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6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources www.cgrats.com/realistic-water-in-3ds-max.html/2 1/11 Search the articles Tutorials By Category Resources CG Resources Home Return to index Realistic Water in 3DS Max Like 112 3/4 3DS Max Water effects With the water material still selected, set the Transparency value to 0.5. Scroll down and roll-out the Special Effects tab. Enable Ambient Occlusion and set the Max Distance to 4cm. Herman Miller Original Stühle - 1/2 Preis Informieren Sie sich jetzt! www.designcabinet.biz

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  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

    www.cgrats.com/realistic-water-in-3ds-max.html/2 1/11

    Search the articles

    Tutorials

    By Category

    Resources

    CG Resources

    Home

    Return to index

    Realistic Water in 3DS Max

    Like 112

    3/4 3DS Max Water effects

    With the water material still selected, set the Transparency value to 0.5. Scroll down and roll-out the Special Effects tab. Enable Ambient Occlusion and

    set the Max Distance to 4cm.

    Herman MillerOriginal Sthle - 1/2 Preis Informieren Sie sich jetzt!

    www.designcabinet.biz

  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

    www.cgrats.com/realistic-water-in-3ds-max.html/2 2/11

    Scroll down even more and open the Advanced Rendering Options panel. Set the Max Distance to 50 cm and the Color at Max Distance to a darkgreenish color. The deeper the fountain, the darker the water.

  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

    www.cgrats.com/realistic-water-in-3ds-max.html/2 3/11

    Even further down, locate the Displacement entry under Special Purpose Maps. Click the map button and assign a smoke map to it.

  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

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    Set the Smoke maps size to 8 and apply { } the material to the water plane.

  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

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    Switch to the Camera view {C} and render the scene. It should look like this

    3DS Max Water Drop Tutorial Realistic

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    To get a more fountain-like look we need to create some ripples. Set the bump map to 0.2. Right click the Bump Maps Ocean map entry and clickclear.

    Click the map button and assign a Waves map to it.

  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

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    In the Waves map change:

    the X and Y Tiling to 2

    the Num Wave Sets to 4

    the Wave Len Max to 30, the Min to 7 and the Wave Radius to 4

    the Distribution to 2D

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    4/4 Tweaks and materials

    Finally, you can import our fountain material files.

  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

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    The fountain_misc is for the small, center- cylinders and fountain base is for the fountain body and the plane that makes-up its base.

    Switch to the Camera view and render:

  • 6/7/13 Realistic Water in 3DS Max - CGRats - CG Tutorials and resources

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    The End

    By combining this tutorial with the Realistic Grass, the Old Rock Procedural Texture and the HDR Reflections tutorials we got:

    Could of been even better if we would of used the techniques from the Mental Ray Caustics one too. Play around, see what you get.

    Featured!

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    More Info:

    Author: Tudor Nita

    Born from an unhealthy cross-over between a rat and a pet hamster. Likes cheese, and chewing his way through virtual cardboard walls.

    Original photo: CGRats

    Keytags: 3ds max, A&D, arch&design, displace, map, material, mental ray, real, realistic, Texture, texturing, tutorial, water

    Related Stuff:

    Water Wave Water Glass Body Water Texture

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    Programmer and 3D enthusiast. Teaches web design, builds games and maintains this site in his spare time.

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    2D/ 3D artist. Works as a print designer and does 3D art in his spare time.

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