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Paper Planning andPaper Planning and
Kip KatsarelisKip KatsarelisLead ProducerLead Producer
Stone LibrandeStone LibrandeLead DesignerLead Designer
Spore Galactic Adventures,Spore Galactic Adventures, EA/Maxis EA/Maxis
What is a Game?What is a Game?
BenefitsBenefits
• Quick and cheap.Quick and cheap.
• Important questions answered up Important questions answered up front. front.
• Stresses pre-planning skills.Stresses pre-planning skills.
• Imagination not hindered by technical Imagination not hindered by technical limits.limits.
• Less time wasted creating Less time wasted creating unnecessary assets.unnecessary assets.
SporeSpore examples examples
Workshop ExerciseWorkshop Exercise
• Pick a subjectPick a subject Keep it simple. Select a topic you teach to Keep it simple. Select a topic you teach to
your students.your students.
ExamplesExamples: Life in a bee hive, how a bill : Life in a bee hive, how a bill becomes a law, how proteins are formed, becomes a law, how proteins are formed, etc.etc.
• Fill out the templatesFill out the templates Remember that you are designing a game.Remember that you are designing a game.
• Transfer your work into Transfer your work into SporeSpore (Time permitting.)(Time permitting.)
Paper Planning TipsPaper Planning Tips
• What To DoWhat To Do Keep it high-level.Keep it high-level.
Use your eraser! It’s rare that you will get Use your eraser! It’s rare that you will get it right the first try.it right the first try.
Keep the paper around during Keep the paper around during implementation. Use it as a checklist and implementation. Use it as a checklist and to keep yourself on target. to keep yourself on target.
• What Not to DoWhat Not to Do Don’t worry about art. Stick figures are Don’t worry about art. Stick figures are
fine!fine!
Don’t worry about text. Keep the Don’t worry about text. Keep the sentences short and to the point.sentences short and to the point.