17
Cypherpunks in the Chambre Bleue: A 21st Century Gamified Pedagogy to Teach the Social Networks of the 17th Century Benjamin Balak (Rollins College) Charlotte Trinquet (UCF)

Cypherpunks in the Chambre Bleue: A 21st Century Gamified Pedagogy to Teach the Social Networks of the 17th Century at the Intersection of Intellectual Culture and Political-Economics

Embed Size (px)

Citation preview

Cypherpunks in the Chambre Bleue: A 21st Century Gamified Pedagogy to Teach

the Social Networks of the 17th Century

Benjamin Balak (Rollins College) Charlotte Trinquet (UCF)

3D Game LabGamified LearningManagementSystem (LMS)

Rewards

3D Game LabGamified LearningManagementSystem (LMS)

Player Card

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

HistoricalFrench community

HistoricalFrench community

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

Salons

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

Salons

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

Community:Royal Courts of Second Life“A gathering of courtiers from the virtual world of Second Life”

Versailles

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

Versailles

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

Versailles

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

Versailles

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

Versailles

Second LifeVirtual RealityUser-CreatedPole PlayingHistoricalSalons

3D Game LabGamified LearningManagementSystem (LMS)

Quests

3D Game LabGamified LearningManagementSystem (LMS)

Rewards

A Few Links:● 3D Game Lab

http://3dgamelab.com● Second Life

http://secondlife.com● Royal Courts of Second Life

http://royalcourts.ning.com● National Institute for Technology in Liberal Education (NITLE)

http://nitle.org● James Paul Gee

http://www.jamespaulgee.com/● Benjamin Balak ⇐ contact me for more info :)

[email protected]