15
This software uses fonts produced by Fontworks Japan, Inc. Fontworks Japan, Fontworks, and font names are trademarks or registered trademarks of Fontworks Japan Inc. Manual Design: Ayako Miyashita CONTENTS Game Controls .............................................2 Starting a Game .........................................10 How to Start the Game / Saving and Loading / Story Mode / Game Modes Strengthening Your Character .................16 Increase Your Level / Strengthening Weapons / The Shop / Acquiring Skills Survival Mode and Sugoroku .................20 Xbox Live® .................................................22 Hints and Tips ............................................26 Items ............................................................28 CONTENTS Game Controls .............................................2 Starting a Game .........................................10 How to Start the Game / Saving and Loading / Story Mode / Game Modes Strengthening Your Character .................16 Increase Your Level / Strengthening Weapons / The Shop / Acquiring Skills Survival Mode and Sugoroku .................20 Xbox Live® .................................................22 Hints and Tips ............................................26 Items ............................................................28

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Page 1: Manual Design: Ayako Miyashita - download.xbox.com

This software uses fonts produced by Fontworks Japan, Inc. Fontworks Japan, Fontworks,and font names are trademarks or registered trademarks of Fontworks Japan Inc.

Manual Design: Ayako Miyashita

CONTENTSGame Controls .............................................2Starting a Game .........................................10

How to Start the Game / Saving and Loading /

Story Mode / Game Modes

Strengthening Your Character .................16Increase Your Level / Strengthening Weapons /

The Shop / Acquiring Skills

Survival Mode and Sugoroku .................20Xbox Live® .................................................22Hints and Tips............................................26Items ............................................................28

CONTENTSGame Controls .............................................2Starting a Game .........................................10

How to Start the Game / Saving and Loading /

Story Mode / Game Modes

Strengthening Your Character .................16Increase Your Level / Strengthening Weapons /

The Shop / Acquiring Skills

Survival Mode and Sugoroku .................20Xbox Live® .................................................22Hints and Tips............................................26Items ............................................................28

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Page 2: Manual Design: Ayako Miyashita - download.xbox.com

2 SAMURAI WARRIORS 2 3GAME CONTROLS

This section will explain how to control your character.

Left Trigger

Left Bumper

Left Stick / Directional Pad

Button

Right Stick

Right Trigger

Right Bumper

Button

Button

Button

Button

Xbox Guide Button

Toggle Map (P.15)Toggles between Zoom Mapand Complete Map.

Guard / Strafe (P.5/4)When the left bumper ispressed, the camera willmove behind your characteras you guard against frontalattacks. Use the directionalpad or left stick to move fromside to side while still facingforward.

Movement (P.4)

Evade (P.4)Allows you to roll out of the way ofenemy attacks.

Special Stance / Special Attack (P.8)Allows for use of special attacks uniqueto each game character. Pressing the

button while your character is in theSpecial Stance will execute SpecialAttack 1; pressing the button willexecute Special Attack 2.

Normal Attack (P.6)This will execute a standard attack move.

Musou Attack (P.9)A special attack executable after yourMusou gauge is full. Two or more gaugeswill increase the power of the attack.

Jump, Mount / Dismount (P.4/5).

Charge Attack (P.7)This will execute a powerful charge attack.A charge attack can be linked with a nor-mal or jump attack to create even strongerattack moves.

Rotate camera angle.

Pause / Display Info Screen.

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5GAME CONTROLS4 SAMURAI WARRIORS 2

Move

Your character will move in the direction you pressthe left stick. (For this and all other controls, thedirectional pad may also be used instead of the leftstick.)

Character can move in all directions while facing for-ward. (You may also do this while mounted on ahorse).

Jump

Your character will jump in the direction you pushthe left stick. (Hanzo Hattori, Kotaro Fuma andNene can execute a double-jump by pressing the

button while in the air during a jump).

Guard

Guard against frontal attacks.

Flip

When your character is thrust into the air, a mid-airflip may be executed so your character can land onhis or her feet.

Pressing the button while the icon appearswill allow you to mount a horse. Pressing the button while on the horse will make your characterdismount the horse.

Evade

Do a somersault to evade an enemy attack.You maychoose the direction in which to roll by pushing theleft stick.

Strafe

●DeadlocksRapidly press the but-ton to win a deadlock. Ifyou lose the deadlock,your Musou gauge willbecome empty. If you win,your opponent will suffer agreat deal of damage.

+ Left Stick

button (+ Left Stick) button

(+ Left Stick)

Left Stick / Directional Pad

Mount / Dismount

In these situations…●Dazed by an Enemy Attack

When your character is dazedby an enemy attack, rapidlypressing / / / /

/ button will help yourcharacter recover more quickly.

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7GAME CONTROLS6 SAMURAI WARRIORS 2

Normal Attack

A normal attack. The number of sequential attacksyour character may execute will depend on yourcharacter’s growth. (P.16)

Jump Attack

An attack executed while jumping.

Jump Charge Attack

A charge attack unleashed when landing from ajump. Also effective against downed enemies.

Charge Attack

A unique, powerful attack. Link normal attacks withcharge attacks to execute even greater attackmoves.

Dash Attack

An attack executed while dashing forward. Theattack and its effects vary depending on the charac-ter and weapon used. This move is a great way toattack several enemies at once.

Mounted Attack

An attack executed while mounted on a horse.Pressing the button will execute a normal attack,and pressing the button will make the horsestomp. Pressing the button while running will per-form a jump attack.

Linked Charge attacksThe types and effects of linked charge attacks are different from character to character.

● EXAMPLE: Yukimura

(Attack varieties become available as your character grows in ability.)

, button

Charge Attack 2

, , button

Charge Attack 3

, , , button

Charge Attack 4

, , button

Charge Attack 2-2

, , , button

Charge Attack 3-2

, , , , button

Charge Attack 4-2

V AFTER CHARACTER GROWTH V

button

button while jumping

button while running

/ button while mounted

button while jumping

button

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8 SAMURAI WARRIORS 2 9GAME CONTROLS

Each character has two unique special attacks. Pressthe right bumper to put your character into the SpecialStance and then press the button or button toexecute a Special Attack.

*You may walk around while in the Special Stance by holding down the right bumper and moving with the left stick.

*Your character's special attacks become more powerful as the character's level increases.

Musou Attack

You may execute a Musou attack as soon as one ofyour Musou gauges becomes full. As your charactergrows, you may obtain up to three Musou gauges.Two or more Musou gauges will increase the powerof your Musou attack.

This will execute a very powerful Musou attack whichis further strengthened by the elemental attribute ofFire (P.26).

Double Musou Attack

A very powerful attack, further strengthened by theelemental attribute of Lightning (P.26). A DoubleMusou Attack can occur if you perform a Musouattack near a guard or second player.

*A Double Musou Attack will only occur if your character and the secondary character are linked by a bolt of lightning when executed.

Releases rapid fire while walking around.

Special Attack 1

Whistles for his horse.

Special Attack 2

s

Grabs and throws enemies.

Kotaro

Damages enemies by running into them.

Raises the abilities of nearby allies.

Oichi

Creates up to three shadow doubles.

Hanzo

Mus

ou A

ttac

k Le

vel 2

Mus

ou A

ttac

k Le

vel 3

+ button + button

Masamune

True Musou Attack

+ button + button button

button when life bar is red

during certain conditions

Yukimura

Yoshihiro

Special Attacks

Examples of Special Attacks EXAMPLE: Yukimura

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10 SAMURAI WARRIORS 2 STARTING A GAME

1. Insert the game disc into the Xbox 360™ console.

2. When the game loads, the opening sequence will begin. Press the button if you wish to skip the opening sequence.

3. Press the button at the Title Screen. You will be prompted to select a storage device for the saving and loading of game data. When you have done so, you will be taken to the Main Menu, where you can choose the game mode you wish to play.

Interim Save

How to Start the GameHow to Start the Game

Save after clearing a stage

After a stage is cleared, a series of results screens will be displayed, after which, asave prompt will appear.

Load Data from Last Cleared Stage

Load Interim Data

Select Story Mode and choose the character and scenario you wish to play.

If interim save data exists, then the option “Continue” will appear in the Main Menu.Select “Continue” to resume interim save data.

Select a StageChoose your character,difficulty, and scenario. Youmay also go to the shop toimprove your characterbefore selecting a scenario.

Game flow of the Story Mode:

The Info ScreenThis screen is displayed before each battle. You can also view itduring a battle when you pause via the button.

*You may view the battle history and create an interim save (P.10) from this screen as well.

Main Keep

The battle willc o n t i n u eindoors whenentered.

Gate

Can be openedby defeating thesoldiers whodefend it.

Enemy Stronghold

Morale increases if youcapture these.

Morale ofboth Armies

Enemy Officer

Time RemainingThe game will end whenthis counter runs out.

Allies

Player

Moraledecreases ifthese arecapturedby theenemy.

11

Victory Conditions Fulfilled!The battle is won ifyou fulfill all victoryconditions. EXP willthen be awardedand your characterwill grow stronger.

Begin BattleClear missions that appearduring the battle while workingtowards fulfilling the victoryconditions. Your character's levelwill increase by defeating enemysoldiers and officers.

ScenarioBackground

Preparing for BattleEquip weapons and items, select a personalguard, and confirm victory conditions.

During a game, press the button to pause and bring up the Info Screen. From there,select INTERIM SAVE.*Your interim save data will be overwritten if you save after clearing the stage.*You may do an interim save once every five floors in the Survival Mode (P.20).

Allied Stronghold

Saving and LoadingSaving and Loading

Story ModeStory Mode

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12 SAMURAI WARRIORS 2 13STARTING A GAME

Options

Continue

Options

Vault

Sugoroku

Survival Mode

Free

Story

Resume an interim saved game.

Select game and control settings (P.13).

View all acquired weapons, items, in-game movies, guards, steeds, etc.

Up to four players may compete in a board game style mini-game (P.21).

Play through a castle of countless floors and attempt to set new records byclearing as many floors as possible (P.20).

Play any previously cleared stage with the character of your choice.The same rules apply for the growth of characters in Story, Free, andSurvival Modes.

Select a character, and play through a series of game stages that tell thatcharacter’s tale. By clearing available characters’ Story Modes, more charac-ters will become available for play.

* Two-player cooperative play is available in the Story and Free Modes. Player 2 may join the game by pressing the START button when “2P PRESS START” is displayed in the upper-right hand corner of the screen.

Xbox Live Play with your friends using Xbox Live (P.22).

Save / Load

Display enemy life meters [ON/OFF]

Events Display in-game events [ON/OFF]

Movie Subtitles Display subtitles during movies [ON/OFF]

Adjust screen brightness using the directional pad

Vibration Toggle vibration function [ON/OFF]

Change your button settings

BGM Adjust background music volume 16 levels

Effects Adjust sound effects volume 16 levels

Voice Adjust voice volume 16 levels

Sound Test Listen to background music tracks from the game

Reset character abilities to their default settings.

Void Interim Save Void existing interim save data.

Dolby® Sound Setup

This game is presented in Dolby® Digital 5.1 surround sound. Connect your Microsoft®Xbox 360™ to a sound system with Dolby Digital technology using a digital opticalcable. Connect the digital optical cable to the base of an Xbox 360 Component HD AVCable, Xbox 360 VGA HD AV Cable, or Xbox 360 S-Video AV Cable.

From the "system" blade of the Xbox 360 dashboard, choose "console settings", thenselect "audio options", then "digital output" and finally select "Dolby Digital 5.1" to expe-rience the excitement of surround sound.

Inverse Camera Reverse directions of camera control using the leftstick [ON/OFF]Settings

Sound

Officer Reset

Screen Adjust

Button Settings

Enemy life

Display

Controller

Save settings, records, etc., or load previously saved data.

Xbox LivePlay anyone and everyone, anytime, anywhere on Xbox Live. Build yourprofile (your gamer card). Chat with your friends. Download content at Xbox LiveMarketplace. Send and receive voice and video messages. Get connectedand join the revolution.

Connecting

Before you can use Xbox Live, connect your Xbox console to a high-speedInternet connection and sign up to become an Xbox Live member. For moreinformation about connecting, and to determine whether Xbox Live isavailable in your region, go to www.xbox.com/live.

FAMILY SETTINGS

These easy and flexible tools enable parents and caregivers to decide whichgames young game players can access based on the content rating. Formore information, go to www.xbox.com/familysettings.

Game ModesGame Modes

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14 SAMURAI WARRIORS 2 15STARTING A GAME

EXP Gauge

This gauge increases when-ever you defeat an enemy orpick up an EXP item (P.28).Your character's level willincrease when the meter isfull. Once the level increas-es, the meter will becomeempty again.

Morale

Displays both the allied and enemy army’s morale (Blue:Ally, Red / Yellow: Enemy). The longer the meter, thegreater the advantage to that army.

Map

Combo hits

Displays the number of attacks landed in suc-cession. Attacks on multiple enemies alsoincluded if landed in time.

The mission(s) currently being undertaken.

Enemy Info

Name of the enemy you arefighting. The gauge indicatesthe enemy’s life.

Ability Marker

Musou gauge at MAXSpeed at MAXDefense doubledAttack doubled

KOs

Number of enemies defeated.

Mount Gauge

Life MeterDisplays the cur-rent level of yourcharacter’s Musouattack (P.9).

Musou Gauge

You may obtain up to three sep-arate Musou gauges. When onebecomes full, you are able toexecute a Musou attack. Youmay execute a more powerfulMusou attack by unleashing twoor more full gauges (P.9).

Two-Player Screen

Double Jump Sign

Only Hanzo Hattori,Kotaro Fuma, orNene may pass viaa double jump.

No Entry Signs

Player cannotenter.

Player cannot enterwhile mounted

on horse.

Your character's life gauge. Themeter will decrease whenever dam-age is sustained and will changecolors as it decreases from blue toyellow to red. The player is defeatedif the meter becomes empty.

Strength to remain mounted on horse-back. When this gauge becomesempty, your character will be thrownoff of his or her horse.

Morale increasing

Morale decreasing

Stronghold captured

In Two-Player Mode, the display will be divided horizontallyacross the middle of the screen.

Musou Level

PlayerGuardMount

AlliesEnemiesMission Objectives

Complete

Appears when temporary ability-enhancing items are acquired. Whenthe remaining time for the item beginsto run out, the marker will flash quickly.

Toggle betweenmaps by pressingthe left trigger.

cd

Zoom

Mission Messages

Battlefield

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16 SAMURAI WARRIORS 2 STRENGTHENING YOUR CHARACTER

The EXP gained during battle will determine theamount your character's level will increase. Thehighest attainable level is 50. Life meter, Musougauge, attack, and defense all increaseaccording to your level. New moves and skillsmay also be acquired with higher levels.

Your character will gain a levelduring a battle when the EXPgauge is filled entirely (P.14). TheEXP gauge will fill up slowly everytime an enemy is defeated. Thenumber of points gained varies onthe opponent defeated.

Leveling Up During a Battle

After completing a scenario, yourcharacter may grow in levelaccording to the EXP you haveearned. The amount of EXP isdetermined by your clear time andnumber of KOs and combo hits.*In Survival Mode, you will only earn EXP for the total number of defeated opponents.

Leveling Up After a Battle

*The numbers in the parentheses indicate Survival Mode EXP values.

Commander 300 (50)Main Character 200 (50)Named Officer 100 (50)Unit Leader 5 (2)Soldier 2 (2)

Enemy Type EXP

Caches (wooden cases) containingweapons may appear when youbreak open crates or when youdefeat enemy officers. You can seewhat weapon a cache containsafter clearing the scenario in which itwas found. You may keep up to atotal of eight weapons.

Enter the Shop by selecting “Shop”from the “Select Scenario” screen.Youmay exchange your gold for weaponimprovements, skills, guards, andhorses.

*If you wish to purchase a new horse or guard when you are at maximum holding capacity, you must release one that you already own.

*Guards that you have let go become available for hire at the Shop.

The weapons have different upgradingabilities. Weapons that have openability slots may be taken to the Shop forimprovement. However, you will not beable to select which upgrades aweapon gains.

Additional features

Ability Upgrades

Mounts Purchase horses. You may own up to three.

Guards Hire guards. You may employ up to eight.

Skills Purchase new skills. Pressing the button will show you which skills you have already.

Weapons Improve your weapons

Open Ability Slots

17

How to power up your characters and weapons.How to power up your characters and weapons.

Increase Your LevelIncrease Your Level

Strengthening WeaponsStrengthening Weapons

The ShopThe Shop

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18 SAMURAI WARRIORS 2 19STRENGTHENING YOUR CHARACTER

Skill Types

There are a wide variety of useful skills that your character can acquire.

Skills besides those unique to specific characters are divided into the categories ofMight, Growth, Battle, and Special.

Unique skills are obtained through overall character growth.

There are three ways of acquiring skills.

How to Acquire Skills

You may learn a skill by defeatingan enemy officer. The moreadvanced skills are harder to learn.You can increase your chances oflearning new skills if you alreadyhave the skill “Prodigy.” You may seedetails regarding learned Skills afteryou have cleared a scenario.*You may see the skills possessed by the enemy officers on the Info Screen by selecting the menu item “Officers.”

How to Learn a Skill

There are three levels of skills andthe power of the skill increases witheach level.*Skills unique to certain characters do not have levels.

*There are some skills that will advance more than three levels.

Skill Level

Leveling Up Learning from anenemy officer

Purchasing from theShop

Vitality

Focus

Potence

Fortitude

Cavalier

Impulse

Grace

Karma

Sensei

Master

Life MAX increases

Musou Max increases

Attack increases

Defense increases

Mounted attack increases

Speed increases

Strength increases

Luck increases

Guards’ abilities increase

All abilities increase

Vitality

Focus

Potence

Fortitude

Cavalier

Impulse

Grace

Karma

Sensei

Acclaim

Life meter grows more easilywhen gaining levels

Musou gauge grows more easilywhen gaining levels

Attack grows more easily whengaining levels

Defense grows more easily whengaining levels

Mounted attack grows more easilywhen gaining levels

Speed grows more easily whengaining levels

Strength grows more easily whengaining levels

Luck grows more easily whengaining levels

Guards’ abilities grow more easilywhen guards gain levels

Amount of EXP acquiredincreases RARE

Might Skills Growth Skillsindicates a rare skill.RARE

RARE

Reach

Sickle

Rage

Chaos

Resilience

Element

Ele-Charge

Musou Power

True Power

Awakening

Attack range increases

Increases the chance of inflictinga critical hit (P.27)

Musou gauge fills up faster

Increases the damage accordingto numbers of combo attacks

No disorientation after any attack

Adds elemental attributes to attacks

Adds elemental attributes tocharge attacks

Elemental attributes duringMusou Attacks increased

Elemental attributes during TrueMusou Attakcs increased

Musou Attacks made more powerful

Gluttony

Cutthroat

Equestrian

Opportunity

Ration

Prodigy

Discern

Greed

Fitness

Plunder

Effects of recovery items increased

Life recovered after defeating100 opponents

Increases mounted horse’s abilities

Life recovers the first time lifemeter becomes empty

Effects of recovery items onguards increases

Increases chances of learning skills

Increases chances of findingrare weapons

Increases the amount of goldacquired

Increases the time limit ofpower-up items

Reveals items on the map

Battle Skills Special Skills

RARE

Acquiring SkillsAcquiring Skills

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20 SAMURAI WARRIORS 2 SURVIVAL MODE & SUGOROKU

Fulfill Requests

You may earn more gold by fulfillingrequests. Choose a request everyfive floors and pay the amount onthe contract. As long as you fulfill theterms of the request, you will berewarded after clearing five castlefloors.*If you fail, you will not receive your reward and lose the amount paid to undertake the request, as well.

*If certain requests are not fulfilled the game will end.

You may enter the Shop (P.17) from the Requests Menu. Options at the Shop are thesame as in the Story Mode. However, fulfilling certain requests may reveal items thatwould normally be unavailable in the Story Mode Shop.

Shop in Survival Mode

Up to four players may participate in Sugoroku, a style of board game starring theSamurai Warriors characters. The length of the game can be altered by choosingeither the “Small” or “Large” playing board.

On your turn, throw the die to see howmany spaces you can move.

Throw the Die

You may purchase anyvacant normal squaresthat do not already belongto another player.

Expand Your Territory

If you enter another person’s square,you will have to pay a toll.

Pay Toll

Head for the Flags

The player whoobtains theobjective

amount of goldfirst wins!

Sugoroku RulessThe first player who attains the specified gold amount is the winner.

sYou may purchase squares you land on if there is no previous owner.

sIf you collect the three flags of your color and return to your home square, you

will be awarded a stipend and promoted.

After collecting three flags,return back to your homesquare. You will receive astipend according to your rankand a reward based on thevalue of the squares you own.

You can move inthe direction thearrows are point-ing. Go after theflags and try tocollect all three.

Enter the castle and see how many floors you can clear. The gold and EXP youaccumulate here will carry over into other game modes. Better rewards are given asyou advance up the castle.

Survival Mode RulessDifficulty cannot be set.

sYou are given 20 minutes to complete each floor.

sThe game ends when the player’s life meter is completely depleted.

sAfter clearing 10 floors or more, you can choose to pay a toll to skip previously

cleared floors the next time you play.

sYou may perform an interim save every 5 floors.

21

An explanation on the Survival Mode and Sugoroku.An explanation on the Survival Mode and Sugoroku.

Collect Gold at Your Home Base

Flow of Sugoroku

Survival ModeSurvival Mode

SugorokuSugoroku

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22 SAMURAI WARRIORS 2 XBOX LIVE

Character Select

Score and Grade

Character Positions

Your multiplayer Score is a measure of your overall strength as a player. It isadjusted every time you compete in a Ranked Match. According to your score, youwill also be assigned a Grade. Grades range from A through H, with A being thehighest possible grade.*Defeating a player with a much higher Score than your own results in a greater rise to your own score.Losing to a player with a much higher Score will not drastically decrease your own Score.

First, connect to Xbox Live (P.12) in order to compete withother players online. Choose Xbox Live from the mainmenu and select a match type. Once an opponent isfound, the game will proceed to the character selectscreen.

*If Character Growth is set to “Lv50,” then both players’ characters will be set to level 50 and wield level one weapons.This setting is recommended for players whose characters have yet to grow significantly.

Your character will appear on your opponent's battlefield as the computer-controlled enemy commander. Subofficers will appear only on your opponent'sbattlefield. Each subofficer has one Support effect that either weakens youropponent or strengthens your opponent’s enemy commander.*The abilities of enemy commanders and subofficers are preset. They are not affected by the Character Growth option.

Before the battle begins, you must choose your character and three subofficers, decidetheir positions on the battlefield, and equip a weapon.

You can select the positions of thecomputer-controlled enemy commanderand subofficers on your opponent'sbattlefield.Try to arrange them in a way that isleast advantageous to your opponent.

The battle begins when both players finish preparations.

Online Play RulessEach player fights against an enemy commander and three subofficers cho-

sen by their opponent.

sPlayers fight on separate battlefields. All enemy characters are computer-controlled.

sWin by defeating your battlefield’s commander, or if your opponent is defeated.

sTime limit is 20 minutes. If time runs out, winner is decided by comparing each

commander’s remaining life.

sNeither mounts nor items appear on online play battlefields.

Custom Match

Quick Match

Custom Match

Private Match

Settings chosen by user

Invite a specific player to battle

Quick Match

Settings chosen by user

Standard settings, character growth is appliedRanked Match Screen LayoutMap

Will

One Will point is rewarded for every one subofficer or 50 enemiesdefeated. Will points are needed to execute Commands.

Opponent’s Life Bar

Morale & Time Remaining

Support Effects

Enemy Commander

Player Match

Results will not affect your overall multiplayer Score or stats

Results will affect your overall multiplayer Score and stats

Standard settings, character growth is applied

23

Enemy Subofficers

Opponent’s Battlefield

Instructions for online Vs. play.Instructions for online Vs. play.

Match TypesMatch Types

Preparing for BattlePreparing for Battle

Beginning BattleBeginning Battle

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25XBOX LIVE24 SAMURAI WARRIORS 2

Select “Ranking” from the XboxLive menu to view worldwideScore Ranking, Streak Ranking,and Weekly Ranking.*Refer to the button prompts at the bottom of the screen to move through the ranking list.

*Different commands take effect on different battlefields. “Own” refers to the player’s own battlefield, whereas “Opponent” refers to the opposing player’s battlefield.

Players can also use specialtactics called Commands.Available commands can beviewed by pressing the leftstick. As long as you haveone Will point, you can usea Command by pressing thecorresponding face buttonwhile still holding down theleft stick.

Subofficer ObjectCommander

Commander

Commander

Commander

Commander

Commander

Commander

Commander

Commander

Commander

Commander

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Opponent

Command EffectBattlefieldSelf, subofficers, and opponent's enemy commander receive 30sec. attack boost

Self, subofficers, and opponent's enemy commander receive 30sec. defense boost

Self, subofficers, and opponent's enemy commander receivelife boost

Subofficers and opponent's enemy commander teleport randomly

Subofficers automatically surround opponent

Troop of soldiers surrounds opponent

Reduce own health in order to revive one subofficer

Lose one subofficer in order to strengthen self (20 sec.)

Boost own speed and repel enemies (30 sec.)

Boost own speed greatly (30 sec.)

Decrease enemies' defense and lure them toward you (45 sec.)

Prohibit opponent from using Commands (45 sec.)

Subofficer Support Effects Using Commands

The presence of subofficers on the battlefield either weakens the player orstrengthens the enemy commander, depending on the subofficers’ Supporteffects. If a Subofficer is defeated, his or her Support effect also wears off.

*“Opponent” refers to the opposing player. “Commander” refers to the opposing player’s enemy commander.

Support DetailsDefense increases greatly; Attack increases some

Attack increases greatly; Defense increases some

Attack and Defense increase equally

Defense increases immensely

Attack increases immensely

Defense increases and character is resistant to being stunned

Attack and Defense increase greatly when life falls below half

Life restores gradually

Attack and Defense increased; Life restores in small increments

Commander's position on map is hidden

When Commander is defeated, Nene gives her life instead

Life drastically reduced every two minutes

Will reduced by one point every 30 seconds

Increase in Will for every 50 KOs is nullified

Charge attacks can not be used; Attack decreases

Commands can not be used until close to death

Special moves can not be used; Attack also decreases

Musou attack can not be used until close to death

Speed decreases

Musou gauge takes longer to recharge

Attack decreases

Defense decreases

Musou gauge reduces gradually

Max Will points reduced to one; Attack also decreases

Life reduces gradually

Effect of the "Opportunity" skill is nullified

KeijiOichi

Okuni

Magoichi

Masamune

No

Hanzo

Ranmaru

Hideyoshi

Tadakatsu

Ina

Ieyasu

Mitsunari

Nagamasa

Sakon

YoshihiroGinchiyo

Kanetsugu

Nene

Kotaro

Musashi

Nobunaga

Kenshin

ShingenYukimura

Mitsuhide

ReviveSacrifice

Bind

Rush

Ambush

Charge

Lure

Shield

Raid

Teleport

Recover

Rally Own/Opponent

Own/Opponent

Own/Opponent

Opponent

Opponent

Opponent

Opponent

Own

Own

Own

Own

Opponent

RankingRanking

SW2X360_MnlBook_Final 8/10/06 1:09 AM Page 24

Page 14: Manual Design: Ayako Miyashita - download.xbox.com

26 SAMURAI WARRIORS 2 27THE WAY OF THE WARRIOR

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Page 15: Manual Design: Ayako Miyashita - download.xbox.com

28 SAMURAI WARRIORS 2

Regular ItemsHealing

Temporary Ability Booster

Gold and EXP itemsGold items

EXP / Weapons

Life +20

Rice Balls

Life +200

Sake Bottle

Fills up 1 Musou Gauge

White BladeAttack doubled for 30seconds

Bronze MirrorMusou Gauge full for 5seconds

Dumplings

Life +50

Rice Tub

Full Life

Rice Ball

Life +100

Mini Sake Bottle

Musou Gauge +20

Sake Cask

Full Life and Musou

Ancestral ArmorDefense doubled for 30seconds

War SandalsSpeed at MAX for 30 sec-onds

Spirit MirrorMusou Gauge full for 10seconds

Mini-Rice Ball

Single Coin

+5 Gold

Multi-Coin

+50 Gold

Mini-scroll

+50 EXP

Grand Scroll

+200 EXP

Scroll

+100 EXP

Cache

Contains weapon

Triple Coin

+25 Gold

Treasure Box

+100 Gold

SW2X360_MnlBook_Final 8/10/06 1:09 AM Page 28