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COURSEWARE EVALUATION CRITERIA
ZOLKEFLI BAHADOR
Courseware Educational software designed especially
for classroom use.
Evaluation Framework
Criteria of Evaluation content presentation and organization of the
content Pedagogical Parameters Design factors
technical support and update processes the evaluation of learning
Evaluation of the content The content is reliable The origin of information is known The authors and the publishers are reputable Balanced presentation of information Bias-free viewpoints and images Balanced representation of cultural, ethnic and racial groups Correct use of grammar Current and error-free information Concepts and vocabulary relevant to learners’ abilities Information relevant to age group curriculum Information of sufficient scope and depth Logical progression of topics Variety of activities, with options for increasing complexity.
Organization and Presentation of the Content
Pedagogical Parameters Instructional Theories – Curriculum
The design of the courseware is based on reliable learning and instructional theories and is directly related with the content of the curriculum.
The application of the courseware is possible in various topics of the curriculum
The application of the courseware is possible on issues related with the curriculum
The courseware can be used by learners alone, without the need of other instructional objects (i.e. book)
Organization and Presentation of the Content
Pedagogical Parameters Instructional Theories – Curriculum
The design of the courseware is based on reliable learning and instructional theories and is directly related with the content of the curriculum.
The application of the courseware is possible in various topics of the curriculum
The application of the courseware is possible on issues related with the curriculum
The courseware can be used by learners alone, without the need of other instructional objects (i.e. book)
Organization and Presentation of the Content
Pedagogical Parameters Structure
The content is structured in a clear and understandable manner
The structure allows learners to move around freely in different units
The structure of the Courseware permits learners to advance, review, see examples, repeat the unit, or escape to explore another unit
Organization and Presentation of the Content
Pedagogical Parameters Learners Control
Learner’s control corresponds to learners’ age Learner’s control corresponds to learners’
cognitive capabilities The quantity of learner’s control corresponds
with the feedback given from the Courseware.
Organization and Presentation of the Content
Pedagogical Parameters Adaptivity
The COURSEWARE considers the individual differences of the learners
The COURSEWARE considers the different learning styles
The COURSEWARE considers different background knowledge of the learners
The COURSEWARE considers the different motivation of the learners
The COURSEWARE considers the different learning experience
Organization and Presentation of the Content
Pedagogical Parameters Adaptivity
The COURSEWARE contains understanding assignments
The COURSEWARE contains assignments that develop the critical ability
The COURSEWARE facilitates learning by doing The COURSEWARE permits learners to change
the basic configurations The COURSEWARE offers the ability to change
the level of difficulty The COURSEWARE allows learners to work on
their own pace
Organization and Presentation of the Content
Pedagogical Parameters Collaborative learning
The COURSEWARE promotes collaborative learning
The COURSEWARE contains assignments that can be executed by a group of learners
The COURSEWARE encourages discussion and collaboration among learners
Organization and Presentation of the Content
Design Factors Interactivity
The interactivity of the COURSEWARE is according to the maturity of the students
The COURSEWARE provides opportunities for interaction at least every three or four screens
The content is chunked into small segments and includes build in questions, reviews, and summaries for each segment
The COURSEWARE poses frequently questions to the users that do not interrupt the learning process
The COURSEWARE ask students to apply what they have learnt rather than memorise it
Organization and Presentation of the Content
Design Factors Interactivity
The COURSEWARE uses rhetorical questions during instruction to get students to think the content
The COURSEWARE allows learners to discover information through active exploration
Organization and Presentation of the Content
Design Factors Navigation
Help key to get procedural information Answer key for answering a question Glossary key for seeing the definition of any
term Objective key for reviewing the course’s
objectives Content map key for seeing a list of options
available Summary and review key for reviewing whole or
parts of the lesson Menu key for returning to the main page Exit key, for exiting the program
Organization and Presentation of the Content
Design Factors Navigation
Comment key for recording a learner's comment Example key for seeing examples of an idea Key for moving forward or backward in a lesson Key for accessing the next lesson in a sequence
Organization and Presentation of the Content
Design Factors Feedback
The COURSEWARE provides feedback immediately after a response
The placement of feedback is varied according to the level of objectives. (Provide feedback after each response for lower level objectives, and at the end of the session for the higher level ones)
The COURSEWARE provides feedback to verify the correctness of a response
For incorrect responses, information is given to the student about how to correct their answers, or hints to try again
Organization and Presentation of the Content
Design Factors Feedback
The COURSEWARE allows students to print out their feedback
The COURSEWARE allows students to check their performance
The COURSEWARE allows students to measure the time they consume in a certain on-line assignment
Organization and Presentation of the Content
Design Factors Screen Design
Screens are designed in a clear and understandable manner
The presentation of information can captivate the attention of students
The presentation of information can stimulate recall
The design does not overload student’s memory The use of space is according to the principles of
screen design The design uses proper fonts in terms of style
and size The use of text follows the principles of
readability
Organization and Presentation of the Content
Design Factors Screen Design
The color of the text follows the principles of readability
The number of colors in each screen is no more than six
There is consistency in the functional use of colors
The quality of the text, images, graphics and video is good
Presented pictures are relevant to the information included in the text
The use of graphics support meaningfully the text provided
A high contrast between graphics and background is retained.
Organization and Presentation of the Content
Design Factors Screen Design
There is only one moving image (animation and/or video) each time on the same screen
Video enhance the presentation of information Sound is of good quality and enhances the
presentation of information Sound is an alternative means of presenting
information and not a necessity (except for music and language courses)
The integration of presentation means is well coordinated
Technical Support and Update Process
The content has durability over time The content can be updated and/or modified with new knowledge
that will appear soon after the purchase of the courseware Technical coverage is offered from the production company The courseware can be used in different platforms Documentation exist regarding technical requirements for software
and hardware needed There are instructions for the installation and use of the courseware There is a review of the courseware’s contents for use by the
instructor Documentation exists regarding the use of the courseware in the
classroom with teaching plans and related activities The updating, modifying and adding procedures are relatively easy
for the average user The COURSEWARE provides printing capabilities The COURSEWARE allows to keep (save) every step of the activities
Evaluation of learning The process of learning
The COURSEWARE is easy to learn; the user can quickly get some work done with it
The COURSEWARE is efficient to use; once the user has learnt it, a high level of productivity is possible
The COURSEWARE is easy to remember; the casual user is able to return to using it after some period without having to learn everything all over
The structure of the COURSEWARE is comprehensive and the average performance learners can easily follow it
Users do not make many errors during the use of the COURSEWARE or if they do so they can easily recover them
Evaluation of learning The process of learning
Users are subjectively satisfied by using the H.C
Users find the COURSEWARE interesting
NYATAKAN EMPAT(4) KRITERIA PENILAIAN SUATU
PERISIAN KURSUS