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Introduction :
We all come across manysystem, without system, noactivity will complete . Takeexample of human being .When body has to workeffectively and efficiently thebody system means every partof it i.e., eyes ,nose,respectively ect,of humanbeing should work completely .
Concept of system
To understand what meant by asystem .For this we will take example ofbicycle .What are the different parts sBicycle ? The Break, handle , chainpaddle etc. All these parts are essentialfor the bicycle to work properly hencethese are called components of thebicycle .
Suppose the break is not working thebicycle will not work. It affects thefunctioning of all other components.this shown that components are interrelated and inter dependent operatingtowards the effective functioning of abicycle
“A system has a number of components
operating together in an interrelated and
interdependent manner towards the attainment of
certain function”.
Bertalanffy (1951 ):
System as a “arrangement or combination
of parts or elements in a whole”
Ackoff (1971 ):
“ System is a set of interacted elements”
DEFINITION OF SYSTEM APPROACH
Chaechman 1968: “define systemapproach as a procedure forcharacterizing the nature of the system,so that decision making might belogical and coherent fashion, andperformance of a system might bedescribed
Bertalanffy 1968 : Who elaborated theconcept to say that “ system approachinvolved a consideration of alternativesolutions and of choosing thosepromising optimization at maximumefficiency and minimum cost in acomplexnetwork of interaction
Input Process Output
Input : Students ,subject ,tool and materials
Process : Media ,method and communication
Output : Evaluation and test results
Teachers ,students ,curriculum, and
teaching materials
Formal & informal educational
process
To achieve educational objectives
ENVIRONMENT
ENV
IRO
NM
ENT
ENV
IRO
NM
ENT
ENVIRONMENT
system approach in education
Input Process output
Teachers , students ,subject of curriculum, & teaching materials
Teaching methods ,techniques ,& media
To achieve educational objectives
ENVIRONMENT
ENVIRONMEN
TEN
VIRONMEN
T
ENVIRONMENT
System approach in teaching
Input Process Output
STEPS IN THE SYSTEM APPROACH WITH REFERENCE TO EDUCATIONAL
PROCESS
Subject Content
Objectives
Task Analysis
Methods
Media /Medium
Teaching
Evaluation
Feed
back
New
Su
bje
ct
Pass Fail
Steps in the system Approach with reference to educational process
1. Formulation of objectives
2. Pre- assessment of students entering
behavior
3. Designing and development of the
system
4. Operation or implementation of phase
5. Evaluation of outcome
6. Improvement of the system
Flow Diagram
“Flow Charts can be defined as a diagrammatic representation of a sequence of operation of the
logic that determines the sequence ”
Use of Symbols
I. Basic Symbols
II. Specific Symbol
III. Additional Miscellaneous Symbols
Educational Objectives
Selection of content
Evaluation
Small test / Observation
Writing teaching objectives
Teaching handbook /tips
Teaching
Task Analysis
Barriers of Learning
Medium / Content recourse
Teaching Method
Meaning :The first hand direct experience
prove most useful and effect ive in the process ofteaching and learning .However it is not alwayspossible to arrange for such direct experiencewith the help of suitable Audio –Visual Aids,material and equipments .
The education meant to provide suff ic ientknowledge and skil l to an individual in the use ofrelevant material and equipments helpful inproviding best possible real experience throughone’s senses of sight and hearing is termed asAudio – Visual Education.
Audio Visual Aids
Biswas - defines Audio Visual aids as “ any
device, to supplement regular instruction or stimulate
the learning process through sense of hearing like
natural sound, public address phonograph ,recording
,Radio programmers ,and visual ; any device to
supplement regular instruction or to stimulate learning
process through the source of sight like pictures ,
photographs ,models ,slides and motion picture ”.
Burton - “ Audio-Visual materials are those
sensory objects or images which initiate, stimulate and
reinfore learning ”.
Dale’s Cone of Experience
Design/performance - Do Real Thing
Simulate, model or experience a lesson
Design collaborative lesson
Participate in hands-on workshop
Watch a demonstration
Attend Exhibit
Watch video
View images
Hear
Read