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PI: Edward A. Fox (CS, [email protected], http://fox.cs.vt.edu)
Co-PIs at VT: English – Evia; Business – Fan, Sheetz, ZobelCo-PIs at partner sites: Carr (NC A&T), Chung (UTEP -> SCU), Beck (Villanova)
http://fox.cs.vt.edu/talks/2007/20070730LIKES.ppt
Living In the KnowlEdge Society
LIKES
University of Arizona - 30 July 2007
Outline
Awards, Problems, Vision Purpose, Concepts Goals, Objectives, Computing Concepts Course Areas, Modules Approach, Workshops
NSF CPATH CCF Awards for LIKES
24 month awards just made Virginia Tech, largest university in Virginia,
as lead (public) institution, with PI in CS and co-PIs in English and Business: 0722259
Team including a private university, an HBCU, and other minority communitiesVillanova: 0722276North Carolina A&T: 0722289UTEP: 0722263 -> Santa Clara University
Problems
CS enrollments are declining, though demand continues/increases for computing/IT professionals able to help build and improve the Knowledge Society of the 21st Century.
Application of computing methods across the breadth of areas essential for living in the Knowledge Society, is shallow, and sparse in key areas needed in our global environment to ensure security, competitiveness, and quality of life.
Shifting toward digital government, including statutes, rules, regulations, and procedures;
Handling attacks, including spam and viruses;Ensuring quality even with disinformation,
through knowledge sourcing, provenance, and sharing of community expertise;
Ensuring changes through education, that is cross-disciplinary, globally contextualized, based on awareness of human development, learning theory, and cognitive psychology
Vision
Build a (LIKES) community to make systemic changes in how computing concepts are taught in both
1. computing-related disciplines CS, LIS, information systems (IS),
information technology (IT) – and the
2. disciplines of the broader workforce and society
Outline
Awards, Problems, Vision Purpose, Concepts Goals, Objectives, Computing Concepts Course Areas, Modules Approach, Workshops
Purpose Graduates from US universities (and beyond) should be
prepared to live in and contribute to the Knowledge Society emerging in the 21st century.Students in non-computing areas can utilize various
computing concepts/technologies related.
Computing education can be revitalized: if the LIKES theme spreads in CS programs (so
students enjoy solving key real-world problems), if CS faculty collaborate (both in education and
research endeavors) with interdisiplinary colleagues across US universities who are interested in LIKES.
KnowledgeSociety
HCIVisualization
KnowledgeManagement
SystemsAnalysis& Design
Programming
Databases
Algorithms
Architecture Net-Centricity Modeling
Intelligent Systems
Social & EthicalAwareness
PublicLibraries
Geography Urban planning
Simulation
Marketing
Theatre
WWW
Communi- cation
PoliticalScience
Medicine
Law
Knowledge society enabled by CS/IS concepts that relate to other discplines.
PhysicsChemistryArt
Edu-cation
LawEnforcement
Music
KnowledgeSociety
HCIVisualization
KnowledgeManagement
SystemsAnalysis& Design
Programming
Databases
Algorithms
Architecture Net-Centricity Modeling
Intelligent Systems
Social & EthicalAwareness
DigitalLibraries
GISApps.
Simulation
OnlineShopping
Enter-tainment
Semantic Web
Communi- cation & Collabor- ation
DigitalGovernment
Healthcare
InfoServices
w. Privacy & Security
Knowledge society enabled by CS/IS concepts to provide applications needed by individuals and society.
E-Science
PreservingCulturalHeritage
Personal-izedEdu-cation
Computing Applications
Computing Concepts
DNA Test
Geography
Biology
GIS
Business
Liberal Arts,Engineering,Medicine, etc.
Political Science
Database
Algorithms
Onlineshoppingmall
User Interface
Visualization
E-gov.,E-voting
CommunicationsInternet
programming
Networksystems
VideoConferencing
DigitalLibraries
History
VirtualMuseum
TechnologyApplications
......
Computing Concepts (1/2) in Computing Curricular 2001
Discrete Structures (DS) Programming Fundamentals (PF) Algorithms and Complexity (AL) Architecture and Organization (AR) Operating Systems (OS) Net-Centric Computing (NC) Programming Languages (PL)
Human-Computer Interaction (HC) Graphics and Visual Computing (GV) Intelligent Systems (IS) Information Management (IM)
Has 10 hours (out of 280) in core, mostly on databases. Most majors are not required to study this at all !!!
Social and Professional Issues (SP) Software Engineering (SE) Computational Science and Numerical Methods (CN)
Computing Concepts (2/2) in Computing Curricular 2001
Outline
Awards, Problems, Vision Purpose, Concepts Goals, Objectives, Computing Concepts Course Areas, Modules Approach, Workshops
Broad GoalsKnowledge Society of the 21st Century
CS Edu-cation is
EnhancedSo
GraduatesCan HelpBuild the
K.S.
Interdisci-plinary
Students(minors)
HelpSpecify
andLearnHow to
Livein theK.S.
ThoseWanting aThemed
CoreGain a Liberal
ArtsBack-
GroundSupporting
LIKES
majors minors all students
CPATHfocus
Themed Core 1
A multi-disciplinary collection of university core courses that provide the concepts, skills, and perspectives necessary
for using information for personal, group, organizational, and societal advancement and innovation.
Themed Core 2
Courses across all colleges and many departments from the university provide
coverage of the breadth of impacts of computing on the future lives of students.
This breadth of disciplines involves those that provide the philosophical, conceptual, and technical skills at multiple levels of communication and collaboration that create organizations and society.
Themed Core 3 Students emerging from this course series will:
Understand how computing is used in society, Identify issues associated with managing knowledge,Be adept with techniques for managing personal
information, as well as group collaboration and communication,
Be aware of knowledge management issues in organizations,
Be aware of and prepared for a lifetime of learning new computing concepts, techniques, and tools, &
Be prepared to live in the 21st Century Knowledge Society.
Themed Core: Action Items
Community BuildingLiaisons at department level If happy with 1st course, we can help with 2nd
Help prepare tailored educational resources, supply modules to enhance/supplement
Try to Learn “what is broken”Survey advisory boards and other stakeholdersSurvey students, or conduct focus groups
Help students develop their own tailored programs with at least 2 of the new courses
LIKES Goals (CPATH)
1. Identify key problems in disciplines
2. Identify key computing concepts that can help with the key problems
3. Define the problem-centered pedagogy most appropriate for the computing concepts
4. Demonstrate LIKES feasibility by developing course modules and tools
Chart/matrix to fill-in more …
Problems /
Computing Concepts
Data / Database
Visualization …
Biology Hierarchical data structures
GIS mapping of species to locations
Chemistry
…
Registry of chemicals: name/structure
Virtual lab for experimentation
Goals and Objectives
1. Identify key problems in disciplines1. Identifying different approaches to delivering
core courses
2. Identifying the most “core” disciplines
3. Recruiting willing faculty from those core disciplines
4. Working with them to identify problems in teaching their key ideas, that computing (tools and methods) could help with
Goals and Objectives
1. …
2. Identify key computing concepts that can help with the key problems
1. Bringing together a group with expertise in computing concepts
2. Reviewing model curricula for CS, IS, and IT, to ensure that their concepts are included
3. Filling in the matrix cells
Example Concepts Knowledge:
Discovery/data mining
Display/visualization IntegrationMapping/
transformationRepresentation/
viewsSearch/retrievalStorage/database
HCI Modeling/simulation Networks/telecom Optimization Programming Project management Security Systems
analysis/design Systems
development/testing
Goals and Objectives
1. …
2. …
3. Define the problem-centered pedagogy most appropriate for the computing concepts
1. Bringing together experts in problem-centered learning to advise
2. Using cells in the matrix to drive pedagogy
3. Using problems in the matrix to revise the model curricula for CS, IS, IT
Goals and Objectives
1. …2. …3. …
4. Demonstrate LIKES feasibility by developing course modules and tools
1. Developing the framework or architecture within which to create tools and modules
2. Developing and testing examples of these, focusing on non-computing disciplines
3. Developing and testing modules for CS/IS/IT classes, using a problem-centered approach
Pedagogical Approach(preferred, not required) Problem centered learning Require students to adapt the concepts of
the courses to knowledge in their domain Group work. Also makes collaboration
inherent Based in the discipline of the student, as
well as in their life as a scholar and citizen
Learning Objectives Exposure to basic aspects of computing
Paradigms, Concepts, Content SE, DB, Hypermedia, Programming, HCI, Human-Information
Interaction, Artificial Intelligence, Networking, (High Performance) Computing and Communications
Knowledge needed to use computing in personal life and to apply computing to one’s discipline, including in the emerging knowledge society: Services Sciences, Semantic Web, Web 2.0
Knowledge that there are “better” ways to use computing, and to increase efficiency and effectiveness – gaining understanding sufficient to allow work in areas as part of a systems team
Skills: problem solving, … – with confidence as knowledge creators, and to apply both left and right brain abilities
Proficiency with tools: within context, for classes of applications
Outline
Awards, Problems, Vision Purpose, Concepts Goals, Objectives, Computing Concepts Course Areas, Modules Approach, Workshops
Potential Course Areas/Courses
Personal Knowledge Management Communication and Collaboration Organization (Living in the Global Knowledge)
Society
Potential Course Areas/Courses 2 Personal Knowledge Management
Computer Science and Information Systems, e.g., multimedia, process design and evaluation, and Human-Computer / Human-Information interaction.
Psychology, e.g., knowledge organization principles, human cognitive processes.
Industrial Systems Engineering, e.g., Ergonomic factors of knowledge environments.
Ethics, e.g., ethical issues of information disclosure. Communication and Collaboration
Communications, e.g., Communication using digital visualizations, using knowledge access in constructing digital messages.
Information Systems and Computer Science, e.g., computer supported cooperative work and group support systems.
Marketing, e.g., influence of knowledge presentation on on-line customer behavior.
Potential Course Areas/Courses 3
Organization Information Systems, e.g., service innovation and
development, system design and development. Management Science, e.g., decision support systems
concepts, capabilities, techniques, and tools. Management, Marketing, Accounting, and Finance,
e.g., business in the information age. Society
Sociology, e.g., impact of knowledge differentials across society and countries.
Political Science, e.g., governmental collection and use of knowledge, impact of technology on elections and government.
Themes for Courses/Modules
Understanding use of Knowledge at multiple levels including the Global Society, organizations, groups, and personal.
Problem-centered learning with team-based focus. Inherent group collaboration integrated in all classes. Software engineering for end-users. How to engineer your
spreadsheets and processes, including end-user programming of devices and knowledge tools.
Design theme. How to help others have the skills to design their domains.
CS knowledge distributed generically, requiring the student to adapt the ideas to their discipline.
Outline
Awards, Problems, Vision Purpose, Concepts Goals, Objectives, Computing Concepts Course Areas, Modules Approach, Workshops
Approach
Outcomes> 20 universities w. LIKES initiativeCollaborative multi-disciplinary efforts
4 workshopsKeynotes/expert panelsGroup discussionsReport from/for community
Supporting virtual community
Workshop 1
Defining (Problems and Applications of) the Knowledge Society
-> list of computing problems from a broad range of disciplines
October 11-13?, organized by Santa Clara University (near San Jose airport)
Workshop 1 Topics1. Defining: knowledge society, knowledge worker,
global society2. Identifying: non-computing disciplines benefiting
from the teaching of computing skills and concepts3. Identifying: skills/concepts those disciplines require4. Developing: connections between those computing
and non-computing disciplines5. Identifying: businesses and professions from non-
computing disciplines that posses computing skills and knowledge
6. Mapping: needs of non-computing disciplines for the concepts and skills taught by computing and IT disciplines
Later Workshops
March 2008: NC A&TIdentifying Computing Concepts and
Paradigms for the Knowledge Society October 2008: Virginia Tech
Learning for LIKES / Pedagogy March 2009: Villanova
Building the Knowledge Society Methodology, modules, tools
Invitation
Join the virtual communities Recommend speakers/group members Suggest topics and examples and
references for the workshop discussions and reports
Help with the unfolding of LIKES, for both computing and non-computing disciplines
Related Projects Networked Digital Library of Theses and
Dissertations (www.ndltd.org) Digital Library Curriculum (http://curric.dlib.vt.edu) CITIDEL (Computing and Information Technology
Interactive Digital Educational Library, www.citidel.org)
Digital Library Testbed for Research Related to 4/16/2007 at Virginia Tech (http://recovery.dlib.vt.edu)
Summary
Awards, Problems, Vision Purpose, Concepts Goals, Objectives, Computing Concepts Course Areas, Modules Approach, Workshops
Questions?