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Week 9 LABAdvertising on the web
using RICH MEDIA
Week 9 LABAdvertising on the web
using RICH MEDIAWith Duane Weaver
Trends in Online DesignTrends in Online Design
• http://www.sitepoint.com/article/top-trends-online-ad-design
Storyboarding for Rich Media Advertisements
Storyboarding for Rich Media Advertisements
• A storyboard is rough representation of a finished rich media advertisement, “frame” by “frame” (or screenshot by screenshot).
• This will usually be presented to a client for approval before work is started.
• A storyboard generally includes graphics (rough sketches or representations of objects, rather than the finished product), text, fonts, links, calls to action etc.
• Storyboarding is used extensively in video production, TV commercial production and website production, as well as in interactive advertising.
Interactive Rich Media Storyboards Interactive Rich Media Storyboards
• The big difference between a TV commercial storyboard, and a storyboard for a web-based interactive advertisement, is that the latter is not necessarily linear.
• The storyboards may also be accompanied by a flow chart showing how the “frames” will link to each other, and the various possible “paths” that a user might take through the advertisement.
The following elements will be present in a storyboard:
The following elements will be present in a storyboard:
• A sketch or drawing of the contents of the frame. • Color, placement, and size of graphics. • Actual text, if any is present, for each frame. • Color, size, and type of font, if there is text. • Voice-over, if any (if this is extensive, then the script
will be included on a separate sheet of paper, cross referenced to the storyboard number
• Animation, if any. • Video, if any. • Audio, if any. • Audience interaction (ie. link, mouseover etc.)• Call to action (measurable)• A number for each storyboard (1 of 12; 2 of 12 etc)
Sample StoryboardSample Storyboard
• Absolut Lemondrop (Macromedia)
Number: 1 of
Description: No Flash Player detected, alternate gif file. Objective is to get user to download Flash to view the ad.
Number: 1 of
Description: No Flash Player detected, alternate gif file. Objective is to get user to download Flash to view the ad.
Voice over: None
Music/sound: Crashing sound
Text: As shown on screenshot
Font: Arial, and Arial Black (white)
Graphic: Black background, fuzzy white circular overlay
Interactivity: Link on Download Flash text to Macromedia website
Call to action: Download Flash viewer
ABSOLUT SHAME.We’d hate you to miss Absolut Online
DOWNLOAD FLASH
Number: 2
Description: Bottle appears from above
Number: 2
Description: Bottle appears from above
Voice over: None
Music/sound: None
Text: None
Font: N/A
Graphic: Bottom third of bottle
Interactivity: Bottle will shake if moused over
Call to action: Mouse over image to see what happens
Number: 3 of
Description: One third of the bottle in top of screen – no movement unless user interacts. First lemon drops automatically after 4 seconds if no user interaction.
Number: 3 of
Description: One third of the bottle in top of screen – no movement unless user interacts. First lemon drops automatically after 4 seconds if no user interaction.
Voice over: None
Music/sound: Crashing sound as lemons drop to bottom of screen.
Text: None
Font: N/A
Graphic: Bottom third of bottle
Interactivity: Bottle shakes and lemons drop as user mouses over
Call to action: Continue to mouse over image to see what happens
Other Storyboard ConsiderationsOther Storyboard Considerations
• Storyboards cannot stand alone on their own
• They should be founded on some sort of fundamental marketing criteria such as:– Target Market– Core Features/Benefits promoted– Key Message– Expected End-State– Executional Element