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The Pivot to Personal Digital Learning: Customization, Motivation, Equalization Tom Vander Ark Monterey Institute March 11, 2011

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Page 1: tom_vander_ark_nroc_2011_keynote

The Pivot to Personal Digital Learning:Customization, Motivation, Equalization

Tom Vander ArkMonterey Institute

March 11, 2011

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A personal journey back to the private sector

• 14 years in energy, consulting & retail• 14 years as superintendent & grant maker• 2 years funding & advocating for edupreneurs

Conclusions: we need1. Private capital to spur/scale innovation2. Philanthropic capital to reduce risk, promote OER,

advance equity, 3. Public sector leadership to set goals, aggregate demand,

exercise accountability

learn capital

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The historic pivot to personal digital learning

Batch-Print Personal Digital

An opportunity to boost learning, staffing & facilities productivity

Age cohortsTextbooks

SequentialAnnual tests

Institutions

Individual studentsDigital contentAdaptiveInstant feedbackNetworks

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Open blends will change the world

OER & cheap tablets

…will change the world

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Texts, Testing, Tutoring, Tech (U.S.)

• $25b segment will grow by >50% by 2020• Compression:

– OER+shift to digital will shrink $9b textbook segment – Cheap devices will compress Tech expenditures

• Growth:– Assessment– Tutoring, & specialty teaching services– Professional development– School services

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Benefits of personal digital learning

Customization

Motivation

Equalization

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Customization

• Kids will learn more– Adaptive content– Instant feedback– Personalized guidance

• Move at their own pace – Demonstrated competence – Rolling enrollment; money follows student

• Driven by:– Learner profile– Smart recommendation engines

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Customization dimensions

• Differentiation• Pace• Modality• Schedule• Interests

• Location• Projects• Demonstrations• Guidance• Application

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Discussion

Implications of customization?

Potential for kids to learn more faster?

Role of OER?

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Motivation

Persistence: Exploit game strategies

Passion:Exploit interests

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Mangahigh makes math fun & social

Pioneering development of engaging Learning Games w/ embedded assessment

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PHET sims makes Physics fun

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Supported exploration

Projects, science fairs

Job shadows, internships

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Discussion

Can compelling content get kids to work twice as hard?

Can OER be compelling?

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Equalization

• Affordable extended day/year• Access to all courses• Access to good teachers• Access to guidance & support

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F2F Driver

Rotation

Flex

Online Lab

Online Driver

Self Blend

LOCATION

TYPE OF INSTRUCTION

STUDENT INDEPENDENCE

EXTRACURRICULARS AND SOCIALIZING

Dimensions

Fewer traditional elements

More traditional elements

6 models of blended learning

Innosight Institute

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Case for the ‘Game-Frame’

5k 5th grade day• Adaptive reading quiz• Math game• Computer scored writing • Virtual history environment

10k 10th grade day• Physics simulation• 3 writing prompts • Language community • Math tutorial & exercises

The pivot to personal digital learning will cause a flood of keystroke data from a variety of learning applications

A ‘game-frame’ would translate scores from multiple learning apps into a standards-based gradebook

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Discussion

Can new models narrow the preparation gap?

Will OER play a significant role?

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Open Education Solutions

OpenSolutions

Innovative open curriculum, tools, and value-added solutions

OpenLearning

Leading blended learning services firm

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AMPeD: Open Learning Platform

Online Badges for Standards Mastery

• Give k-12 students Common Core-linked learning options• Toward “DIY High”

• Leverage open content• NROC, OER Commons, Khan Academy, WNET, Curriki, CK12

• Motivate persistence/acceleration via badge system• Scouts + Foursquare meet at the Common Core

• Enable integrated thematic units of study• Superbadge units combine multiple badges/subjects

• Develop pioneering smart student profiles (v2)• Smart recommendation engine will queue content playlists

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AMPeD: A Better Approach

Make school relevant with motivating data

Plans Dashboards

Badges

Units

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AMPeD: Badge Architecture

Each Badge Includes:1. Clear goal2. Evidence:

• Required assessments• Demonstration Options

3. Relevance links4. Instructional resources:

• Video, virtual envmts.• Games, sims• Voice over text

Multiple Forms of Evidence• Content-embedded assmt

• End of unit quiz• Game score

• Computer scored writing• Rubric scored assignments

Opportunity: develop/sell comprehensive Core-aligned assessment system with motivational overlay

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Summary

AMPeD is the first educational data platform specifically designed to motivate students by providing control of, multiple modalities for, visible progress into &

context for their education

Open Education Solutionschanging the way the world learns