY FONTWORKS INC. WHICH HASBEEN MODIFIED TO ACCOMMODATETHE SOFTWARE DESIGN.
2 Information Sharing
User-generated content, or UGC, iscontent created by users, such asmessages, Mii™ characters, images,photos, video, audio, QR Codepatterns, etc.
● Uploaded content may be seen byother users. It may also becopied, modified and redistributedby third parties.Once sent, you cannot deletesuch content or limit its usage, sobe careful.
Exchanging UGC
● Any uploaded content may beremoved without notice. Nintendomay also remove or hide contentwhich is considered to beunsuitable.
● When uploading content orcreating content for upload...- Do not include any information
that can be used to identify youor a third party personally, suchas your or a third party's name,email address, address ortelephone number.
- Do not include anything whichcould be damaging or offensiveto another person, or make
These are general precautions forexchanging UGC with other users.The extent of UGC exchangedepends on the software.
someone uncomfortable.- Do not infringe on the rights of
others. Do not use contentowned by a third party or thatdisplays a third party (photos,images, videos) without theirpermission.
- Do not include illegal content orany content which aids illegalactivity.
- Do not include any content whichviolates public morality.
3 Parental Controls
You can use the following ParentalControls to restrict certain featuresof this software.
♦ For more information aboutParental Controls, refer to theOperations Manual.
● StreetPassRestricts the sending/receiving ofteam data via StreetPass™.
4 Getting Started
Continue playing from a previouslysaved game.
The title screen will be displayedafter you launch the game.
New Game
Continue
Play the main gamefrom the beginning.First, set a name forthe save slot. Touchthe characters on theTouch Screen, or use to navigateand to select. Press or touch
to delete a character.Select CONFIRM to start the game.
View movies, listen to music and
Extras
ConnectPlay using the wireless features onyour Nintendo 3DS system(p. 39-46).
♦ Select SECRET to connect withInazuma Eleven® Go: Light orShadow via Local Play. Byconnecting your game, thenumber of Competition Routesavailable will increase, andsomething nice may happen.The Secret feature can only beaccessed by connecting twodifferent versions of the game.
create SD Link data. The availablecontent will grow as you progressthrough the main game. SelectPASSWORD and you'll be able toenter special passwords whichappear in various events, etc. toreceive items and players.
5 Quitting the Game
Before quitting yourgame, be sure toselect SAVE (p. 19)from the Main Menuand select the saveslot to save your current progress.After you have finished saving, youcan then turn your Nintendo 3DSsystem off.
♦ There is only one save slot fordata in this game.
● Do not turn the power off, resetthe system or remove GameCards/SD Cards while saving.Make sure not to get dirt in theterminals. These actions couldresult in permanent data loss.
● Do not use external accessoriesor software to modify your savedata, as this can lead to aninability to progress or loss ofsave data. Any modification ispermanent, so be careful.
♦ Do not turn the power off, pressany buttons or remove the GameCard while the game is saving.
6 System Components
❶ Top Screen
Control this game by pressingvarious buttons and by tapping andsliding the stylus on the TouchScreen.
❶
❼❽
❷
❸
❺
❹ ❾
❷ ❸
❻ 3D Depth Slider
❺ ❹ Touch Screen
❾
❽
❼
❻
7 Menu Controls
These are the controls for the MainMenu (p. 13-20), the Formationsscreen (p. 35), other menuselection screens, etc.
Touch ControlsTouch an icon on the Touch Screento select it.
Button Controls
/ Navigate
Confirm
Return to theprevious screen
Change settings etc.
Confirmselection
Return to theprevious screen
Change pageetc. /
Confirmselection
Cancel
Scroll
Switch to FightingSpirit display
/ Change page etc.
8 Story Mode Controls
These are the controls for StoryMode (p. 10-20).
Touch Controls
Button Controls
Talking & Interacting
Touch and hold thestylus on the TouchScreen and slide inthe desired directionto move. A long slidewill make the character run.
Approach a characterand tap the TouchScreen when appears over theirhead to talk to them.
and indicate objects that canbe examined and doors that can beopened. You can take photos atlocations where is shown. Talk tocharacters displaying tochallenge them to a battle.
Advancing Text
Tap the Touch Screen to advancethe text whenever a message isdisplayed.
Viewing the Main Menu andMap
Touch to display the MainMenu (p. 13-20), and touch to view the Map (p. 10).
/ Move
Talk, examine, etc.
Open the Map
Open the Main Menu
/ Move camera
+ Reset camera todefault position
/ / / / / / /
Advance text
/ Skip cutscene
9 Match Mode Controls
These are the controls for MatchMode (p. 21-31). Match Mode iscontrolled mainly using the stylus onthe Touch Screen, but somefunctions are controlled using thebuttons.
Touch ControlsTouch a player onyour team and slidethe stylus to draw aline. The player willmove following theline you draw. Touch another playeron your team to pass, and touch theopponent's goal to shoot. For more detailed information onthese controls, please see therelevant pages (p. 24-30).
Button Controls
/ / / / / / /
Advance text
/ / / / /
Move the cameraaround the pitch
/ Cycle through thedisplayed playerinformation
10 About Story Mode
About the Map
Advance throughthe game in StoryMode by exploringvarious locations,talking to peopleand heading to the objectives.
Once you haveprogressed farenough in the game,you will be able toview the Map bytouching or pressing . Tomove to a different location, simplyselect the desired destination on theMap. You can access the RegionalMap by touching the icon in thebottom-left corner on the Mapscreen.
♦ More and more locations willbecome available as you progressin the game.
When Chat Lock is displayed on thescreen, you will need to gatherinformation by talking to thecharacters displaying . Talking tothe character displaying willallow you to advance in the game.
Chat Lock
Inazuma Bus
Touch on the Mapscreen to enter theInazuma Bus. Talk tothe Old Guru on thebus to exchange PlayCoins for Friendship Points.
BattlesDuring Story Mode, you willoccasionally be challenged to afive-a-side football battle. Thecontrols are the same as theMatch Mode (p. 21-31) controls,but you will need to fulfil the winconditions within the time limit inorder to overcome youropponents. Win to receiveExperience Points and otherrewards.
11 Story Mode Screen
Your current objective. Completethe task to advance in the game.
❶ Task
View your current position andinformation about your surroundings.
❷ Minimap
❶
❷❸
❹
Current position andorientation
Other characters
To the current objective
Destination
Restore spot (p. 12)
Shops (p. 12)
Special training spot(p. 12 & 36)
Competition Route(p. 37)
Touch to display the Map (p. 10). ❸ Map Icon
Touch to bring up the Main Menu(p. 13-20).
❹ Menu Icon
PalPack Dealer (p. 38)
12 Facilities
◆ Types of Shops
As you progress through the game,a number of facilities will becomeavailable to you in Story Mode.
ShopsSpend Prestige Points(p. 13) to buy items inshops. Talk to theshop assistant,choose an item andtouch or or use or tochange the quantity. Touch SELECTor press to buy the item.
Restore SpotsSpend Prestige Pointsto restore the FP andTP (p. 13) of yourentire team.
Special Training SpotsSpend Prestige Pointsto improve your teammembers' stats(p. 32).
Conven-ience store
Sells variousitems, includingrestorative items.
Sports shop Sells equipment.
Specialmove shop
Sells MoveManuals (p. 34).
13 The Main Menu
The status of your current teammembers. The icon in the top-rightcorner of each character's windowindicates their preferred fieldposition (p. 35).
❶ Team Info
Touch or press to open theMain Menu.
❺
❶
❹❷
❼
❻
❽
❸
TP(TechnicalPoints)
These points arenecessary toperform specialmoves (p. 27).
FP (FitnessPoints)
These pointsindicate a player'sfitness. The FP willdecrease inaccordance with theplayer's actionsduring a match orbattle. If their FPfall to 0, they willbecome tired andtheir movement willslow. The playerwill also be morelikely to losecommand duels(p. 26).
LV. (Level)
The numberrepresents thestrength of theplayer. Level up byearning ExperiencePoints.
NEXT
The number ofExperience Pointsthe player needs inorder to level up.
♦ Players displaying willnot move around with you, butwill return and join you for amatch or battle. Players with ared border will not return to
❷ Number of Friends
This number indicates your team'soverall strength.
❸ Team Level
Select an option to perform variousactions (p. 14-19).
❺ Menu Options
♦ Some options will only becomeavailable once you haveprogressed in the game.
Use these points for shopping,restoring your team's FP and TP,special training, etc. Earn PrestigePoints by winning matches andbattles.
❻ Prestige Points
These points are necessary forrecruiting players. Earn FriendshipPoints by winning matches andbattles.
❼ Friendship Points
Your team's title. This will change asyour team's level increases and inaccordance with your main players'abilities.
❹ Title
attend battles.
♦ Talk to the Old Guru in theInazuma Bus and you'll be able toexchange Play Coins forFriendship Points.
Touch this icon or press tochange various game settings(p. 20).
❽ Settings
14 Status
❶ Player Info
❸ Equipped Items
Select STATUS from the Main Menuto view information on the players inyour current team. Press or toswitch between your main players(the players who will take part inmatches) and your reserves.
❹ Special Moves
❺ Stats (p. 32)
❻
❶
❺❸
❼ ❾
❹
The selected player's Fighting Spirit(p. 15). This slot will only bedisplayed for players who can useFighting Spirits.
❷ Equipped Fighting Spirit
❷
❽
Each player's preferred position(p. 35), level and shirt number aredisplayed here. Players with beside their name are key playersand cannot be removed from yourteam. The first five players in the listwill be on your team for battles.
❻ Player List
Touch this icon or press to view aplayer's Fighting Spirit.
❽ Spirit
Touch this icon or press tochange the sort method of the list,change the shirt number of theselected player, or to dismiss theplayer and remove them from yourteam.
❾ Options
To switch the order of players in thelist, select the player you wish tomove, touch this icon or press ,then select another player to switchtheir places (p. 16).
❼ Switch
15 Moves / Spirits
❶ Player Info and Stats
❷ Special Moves
Select SPECIAL MOVES / FIGHTINGSPIRITS from the Main Menu to viewyour players' special moves andFighting Spirits. Press to view aplayer's details, and press or to switch between players.
❸ Fighting Spirit
❹ Select
The type of special move, element(p. 33) and TP cost are displayedhere.
Information about the player'sequipped Fighting Spirit is displayedhere. (This window will only appearfor players capable of using FightingSpirits.)
❶
❷
❹ ❺
❸
❺ Settings
Touch this icon orpress when a slotin the Special Moveswindow is highlightedto use a Move Manualand learn a new special move(certain players have some moveswhich can only be overwritten afteryou have finished the main game).After you have finished the maingame you will be able to unlock theability to equip and unequip FightingSpirits freely. Select the FightingSpirit window to assign differentFighting Spirits to be used on thepitch.
Touch this icon orpress when you'vehighlighted a specialmove that can beused by two or moreplayers and you will be able to set apartner to perform this special move.You cannot choose a partner that ismore than three levels below theselected player.
16 Tactics
Adjust your team's formation(p. 35) for matches and battles.
Select TACTICS from the Main Menuto change your team's formationand players.
Formations
Organise TeamChange your team'sline-up for matchesand battles. First,select the team youwant to edit. Next,select a player from the list and thenselect the player to switch themwith. The first five players in the list willtake part in battles.
17 Inventory
Set your kit and emblem to use inbattles, multiplayer and CompetitionRoutes (p. 37).
Select INVENTORY from the MainMenu to view your items, changeequipment, etc.
Items
Kit & Emblem
A list of your items isdisplayed. Dependingon the item, you willbe able to select itand use it, or touchDISCARD or press to throw itaway.
◆ Types of Items
Equip
Items that restore FP andTP.
Important items such askeys and story items.
Miscellaneous items.Photos and conversationtopics will be saved here.
Change yourplayers'equipment. Selectan equipment typeand then the itemyou want to equip.Check the topscreen to view theeffects each itemhas on the player's stats.
Goal CelebrationHere, you can set the celebrationeach player will perform when theyscore a goal in a match or battle.Select a celebration type, thenselect the player to set it to.
18 Info
Select INFO from the Main Menu toview information about your team,players, etc.
HelpReview the controls and gametutorials.
Player BinderView information on your teammembers and players from rivalteams.
♦ Once a player has joined yourteam, you will be able to viewmore detailed information onthem.
Keep up with the latest posts andthreads on the forum.
iNattr
StoryReview the story so far.
Play RecordsCheck your play time and variousother records.
PalPackView PalPack Cards (p. 38) youhave collected so far.
19 Save
Touch the save slotor press to saveyour progress.Select BACK TO TITLESCREEN to quit thegame and return to the title screen.Any unsaved data will be lost, soplease be careful.
20 Settings
Sound Adjust the volume ofsound effects.
Music
Set the backgroundmusic volume. Dragthe slider, or useeither or toadjust the setting.
Domin-ant Hand
Change the dominanthand setting. Bychanging this setting,Story Mode icons
and , andMatch Mode icons ,
, and willappear on the oppositeside of the screen.
Touch SETTINGS inthe bottom right ofthe Touch Screen orpress to adjust thegame settings.Once you have finished, touchSELECT or press to return to theMain Menu screen.
21 About Match Mode
Match Modecommences wheneveryou enter a footballmatch against a rivalteam. Move yourplayers around using the stylus onthe Touch Screen and do your bestto overcome your opponents.
Task
DottedCircle
Match MissionsDuring matches with certainteams, dotted circles and lineswill appear on the pitch. Move thespecified character into theindicated areas and an event willbe triggered. Keep an eye on theobjective icon and missionconditions (Task) as you playthrough the match.
♦ When Match Missions areactive, the clock will be held,so keep calm and complete themission.
22 Match Preparation
The time you have spent in thematch is displayed here.Matches are split into a first half anda second half.
❶ Time Elapsed
● Players on your team● Players on rival team
❷ Pitch Map
Before the match starts, your team'sformation will be shown. For moredetailed information, touch INFO, ortouch NEXT and the rival team'sformation will be displayed. TouchNEXT again to continue to the MatchStart screen.
Match Start Screen
❸
❻
❸ Goals Scored
❶
❷
❺
This screen will also be displayedwhen there is a break in play, suchas at the start of the second half,before extra time, and after a goal isscored. Touch START to start orcontinue playing.
❹
The scorer's name and the time atwhich they scored is displayed herefor each goal.
❹ Goalscorers
Touch to begin the match.❺ Start
EquipChange your team'sequipped items(p. 17).
For-mation
Change your team'sformation (p. 35).
Items
Use restorative items.You can only use upto three items in asingle match.
Touch this icon and the options inthe table below will appear. TouchBACK TO MATCH to return to theprevious options.
❻ Menu
23 Match Screen
This marker will be displayed overthe player on your team who haspossession of the ball.
❶ Ball Marker
❷ Player's Path
❶
❷
Scroll around the pitch during amatch with /////.
Touch to perform various actions.❸ Match Icons
♦ Press or to cyclethrough the following information:the red and blue circles at theplayers' feet, element types(p. 33), FP and TP, and players'names.
❸
Pause the match(p. 30).
Time OutIcon
Perform a longshot (p. 25).Shot Icon
Use specialtactics (p. 28).Tactics Icon
Summon aFighting Spirit(p. 29).
FightingSpirit Icon
Performing shotchains, winningconsecutivecommand duels andsimilar displays ofskill will earn you bonusExperience Points. Look out forthe Nice! message.
Nice Play Bonuses
24 Moving & Passing
♦ Even if you don't indicate a pathfor your players, they will moveautomatically depending on theirsurroundings.
PassingWhen one of yourplayers is inpossession of the ball,touch another playerto pass, or tapsomewhere on the pitch to kick theball there.If you pass the ball slightly in frontof a player, they will dash forward toretrieve the ball.
Touch a player andslide the stylus acrossthe Touch Screen todraw a line. Theplayer will movefollowing this line.
Chip Pass
Hold the stylus on the point youwant to kick the ball to and releaseto perform a chip pass.
The Off-Side RuleWhen you pass, if there are fewerthan two players from theopposition (e.g. the goalkeeperand a defender) between thereceiving player and youropponent's goal, you will incur anoff-side offence.
DefenceWhen a player fromthe opposition is inpossession of the ball,tap them and a redline will appearbetween them and any nearbyplayers on your team. Your playerswill then home in on the opposingplayer and attempt to gain control ofthe ball.
25 Shooting
Direct ShotIf a player on your team is in front ofthe goal, touch the goal just beforea pass reaches them to perform adirect shot. Such shots have a highchance of being successful.
Shot ChainsWhen you shoot the ball, if there isa player with a special move markedwith C in the path of the shot, theycan also kick the ball and perform aconnecting shot.
Long ShotEven when you are far from theopponent's goal you can still touch
or scroll up the field and tap thegoal to take a long shot from whereyou are. When taking the shot, youcan also perform special movesmarked with L.
When one of yourplayers approachesthe opponent's goalwith the ball, touchthe goal to shoot.Choose the shot type, then thestrength and confirm your shot.Touch the lightning bolt icon toperform a special move (p. 27).
♦ Note that you cannot use during battles.
Shot BlockingPlayers with special movesmarked with B can block shots ifthey are near the trajectory of anopponent's shot.
26 Command Duels
The players' FP, TP and elementtype (p. 33). The player inpossession of the ball will have displayed beside their information.
❶ Player Info
When players from opposite teamsintercept each other to gain controlof the ball, a command duel takesplace. Touch a command to selectit. The player who wins will leave theduel in possession of the ball.
❸
❶
❷
The form value is determined by theplayer's stats (p. 32) and elementtype. The higher this figure, themore likely the player is to win theduel.
❷ Form
❹
The command on the left is lesslikely to result in a foul, but has alow chance of winning the duel. Thecommand on the right is more likelyto cause a foul, but has a higherchance of winning. Touch thelightning bolt icon to perform aspecial move (p. 27).
❸ Commands
❹ Element Relationship MapShows the relationship between thefour elements: Air, Fire, Earth andWood.
27 Special Moves
There are five different varieties ofspecial moves, and each can beperformed in a different situation.Shot, Dribble, Block and Save aremoves that can be performed duringa match or battle, while the effectsof Skill moves will be appliedautomatically once the player haslearned the move.
♦ Sometimes special moves will fail.If this happens, the player's TPwill only decrease slightly.
♦ When your player and a rivalplayer attempt a special move atthe same time, the move that willbe performed is decided by theplayers' stats and the strength ofthe special move.
Special Move Types
When you'resetting the type ofshot or save, or atthe start of acommand duel,touch the lightning bolt icon tospend TP and perform a specialmove. Be sure to select the bestmove for each situation.
Special Move DevelopmentIf a special move is successfullyperformed a certain number oftimes during matches or battles,V2, L5, etc. will be added to themove name and the move willbecome stronger.
28 Special Tactics
There are three types of specialtactics: Attack, Defence and Other.Each type can be used in a differentsituation.
♦ When your team and the rivalteam attempt a special tactic atthe same time, the special tacticthat will be performed is decidedby each team's overall stats andthe strength of the tactics.
♦ After touching this icon, it willtemporarily be unavailable oncethe match has commenced again.
Types of Special Tactics
Touch to spendTTP (Team TP) andperform one of yourteam's special tactics.You can manuallyselect which special tactic to use.
29 Fighting Spirits
Fighting Spirit Effects
Touch to use oneof your players'Fighting Spirits. Selecta Fighting Spirit fromthe list.
Once a player hassummoned a FightingSpirit, their successrate when takingshots will greatlyincrease, as will the likelihood ofwinning command duels. Powerfulspirit moves will also becomeavailable to use.While a Fighting Spirit is on thepitch, the player's commands willchange and they will not be able toperform special moves.
♦ You can have up to three FightingSpirits on the pitch at one time ina match.
♦ After summoning a Fighting Spirit,once the match commences, the
icon will be temporarilyunavailable.
FSP (Fighting Spirit Points)
While a Fighting Spirit is on thepitch, FSP will be required to selectcommands, perform spirit moves andengage in Spirit Duels.When a Fighting Spirit's FSP runout, it will vanish. Once a Fighting
FSP
Spirit has left the pitch, the player'sFP will decrease significantly, so becareful.
If two players who have summonedFighting Spirits on opposite teamsintercept each other to gain controlof the ball, a Spirit Duel will takeplace.Spirit Duels are the same ascommand duels in that both playersface off and select a command.When aiming to keep or gainpossession of the ball, select KEEPor STEAL. If maintaining your ownFSP and lowering your opponent's isyour priority, select ATTACK.Depending on the Fighting Spirit,you may be able to perform a spiritmove here.
Spirit Duels
Spirit LinkingOnce a Fighting Spirit hasvanished, it can be summonedagain by pooling the TP of all theother players on the teamtogether.
♦ Spirit Linking will becomeavailable to use as youprogress in the game.
Fighting Spirits will grow strongerthe more you summon them.Numerals will be added to theirname as they level up.
Developing Fighting Spirits
30 Time Out
Touch to pause thematch, giving youtime to performactions on the Itemsand Formationscreens. To continue the match,select BACK TO MATCH.
♦ After calling a time out, the iconwill be temporarily unavailableonce the match has commencedagain.
31 After a Match
The gauge represents each player'sExperience Points. When it becomesfull the player will level up and growstronger.
❶ Player Info
Experience Points gained when youwin a match are made up of VictoryPoints and an additional Nice PlayBonus (p. 23).
❷ Points Gained
After a match, the match statisticswill be displayed. Touch OK toprogress to the next screen.
Results Screen
❶
❸❹
❷
❸ Prestige Points and FriendshipPoints Earned
❹ Items Won
If you win a match, your players willreceive Experience Points, as well asitems, Prestige Points andFriendship Points.
Penalty ShootoutIf a foul is committed by thedefending team in their penaltyarea, a penalty will be awarded tothe attacking team. If the twoteams are tied at the end of amatch, a penalty shootout willtake place.Touch a shot path for the kickeror the defence path for thegoalkeeper. In a shootout todecide the result of the match,you can charge the power of thekick or the catch strength bytouching CHARGE, setting it toOn. This can be done up to threetimes per shootout.
32 Stats
Each player haseight differentstats. As they gainExperience Pointsand level up, their stats will increaseand they'll grow stronger.
DribbleThe ability to hold onto the ball whiledribbling.
KickThe ability tosuccessfully take ashot.
Tech-nique
The ability to pull offspecial moves.
◆ Types of Stats
Block
The ability to blockan opponent's shotor interrupt theirdribbling.
Speed
The higher this stat,the faster the playerwill move on thefield.
Stamina
The higher this stat,the less likely theplayer's FP are todecrease.
CatchThe ability to save ashot or to receive apass well.
Luck
The higher this stat,the higher theplayer's critical rate(the possibility of aspecial move'sstrength temporarilyincreasing).
33 Elements
The elements will influence theoutcome of command duels.In addition, if another player of thesame element type is nearby, theeffect will be doubled and thechance of winning will increase. Ifthree players of the same elementtype are near each other, then theeffect is tripled and the chance ofwinning is even higher.
Players and special moves come infour different element types. Therelationship between the four typesis described in the diagram below.
Command Duels andElements
The strength of a special move willincrease if the player's element typeis the same as that of the special
Special Moves andElements
move.
34 Learning Special Moves
Acquire Move Manuals in variousplaces such as shops. SelectSPECIAL MOVES / FIGHTINGSPIRITS from the Main Menu andyou'll be able to teach players newspecial moves.
Players can learn special moves inthe ways mentioned below.
Move Manuals
At certain levels, players will learnnew special moves.
Levelling Up
♦ You can only use a Move Manualonce.
35 Formations
Cycle through your teams andmanage your players for the mainstory, battles and multiplayer.
❶ Team Type
❷
Select TACTICS from the Main Menuand then FORMATIONS, or selectMENU then FORMATION on theMatch Start screen or during a timeout to access the Formationsscreen.Change players' positions bytouching and dragging them around.Alternatively you can press toselect them and move them with or .
❸❹❺
❻❼
❶
Select a player and their informationwill be displayed on the top screen.The colour of their border indicatestheir position.
❷ Players & Positions
■ Forward (FW)■ Midfield (MF)■ Defence (DF)■ Goalkeeper (GK)
♦ You cannot move players aroundduring a time out.
These points are necessary forperforming special tactics (p. 28).
❸ TTP
Players on the bench.❹ Bench
Select to change the team's coach.Players' stats will change dependingon the coach.
❺ Coach
Touch to change the formation type.❻ Formation
Touch this icon or press to checkyour team's special tactics.
❼ Special Tactics
♦ Players and coaches have acertain level of compatibility. Theplayers whose stats increasebecause of the coach are markedwith and players whose statsdecrease are marked with .
♦ You will be able to change thestory team's coach after youcomplete the main game.
36 Special Training
Check out the various specialtraining spots and spend PrestigePoints to improve your players'stats. The stat you can improvevaries from spot to spot.
♦ You cannot use special trainingspots that do not have a glowingring at the base.
Carrying Out SpecialTraining
After act ivat ing aspecial training spot,select a player thentouch START! orpress . The trainingwheel will start spinning and theamount by which your stat increaseswill depend on the message shownon the wheel when it stops.
♦ When a player has completed acertain amount of special training,each time you increase any oftheir stats further, an opposingstat will decrease. This opposingstat will d if fer f rom player toplayer.
♦ Training one character over andover will increase the number ofPrestige Points necessary tocontinue training them.
♦ Players who have reached thehighest level and have raised oneof their stats to the maximum willdisplay .
37 Competition Routes
After you have chosen youropponent on the board, select yourteam from the Multiplayer options onthe right side of the Touch Screento play a co-op match together withup to three other players via LocalPlay.The rules and setup are basically the
Selecting Opponents
Multiplayer Co-op(Local Play)
Select a rival teamfrom the route board.Teams you have notyet reached on theboard and so cannotchallenge are marked with aquestion mark. In order to challengeteams marked with an exclamationmark you will first need to fulfilcertain conditions or progressfurther in the game. Teams you'vealready beaten will be marked with arank (S, A or B) and teams you haveplayed but not beaten will bemarked with . Win matches andmove around the board to unlocktreasure chests.
Talk to Mr Veteran orany other charactermarked with the sameicon to challengevarious teams.
same as for connect matches(p. 39-41). The player who activatesmultiplayer co-op will be the host.Other players can join as clients byselecting MATCH in Connect on thetitle screen.
You Will Need:
- One Nintendo 3DS system perplayer
- One copy of the software perplayer
38 Recruiting Players
When you have fulfilled all theconditions, talk to any PalPackDealer and select INVITE to recruitthe player for your team.
Talk to PalPack Dealers and you willbe able to recruit players throughthe steps described below.
1. Acquire PalPack CardsFirst, talk to a PalPackDealer and view theirdeck and you'll beable to exchangeFriendship Points forPalPack Cards.
2. Check the ConditionsCheck theconditions forrecruiting theplayer on the topscreen. You maybe required to acquire an item, takea photo, find a conversation topic,etc. to be able to recruit them.
3. Fulfil the Conditions
Battle RecruitingSome players will request to joinyour team after you have beatenthem in a battle.
39 Match Menu
Select CONNECT on the title screen,load your save game and thenselect MATCH to connect and playmatches with up to three otherplayers via Local Play.
Match MenuFirst, select eitherHOST or JOIN, thenselect the team youwould like to use.Your teams can beedited in Connect Settings (p. 46).
You Will Need:
- One Nintendo 3DS system perplayer
- One copy of the software perplayer
Host
The host recruitsthe other players.Once everyone hasjoined, touchSELECT.
Join
Join the host'smatch as a client.Once you havefound the host'smatch, select it tojoin.
Match (Local Play)
40 Connect Match Settings
A team leader (the host or the firstplayer to enter the opponent team)can set the team's formation.
In a match with two players, thehost can select SETTINGS to adjustthe match settings.Select START MATCH for a one-on-one match. The match will start assoon as the rules and stadium havebeen set.For a match with three or moreplayers, once all the players havejoined, the match settings can beadjusted.
1. Choose a Team
2. Assign Players
3. Formations
Select the side you want to play on.A side with no players on it will becontrolled by the computer.
♦ The available settings will dependon the number of players andtheir actions.
Choose which players will take partin the match. Selected players aremarked with .
If the opponent is set to be acomputer, the host can select anopponent team.
4. Choose an Opponent
5. Choose Your KitA team leader can set the kit to beworn during the match.
6. Set the RulesThe host can set the length of thematch, whether to include extra timeand switch on/off penalties. Choosefrom the pre-set rules A to C, orcreate your own mix of rules.
7. Choose a StadiumThe host can select a pitch to playthe match on.
41 Match Rules
When the match ends, the resultsfor your own team will be displayed.After this, you will be able to saveyour game.
♦ You can view the number of wonconnect matches at any time byselecting INFO from the MainMenu in the main game, andtouching PLAY RECORDS (p. 18).
- Only the team leader can call atime out.
- When multiple characters are inthe right positions to take part in ashot chain or a shot block, thenearest player will perform thetechnique.
Connect Match SpecificRules
After the Match
During a match youwill only be able tocontrol the playersassigned from yourown team.The players will be marked with fourdifferent colours at their feet (● P1 ● P2 ● P3 ● P4) and the playersyou can control will have a whiteborder around their colouredmarker.The match controls and the screendisplay will be basically the same asfor a regular match (p. 23-30).
42 StreetPass Challenges
♦ To communicate using thisfeature, all players must activateStreetPass for this software ontheir Nintendo 3DS systems.
Activate StreetPass and set yourteam to be sent.
Issue a Challenge
Change Team
Select CONNECT onthe title screen, loadyour save game andthen selectSTREETPASSCHALLENGE to receive otherplayers' team data and play matchesagainst them via StreetPass.
Select a team to be sent to otherplayers. Teams can be edited inConnect Settings (p. 46). SelectISSUE A PREVIOUSLY RECEIVEDCHALLENGE to send other teamdata you have received viaStreetPass instead of your own teamdata.
Activate StreetPass
Activate StreetPass for this softwareon your Nintendo 3DS system tostart sending and receivingchallenges.
StreetPass Challenge(StreetPass)
View challenges received viaStreetPass.You can save up to ten challengesat any one time. Any challengesreceived after that will cause olderchallenges to be deleted. Toprevent challenges from beingdeleted select the challenge thentouch LOCK or press .
View Received Challenges
Deactivate StreetPass
Deactivate StreetPass for thissoftware on your Nintendo 3DSsystem.
Take Up A ChallengePlay against StreetPass Challengeteams you've received so far.Win to receive various items. Someitems are specific to either InazumaEleven Go: Light or Shadow. Youmay also receive rare items in thisway.
♦ Challenges you have completedwill be marked with a rank (S, Aor B) corresponding to the scoreof the match. Matches attemptedbut not won will be marked with
.
43 Trade
♦ Some characters cannot beexchanged.
Select CONNECT on the title screen,load your save game and thenselect TRADE to connect withanother player via Local Play andexchange characters.
One player selectsHOST A TRADE andthe other player canthen select JOIN ATRADE.
You Will Need:
- One Nintendo 3DS system perplayer
- One copy of the software perplayer
Once you haveconnected with theother player, select acharacter from yourteam to trade.
Once you have both made aselection, the characters can betraded. You will both be required to
Trade (Local Play)
Setup
1. Start the Trade
2. Select Characters
3. Spend Friendship Points
spend Friendship Points to completethe trade.
44 Download
♦ For information about connectingyour Nintendo 3DS system to theinternet, refer to the OperationsManual.
Get new items and characters via aninternet connection over a limitedperiod after the game's release.Once the download is complete andhas been saved you can check thedetails in iNattr (p. 18) in the maingame.Downloaded items will be availablein the school shop, and downloadedcharacters can be found withdedicated PalPack Dealers.
Downloadable Content
Select CONNECT on the title screen,load your save game and thenselect DOWNLOAD to connect tothe internet and receive items,recruitable characters and more.
Download (Internet)
This software supportsNintendo Network™.
Nintendo Network is an onlineservice which allows you to playwith other players all over theworld, download new softwareand add-on content, tradevideos, send messages and muchmore!
About Nintendo Network
45 SpotPass Notifications
To use SpotPass, you must first:
Activating SpotPass
Deactivating SpotPass
This software is compatible withSpotPass.Select CONNECT on the title screen,load your save game and thenselect TURN ON NOTIFICATIONS toactivate SpotPass for this software.Once you have activated SpotPass,your system will automaticallysearch for a compatible internetaccess point and receive variousnotifications when it is in SleepMode, even when the software isnot running.
Read the warningmessage carefully,then activateSpotPass by selectingYES. Extra data willbe created on the SD Card.
Notifications(SpotPass™)
- Accept the Nintendo 3DS ServiceUser Agreement and Privacy Policy
- Set up an internet connection- Insert an SD Card into the
Nintendo 3DS system
For information on these, refer tothe Operations Manual.
Select CONNECT on the title screen,load your save game then selectTURN OFF NOTIFICATIONS todeactivate SpotPass notifications.Read the notice and select YES.
46 Connect Settings
Write Message
Match SettingsSet your team's kit and emblemhere. You can also set the stadium,computer team and rules for wirelessmatches.
Select CONNECT on the title screen,load your save game then selectCONNECT SETTINGS to edit yourcommunication settings.
Input a message to be sent to otherplayers via StreetPass Challenge(p. 42). You can input a maximum of16 characters.
Team ManagementEdit your teams for wireless play.This screen is the same as theTactics (p. 16) screen in the maingame.
Change Team NameEdit your team name. You can inputa maximum of 11 characters.
47 How to Contact Us
For product information, please visitthe Nintendo website at:www.nintendo.com
For technical support andtroubleshooting, please refer to theOperations Manual for yourNintendo 3DS system or visit:support.nintendo.com