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Научно-практическая конференция совместно с Cambridge University Press (Великобритания) на тему: "Конкурентоспособность России в глобальном экономическом пространствеApril 25, 2014 Russian Digital Inventions: Leading Edge and paradigm shifting, A true Russian “Skazka” stimulating global game industry trends. Presented By Dennis G. Adamovich New Media and Technology Pioneer

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Научно-практическая конференция совместно с Cambridge University Press (Великобритания) на

тему: "Конкурентоспособность России в глобальном экономическом пространстве”

April 25, 2014

Russian Digital Inventions: Leading Edge and paradigm shifting, A true Russian “Skazka” stimulating global game industry trends. Presented By Dennis G. Adamovich New Media and Technology Pioneer

Changing Russia: Results of an epic Journey at home and abroad!

Russia is a dynamic and evolving society with a unique identity

and consistency in improving and

constantly contributing to global

trends and major innovations and

shifts in Technology!

Global perspective: Mobile Gaming Market Size

Perspective:

What’s App was just sold for

$19bln. That is 22% of the market size

of mobile games.

Two Really smart Russian Guys 30 years apart, and exactly on the same page!

The Digital “Arcade Puzzle” is a Russian Invention, is continuing to drive revenue and valuations!

Scientific Psychotropic

Platform Agnostic Monetizable

Game Theory of Arcade Puzzle!

TETRIS

Tetris, was released on June 6, 1984, by Alexey

Pajitnov, while was working for the

Dorodnicyn Computing Centre of the Academy of Science of the USSR

in Moscow.

Twenty five years ago, a 29-year-old Russian mathematician loosed Tetris upon the world. Now the game has sold more than 125 million copies — an astounding average of 5 million per year. Now the two men who are responsible for turning it into a worldwide phenomenon are trying to take it to even higher sales through online tournaments and matches.

June 1, 2009 – Venturebeat.com Dean Takahashi

The game Tetris boasts about $800 million in yearly sales

Puyo Tetris is one of a number of titles pushing a strong lineup for Q4 2014

CUT THE ROPE

Cut the Rope is a series of physics-

based puzzle video games by the Russian game studio ZeptoLab for several platforms

and devices. It consists of the original Cut the

Rope (2010)

KPI TETRIS CUT THE ROPE (zepto Labs)

Downloads or Copies

425 Mln 500 mln

% of paid 29% 5% Ad biz rev 3% 33% Total Sales (estimated)

$125 million $56 million

Founded 1984 2010

Results!

CONCLUSION u There are many opportunities to take advantage of

First to Market Ideas.

u Invention can a slight interpretation of a broader concept, and all is possible.

u Nationality and culture are advantages to inspire invention.

u Perseverance, Inspiration, and proven concepts are viable paths to success.

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MANAGEMENT

Dennis G. Adamovich – Director of Digital Marketing, LG Ad Russia, Moscow Office- Dennis Adamovich has over 17 years experience of New Media and Technology entrepreneurship. Dennis joined LG Ad Moscow, in November 2013. Yahoo Global Business Development Manager Russia-CIS 2007-2012.

CONTACT INFO

PS- At LG Ad We are looking for Summer Interns for Digital

Department Please send you resume to [email protected]

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