Usability Sprint Kickoff

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    © 2015 COWAN+

    VENTURE DESIGN SPRINTS KICKING OFF AUSABILITY SPRINT

    Alex Cowan

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    THE VENTURE DESIGN PROCESS

       S   C   A   L   E   ?

    P IV O T ?

    PRODUCT &

    PROMOTION

    USER STORIES

    & PROTOTYPES

    CUSTOMER

    DISCOVERY &

    EXPERIMENTS

    VALUE

    PROPOSITIONS &

    ASSUMPTIONS

         S     H    O      W

        M    E …

       ?

    W   H    A     T      

     

    I         F        ?          

     WHO?PERSONAS

      W  H A   T  ?

    PROBLEM

    SCENARIOS &

    ALTERNATIVES

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    THE DESIGN SPRINT

    me oxe

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    THE DESIGN SPRINT

    NONEED

    NONEED

    NONEED

    NONEEDPERSONAS

    & PROBLEMS?  MOTIVATIONS? USABILITY? ARCHITECTURE? BUILD STUFF!

    HERE’S

    WHAT…

    NEED NEED NEED NEED

    PROBLEM

    SCENARIO

    SPRINT

    MOTIVATION

    SPRINT

    USABILITY

    SPRINT

    ARCHITECTURE

    SPRINT

    WHAT DO

    WE DO NEXT

    WEEK?

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    THE USABILITY SPRINT

    VALIDATED INTERFACE

    ELEMENTS VS. USERSTORIES

    REFINED USER

    STORIES & MOCKUP’S

    So you don’t deliver asolution no one can

    use.

    So you practice drivingto user stories and

    test yourself on yourunderstanding andreadiness.

    UsabilitySprint

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    CONCEPTS

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    User Interface Development

    -Basics of User Cognition

    - Importance of Consistency and Behavior Patterns

    - Usability Research Design

    - Conducting Usability Testing

    - Creating Mockups & Interactive Mockups

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    WORKING YOUR USABILITY HYPOTHESIS

    PERSONA HYPOTHESIS

    PROBLEM HYPOTHESIS

    VALUE HYPOTHESIS

    CUSTOMER CREATION HYPOTHESIS

    USABILITY HYPOTHESIS

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    DONALD NORMAN’S 7 STEPS

    Signifier: The dial suggest anup/down affordance

    JUST ANOTHER

    YUCKY TUB?

    Affordance: The tub dial in fact

    offers an up & down movement

    Constraint: The dial only goes up anddown (not side to side, etc.)

    Feedback: When water is running,you can tell whether the drain isstopping the water.

    Mapping: The dial controls theopening of the drain- a wellunderstood conceptual model.

    source: adapted from ‘The Design of Everyday Things’

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    DONALD NORMAN’S 7 STEPS

    Goal

    Plan

    Specify

    Perform

    Compare

    Interpret

    Perceive

     World

    source: adapted from ‘The Design of Everyday Things’

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    DONALD NORMAN’S 7 STEPS

    Goal

    Plan

    Specify

    Perform

    Compare

    Interpret

    Perceive

     World

    Reflective

    Behavioral

    Visceral

    source: adapted from ‘The Design of Everyday Things’

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    WHAT ARE WE TESTING?

    source: adapted from BJ Fogg’s Behavioral Model

    Usability Testing

    Proposition Testing

    (ala Lean Startup, MVP’s)

    DON’T RUIN YOUR

    RESULTS BY TRYING

    TO TEST BOTH AT THE

    SAME TIME

    Ability (Usability)

    Motivation

    Action Line

    Inaction : (

    Action : )

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    Exploratory 

    Ready forprime time.

    Assessment

    It looks like thisapproach willfundamentally work.

    Validation

    The implementationis sound and readyfor tuning.

    USABILITY TEST SUITES: A PROGRESSION

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    Objectives & Methods

    Product Version

    Subjects

    Research Composition

    Pre-Session Checklist

    Session Design

    bit.ly/cdhandbook bit.ly/vdt-usability

    A USABILITY TEST DESIGN FOR ANYONE

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    KEY INTER-RELATIONSHIPS

    The user stories shouldbe the nexus of yourideation, the otheritems supporting them.

    USER STORIES

    USABILITY

    TESTING

    VALUE

    PROPOSITIONS &

    ASSUMPTIONSPROTOTYPES

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    STEP 1: ID WHAT YOU NEED & FIND COMP’S

    Don’t reinvent the wheel.(startup’s have enough risk)

    Identify the interface elements you

    need, then find comparables andexisting patterns.

    (ref: bit.ly/protonow)ui-patterns.compatternry.com/patterns

    web-patterns.net

    patterntap.commobile-patterns.comsmileycat.com/design_elements

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    GETTING READY FOR YOUR SESSIONS

    1 2 3 4 5

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    DAY 1 ACTIVITIES: USABILITY SPRINT

    Intro. Concepts + Warmup

    Draft Test Plan

    Test Test Plan

    Finalize Test Plan

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    DAY 2-4 ACTIVITIES: USABILITY SPRINT

    2 3 4Working with subjects on testplan, adjusting as you go.

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    DAY 5 ACTIVITIES: USABILITY SPRINT

    5

    Review Evidence & Conclusions from TestingDraft Wireframes and Stories/Story Detail for

    Revision

    Decide Next Steps

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    YOUR BRIEF

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    Who & What?We want to make an assessment of the user’s relationship to

     the available affordances and their appropriateness to [x set of

    user stories].

    Why?We need to determine if our current approach is likely to be

    usable to [personas] so we decide on possible revisions.

    How?Our deliverables will be: a research design with subject testresults as well as possibly notes and revisions to our current

    user stories and test cases.