2
Transport Great Knarloc Pack Cost: 35 Points Great Knarlocs are commonly used by Kroot forces as Transport animals, to carry troops while on campaign. Unit Composition: Options: 1 Baggage Great Knarloc If the army is a Kroot Mercenary army (not a and 1 Kroot Goad mercenary addition to another force), the squad may include additional Transport Unit type: Knarlocs with a single Goad each (+35 pts Infantry each). Equipment: All of the Kroot Goads may be given Frag Kroot: Kroot Rifle grenades (+1 pt each). Great Knarloc: Claws and Rending Beak Special rules: Fieldcraft. Infiltrate (only if the unit it is carrying has infiltrate). Support: Transport Knarlocs operate in support of a Kroot Force. Therefore only one Transport Knarloc unit may be taken for each Kroot Carnivore squad in the army. WS BS S T W I A LD SAVE Great Knarloc 4 3 6

Warhammer 40K Transport Great Knarloc Pack

Embed Size (px)

Citation preview

Page 1: Warhammer 40K Transport Great Knarloc Pack

Transport Great Knarloc Pack Cost: 35 Points Great Knarlocs are commonly used by Kroot forces as Transport animals, to carry troops while on campaign.

Unit Composition: Options: 1 Baggage Great Knarloc If the army is a Kroot Mercenary army (not a

and 1 Kroot Goad mercenary addition to another force), the squad may include additional Transport Unit type: Knarlocs with a single Goad each (+35 pts

Infantry each). Equipment: All of the Kroot Goads may be given Frag

Kroot: Kroot Rifle grenades (+1 pt each). Great Knarloc: Claws and

Rending Beak

Special rules: Fieldcraft. Infiltrate (only if the unit it is carrying has infiltrate). Support: Transport Knarlocs operate in support of a Kroot Force. Therefore only

one Transport Knarloc unit may be taken for each Kroot Carnivore squad in the army.

“They wont fit”: Great Knarlocs may not embark in transports. Kroot with Wings count as two models. Models being transported may not fire any weapons as they are hanging on for dear life as the Transport Knarlocs lumbers along, suspended by ropes from it’s sides. They are considered part of the Transport Knarloc at this time (the troops riding the Transport Knarloc are considered to have clambered up and over the beast to the side that is not receiving fire). If the Transport Knarloc is killed, the troops hanging on will take a S 5 AP 5 attack as the Transport Knarloc falls on them in its death throws. They are automatically pinned.

Adaptations: Transport Knarlocs and the Kroot goads have the Hyperactive Nymune Organ

adaptation Transport Knarlocs and the Kroot goads must be of the same Signature

Evolutionary Adaptation as the Mercenary force.

WS BS S T W I A LD SAVEGreat Knarloc 4 3 6 5 5 3 3 8 6+Kroot Goads 4 3 4 3 1 3 1 8 6+