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Copyright Keith Butler 2014
Using PairsScorer and Bridgemates
A summary from
Bridgemate II manual
&
PairsScorer manual.
A copy is in the cupboard.
Copyright Keith Butler 2014
When you start
If you don’t see this.
You need to restart.
Click this
Bottom left of screen
Click Restart
Rhiwbina Bridge Club
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Copyright Keith Butler 2014
Click on Pairs Events
Step 1: Set up a new event for the session.
Click on the Pairs Events button to start setting up a new event
Copyright Keith Butler 2014
Click
Create New Event
Step 2: Create the new event.
There will be far more events than in the example.
Click Create New Event button.
You can ignore all the other buttons.
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Copyright Keith Butler 2014
Step 3: Check the event details are correct.
They should be OK as they are preset but check
You will need to
alter:
Event name eg
Monday Duplicate
Date of Event:
If all is correct -
Click OK
Don’t change these
Copyright Keith Butler 2014
Step 4: Select the Movement
Leave this step until the TD tells you to go ahead
Don’t issue the Bridgemates until you have set the movement and
started Bridgemate Scoring.
It avoids problems!!!
Click Select Movement
The TD will advise you
which movement to use
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Copyright Keith Butler 2014
Step 5: Setting the Movement
The sequence to follow is:-
1: Select the number of tables
2: This will display movements for that number of tables
3: Select the correct movement
4: Set the Number of Boards
5: Set any Missing Pairs (Half table)6: Set the Arrow Switch
The TD decides this!
They will work with you
to set up this information
Copyright Keith Butler 2014
Step 6: Selecting the number of tables
The sequence to follow is:-
1: Select the number of tables
2: This will display movements for that number of tables
3: Select the correct movement4: Set the Number of Boards
5: Set any Missing Pairs (Half table)
6: Set the Arrow Switch
The list of movements changes
depending on the number of tables
you select
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Copyright Keith Butler 2014
Step 7: Highlight the movement the TD asks you to set
Don’t worry if you select the wrong one
just click on the correct one and the display will change
Here is an example
of an 8 table
Skip Mitchell
The number of rounds
and boards is set
automatically
Check that it is correct!
You can change it using
the dropdown
Copyright Keith Butler 2014
Step 8: Set any Missing Pair for a half table
Here is an example
Of an 8 table
Skip Mitchell
Set the Missing Pair
for a half table
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Copyright Keith Butler 2014
Step 9: Set the Arrow Switch
Here is an example
of an 8 table
Skip Mitchell
Set the Arrow Switch
Check that the number
added for the EW pairs
is correct
Copyright Keith Butler 2014
Step 10: Ask the TD to check the settings
If you get this right
before the Bridgemates are issued
life is much easier!
If the TD agrees then click OK
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Copyright Keith Butler 2014
Step 11: Ask the TD to check the settings
You are asked to confirm that it is correct.
Read it back to the TD and ask if you may proceed.
It is the TDs responsibility!
Copyright Keith Butler 2014
If you are sure then click
Step 12: Start the Bridgemate scoring program
This is the last point at which you can change things
without too many problems!!
After this it becomes a little more complicated.
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Copyright Keith Butler 2014
Step 13: Starting the Bridgemate scoring program
This will show the tables & rounds
you selected
Click Create Database
Copyright Keith Butler 2014
Step 14: Starting the Bridgemate scoring program
Click Launch BCS
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Copyright Keith Butler 2014
Step 15: Starting the Bridgemate scoring program
Click YES
Copyright Keith Butler 2014
Step 16: Starting the Bridgemate scoring program
Check that
the Server
is connected
Extremely rarely the Server may not connect.
Do not proceed but get help.
Bridgemate not activated yet
or has finished the session.
Bridgemate activated and
in use.
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Copyright Keith Butler 2014
You are ready to go!
Copyright Keith Butler 2014
What you can see and do with the Bridgemate server
Information on progress
Alter scores
Add or Change
Player’s names
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Copyright Keith Butler 2014
What you can do using the Result Matrix Tab
Double Click the entry
to amend the score.
The example is to change
the score for Board 1
on Table 1
Copyright Keith Butler 2014
What you can do using the Players Tab
Double click on Number to change it
Double click on Name to change it
Table 2 West is a visitor (or can’t remember their number)
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Copyright Keith Butler 2014
Step 17: Enter the Table numbers on each Bridgemate
People often enter the wrong table number.
Avoid problems!
If you do it before distributing them
then your life will be much easier !!
We intend to preset the numbers and label
the Bridgemates to avoid this step.
Distribute the Bridgemates.
Copyright Keith Butler 2014
What to do if things go wrong.
People sometimes make mistakes!
Most mistakes are made at the start
And then some during play
We will look at some of these next.
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Copyright Keith Butler 2014
If things go wrong!
1. Player with no number
2. Wrong player number entered
3. You have to change the movement
4. Wrong table number
5. Boards numbers are wrong for the table
6. Can’t read the display on the Bridgemate
Starting up
Copyright Keith Butler 2014
If things go wrong!
1. Score entered against the wrong board number
(Board out of sequence)
2. Score entered incorrectly
3. Board is Passed Out
4. Board is not played
5. Adjusted scores
6. Bridgemate needs to be replaced
During play
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Copyright Keith Butler 2014
If things go wrong!
If in doubt
Use Travellers!
Copyright Keith Butler 2014
1: Player with no number.
North should enter 0 (zero) for every player with no number
Enter the name via the Bridgemate Control Program
Double click on Name to change it
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Copyright Keith Butler 2014
2: Wrong player number entered.
Change the number via the Bridgemate Control Program
Double click on Number to change it
Copyright Keith Butler 2014
If things go wrong!
3: Change the Movement.
Any change is usually early/middle of 1st
round, (late pairs are usually 5mins rather
than 20mins late), so in that case it’s really
better to just overwrite the current
movement and get the players to type in their early scores again. You dont need to
restart BCS, it’s just a matter of the BMs will
request initial results again
For any other reason use Travellers!
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Copyright Keith Butler 2014
If things go wrong!
4: Wrong Table No.
As Bridgemates are pre numbered, the Bridgemate
is just on the wrong table!
Copyright Keith Butler 2014
If things go wrong!
5: Boards shown are incorrect.
Either the Bridgemate is on the incorrect table
Or the Movement is incorrect
See 3: Change the Movement.