19
1 1 Stone Mantel presents the 2014 Digital Consumer Collabora9ve & Summer Camp All material in this presenta9on is copyrighted. Do not share. Gamer Shopper Traveler Big Aspirations Traveler Shopper Gamer KNOW YOUR DIGITAL CONSUMER, MAKE GREAT STRATEGIC DECISIONS Shopper

Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

Embed Size (px)

DESCRIPTION

We invite you to come to participate in Summer Camp and The Digital Consumer Collaborative. Summer Camp is for any marketing leader, researcher, or strategist who wants to learn how to make better strategic decisions when thinking about digital. The Digital Consumer Collaborative is primary research, done collaboratively and focused on digital consumers. You will participate in deep ethnographic, co-creation, and quantitative using the Mantel Method

Citation preview

Page 1: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

1 1

Stone  Mantel  presents  the  2014  Digital  Consumer  Collabora9ve  &  Summer  Camp  

All  material  in  this  presenta9on  is  copyrighted.  Do  not  share.      

Gamer Shopper

Traveler

Big Aspirations

Traveler

Shopper  

Gamer

KNOW  YOUR  DIGITAL  CONSUMER,  MAKE  GREAT  STRATEGIC  DECISIONS  

Shopper

Page 2: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

2 2

IN 2013, TEN COMPANIES JOINED TOGETHER TO GO DEEP ON DIGITAL CONSUMERS

Watching Comcast on demand

AND

Tex9ng  on  my  phone  

THEN I’M

WHEN I’M

Watching my favorite show, and talking about them with friends. I am relaxed and having fun.

CARLY  

AND

Using  Nike  +  

THEN I’M Confident and motivated for my workout.

Listening to music on Pandora

“I felt as though I'm going on all these different directions trying to do everything.”

Holly A Shopper

Together,  we’ve  spent  hundreds  of  hours  observing  and  interviewing  consumers  as  think  about  work,  shopping,  travel,  their  goals  and  entertainment.    

Page 3: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

3 3

JOIN US IN 2014

Summer Camp is NOT a conference. July 17-18 in Boulder, Colorado Summer Camp is the only place you can go and actually learn and practice decision-making skills to guide your company’s digital consumer strategic plan. •  Consumer behavior •  Strategic framework use •  Case study format Charter the next DCC agenda Stretch your team (And bring your family)

Primary research, done collaboratively Chartering for the Digital Consumer Collaborative starts in June. The first meeting is in October. Join together with 10-15 companies as we charter and collaborate a national study and go deep into consumers lives. •  Digital Ethnographic, Co-creation,

and Quantitative •  Work with a Network

Page 4: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

4 4

SUMMER CAMP DETAILS

WHAT’S INVOLVED? WHAT’S INVOLVED

INVITED GUESTS

20  minutes        

Before you arrive we conduct a 20 minute interview to identify your goals and objectives. We then customize a plan for you.

Day  1  Workout Day. An intensive program designed

specifically for your goals and objectives.

Day  2  Taking Action. You are given a team challenge that will directly impact you in the next two years. Then we work with you to solve the challenge.

And there’s lots of fun in-between.

•  Case studies, frameworks, and data that will guide your thinking

•  Insights from the general findings and of the 2013 Digital Consumer Collaborative.

•  A Basecamp membership where you will have access to all content and be able to connect with your colleagues.

•  One-on-one time with our strategic leads to help you progress your marketing or innovation plans.

Participation is kept to 30 members. However, we encourage you to bring family and friends. There are lots of things for them to do too.

1 seat is $1,600. Travel & Lodging not included. Please call for a small group rate. A special hotel rate is available.

A  strategic  thinker’s  training  ground  for  going  a3er  the  digital  consumer    

Summer Camp Director Jaclyn DuPont [email protected]

Page 5: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

5 5

Itinerary Pre Work •  Participate in a 20 minute interview •  Get signed up for Basecamp project July 16 Afternoon •  Arrive at St. Julien Hotel, Boulder (contact

us for special rate) •  Registration and evening social •  Meet your team July 17 Morning •  Breakfast with 2013 DCC Members •  Morning pre-planned program for your

team Afternoon •  Case study work •  Frameworks Evening •  Friends and Family Dinner July 18 Morning •  Application and challenge work •  Review of additional research on

consumer behavior Afternoon •  Optional 1 to 1 time

St Julien Hotel & Spa, Boulder, CO

Page 6: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

6 6

MAKE YOUR DIGITAL CONSUMER HAPPY

FUNCTIONAL EMOTIONAL SOCIAL ASPIRATIONAL Help me accomplish a task

Help me feel deeply about a moment

Help me relate to others

Help me change something important

UTILITARIAN PERCEPTIVE ALTRUSTIC TRANSFORMATIVE

Consumer’s hire companies to get jobs done for them and to make them happy. One of the first things you’ll learn is how to apply functional, emotional, social, and aspirational customer journey frameworks to digital experiences and increase consumer happiness. Then we start to go deep.

Helps improve the self/org through goal attainment and epiphany

Helps the individual connect with and help others

Helps the individual/org think/feel positive emotions

Maximizes pleasure from a staged experience

Job

Def

initi

on

Hap

pine

ss

Def

initi

on

Page 7: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

7 7

THE 2014 DIGITAL CONSUMER COLLABORATIVE

The DCC conducts primary research and co-creation for forward-thinking customer experience strategists, done collaboratively. Launched in Sept 2013 Finishes in Sept 2014 •  10 companies •  100s of hours of field work •  Discovering new jobs to do •  Defining new strategies

and profiles •  Demonstrating the value

produced •  Act within organizations to

execute

THE  2013  DIGITAL  CONSUMER  COLLABORATIVE  

In 2013, Stone Mantel launched the Digital Consumer Collaborative, a network of leading marketing strategists from advertising, retail, banking, travel, and office US based companies.

Page 8: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

8 8

SOME FAQs Have you done this before? Yes, for the past eight years we ran the Deluxe Collaborative. Have you studied digital consumption before? Yes, this year’s work builds on work we started in 2013. We’ve been studying digital for years. What’s the level of commitment required? When we are together (4 times), it will be intense most of the time. A bit like a fire hose. Otherwise there are a 7 virtual meetings and 3 homework assignments over a year’s time. Not too stressful. Do I have to be a researcher? No. We will teach you the Mantel Method. You will be, when you are done.

Do we share our internal research or IP with the Collab? No. We do not ask you for lists, background research, or strategy. Is this a commissioned study? No. The Collaborative is designed as a learning process that you join. You are not commissioning the study. You are learning from the process of participating in the Collaborative. Will we have access to all findings? Yes. All findings are shared. General findings you can share outside your company. Specific findings you can only share within your company or with other Collab members.

Do you already know the answers to the research Qs? No. We are studying everything we can on the topics. But there will be a series of breakthroughs that occur that will yield new-to-the-world insights. You will experience a paradigm shift with us. Will our organizations be able to benefit from the insights? Yes, if you bring them along. We have built in takeaways for you to share. There is a key meeting and homework assignment that is designed to help your org benefit. Don’t just show them the final result. Does every one benefit who participates? Yes. Our track record for getting Collab members promoted is excellent. We are just as anxious as you to find insights. We all become better from the process.

Page 9: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

9 9

OUR 2013 RESEARCH QUESTIONS

1.  Push  our  understanding  of  what  the  digital  consumer  will  want  from  mobile  experiences  in  the  next  three  years.    2.  Find  new  ‘jobs-­‐to-­‐get-­‐done’  in  the  digital  environment  that  increase  customers’  likelihood  to  spend  more  9me  with  a  business  or  brand.  3.  Iden9fy  strategies  and  tac5cs  to  make  businesses  more  effec9ve  in  crea9ng  value  from  the  delivery  of  their  experience  to  customers  through  digital  technologies.  4.  Discover  new  ways  of  profiling  target  audiences  based  on  digital  usage.  5.  Develop  techniques  that  aid  in  helping  customers  feel  more  comfortable  in  sharing  data  with  companies  in  the  right  way  and  at  the  right  9me.    6.  Develop  language,  tools,  and  principles  for  understanding  how  consumers  behave  in  an  increasingly  mobile  environment.  

Page 10: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

10 10

GET RELEASES OF THE DCC GENERAL FINDINGS

24 24 The$DCC$©$Copyright$Stone$Mantel$2013$

QUEUEING IS THE THOUGHT-TO-TASK INTERFACE

Queueing$empowers$the$consumer$to$accomplish$more$tasks$at$the$same$?me$and$turns$the$topic$into$an$ongoing,$recurring$event$that$progresses$over$?me.$$5.$$

15 15 The$DCC$©$Copyright$Stone$Mantel$2013$

THE DEFINITION OF A DIGITAL CONSUMER

At$his$or$her$core,$the$Digital$Consumer$is$a$person$who$wants$to$do$more.$$$Digital$technology$eliminates$or$reduce$the$gap$between$thinking$about$something$and$geCng$the$job$done.$When$that$gap$is$closed,$the$consumer$desires$to$do$more$things$at$once.$$$Three$aFributes$of$how$the$consumer$interacts$with$digital$to$accomplish$more$are:$$$Topics$$$$|$$$$$Tasks$$$$$|$$$Queueing$

18 18 The$DCC$©$Copyright$Stone$Mantel$2013$

THE DEFINITION OF A DIGITAL CONSUMER

The$more$empowered$people$are$to$accomplish$more$in$a$short$period$of$>me,$the$more$people$meander.$They$move$from$thought$to$task$to$thought$to$another$thought.$$$$Digital$doesn’t$meander.$$To$facilitate$the$interac>on$between$digital$tools$and$thought,$people$and$their$devices$queue.$$$

Thought$ Job$

There are two types of insights from the DCC: general and specific. Your company must be a member of the Collaborative to gain access to the specific insights. General insights are shared through conferences, web seminars, white papers, and workshops. To see some of the insights coming out of the DCC go to our web site.

goStoneMantel.com

Page 11: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

11 11

EXAMPLES OF COLLABORATIVE OUTPUTS

©2012 Deluxe Enterprise Operations, Inc. All rights reserved. 8

Our journey

TOPIC AREA Retailing Profitable Solutions by 2015

FIRST GAP Retailing vs. Banking

JOB TO GET DONE Knowhow

FIRST ROUND CREATING DEMAND Knowhow Formulas CONCEPTS

Framing Session FUTURE STATE OF RETAIL Make it Your Own

BY 2015 Mobility + Knowhow

PROOF OF CONCEPT First Indicators

©2012 Deluxe Enterprise Operations, Inc. All rights reserved.

By 2015: Visualization

25

Visualization, as it is currently being developed, is after the fact, descriptive of the things that have happened in the past. Mobility, and the expectations associated with mobility, change customer expectations. The appification of tasks and the ‘in the moment’ use of data, causes the consumer to assume that the brands that they work with and share their data with (and banking transactions is data) can anticipate their needs and provide helpful solutions that allow them to move forward. (A detailed review of PFMs is provided in the appendix.)

Visualization will be only one, limited, portion of where mobility banking and Personal Financial Management (PFM) tools are headed.

©2012 Deluxe Enterprise Operations, Inc. All rights reserved.

Appification changes the basics of banking activity

29

As apps are increasingly able to deliver a virtuous stream of information that enables sharing, learning and acting in the moment, the bank is relegated to a less relevant role.

©2012 Deluxe Enterprise Operations, Inc. All rights reserved.

Two parts to knowhow

39

Know How

Ability to do it

Context Facts

Visualization Reminders

Timing

Steps

©2012 Deluxe Enterprise Operations, Inc. All rights reserved.

Product design and Knowhow

72

•  Personal •  Mobile •  Uses money wisely •  Simple usage and function •  Forward-looking •  Enables decision making

As product becomes more about mobility, your solution will become more personal, more focused on advice, and more forward looking.

©2012 Deluxe Enterprise Operations, Inc. All rights reserved. 78

The Before-After Knowhow Service Awareness Effect

AFT

ER: A

vera

ge o

f: %

that

find

Kno

who

w s

ervi

ce

trul

y ne

eded

/use

ful;

and

net w

hose

per

cept

ion

of

bank

will

impr

ove

due

to K

now

how

ser

vice

ALL: N=524

Age Groups (years): 21-30 (N=125); 31-40 (N=118); 41-50 (N=128); 51-60 (N=153)

Genders: Male (N=216); Female (N=308)

Asset Class: Mass (N=271); Mass Affluent (N=253)

Educational attainment: High school only (N=72); HS+ (N=104); College graduates (N=225); Some postgrad (N=38); Postgrad degree (N=85)

Employment: Full (N=391); Non-full, i.e., part-time, student, homemaker, retired, and seeking (N=193)

Willingness to be kept abreast of new banking products: High (N=240); Medium (N=235); Low (N=39)

Income Group: <$30 (N=61); $30-59 (N=148); $60-84 (N=119); $85-124 (N=112); $125+ (N=84)

Best provider of Knowhow service: Bank (N=152); Others (N=372) BEFORE: % that rated “timely tailored online info with offers” as one of

the top 3 best shopping aspects

15%

20%

25%

30%

35%

0% 5% 10% 15% 20%

Male

Female

51-60

41-50

31-40

HS+

College

College+

Postgrad

Non-full

W-H

W-M

W-L

Bank

Others

21-30

Full ALL

HS only

Mass

Affluent

<$30

$30-59

$85-124

$125k+

$60-84

Low initial opinion; great uplift

High initial opinion; great uplift

High initial opinion; modest uplift

Low initial opinion; modest uplift

13.4%

26.7%

A knowhow service dramatically increases consumer interest in your offers

When consumers understand how the knowhow service works their interest in online info with offers goes up dramatically almost across the board.

Page 12: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

12 12

A BIG INITIATIVE WHERE TEAMWORK MAKES THE DIFFERENCE

WHAT  IS  REQUIRED?   WHAT  ARE  THE  OUTCOMES?  

WHO  SHOULD  BE  INVOLVED?  

4    Face-to-face meetings

5-­‐7    Virtual meetings

3   Homework assignments

Participants can have up to 2 seats at the table. 1 seat = $45K 2 seats = $55K Travel costs not included

•  A comprehensive series of strategic and tactical principles

•  Access to all insights gathered throughout the process

•  Findings from two ethnographic studies

•  Results of quantitative research •  Specific insights applied to

participating companies

If you commissioned this body of work on your own it would cost between $450K and $600K

People who work well in teams, can handle exploratory processes, and understand innovation.

Page 13: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

13 13

Charter  our  path  Review  secondary  research  

Conduct  Preliminary  Ethnographic  study  

In-­‐person  collabora9ve  mee9ng  to  analyze  findings  and  shape    Phase  2:  Discover  

June  2014                      October  

q  Collabora9ve  network  established  q  Research  ques9ons  solidified  q  First  round  of  insight  acquired  

OUTPUT  

SHAPE  STUDY  AND  FORM  NETWORK  

Page 14: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

14 14

Design  Round  2  Ethnographic  Study  

Members  conduct  Round  2  field  study  in  their  markets  Stone  Mantel  will  work    concurrently.   Compile  and  Analyze  

In-­‐person  collabora9ve  mee9ng  to  develop  concepts  based  on  insight  

February             March  

q  Second  round  of  insight  acquired  q  First  round  of  concepts  developed  OUTPUT  

PHASE  TWO:  DISCOVER  

Page 15: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

15 15

Recruit  consumers  

In-­‐person  collabora9ve  mee9ng  to  conduct  framing  sessions  with  consumers  

Members  conduct  on-­‐site  applica9on  exercise  

Conduct  quan9ta9ve  study  

Collec9on  and  analysis  

June      July   July  

q  Story-­‐boarding/facilita9on  skills  learned  q  Concepts  advanced  and  tested  q  First  round  of  tailoring  for  implementa9on  complete  

OUTPUT  

PHASE  THREE:  TEST    

Advance  concepts   Advance  concepts  

Page 16: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

16 16

Prepare  final  report  version  1  

In-­‐person  collabora9ve  mee9ng  to  review    all  findings,  version  1  conclusions  and  applica9on  to  member  organiza9ons  

Members  accelerate  on-­‐site  applica9on   Sharing  phase  begins  

September   October  2015  

q  Analysis  and  conclusions  completed  q  Implementa9ons  accelerated  at  member  COs  q  Speaking  and  wri9ng  skills  advanced  

OUTPUT  

PHASE  FOUR:  MASTER  

Advance  reports  

Page 17: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

17 17

WHERE WE PLAY

DELOITTE Consulting Group

JOE PINE CLAYTON CHRISTENSEN

DAVE NORTON Original thought leadership

Frameworks and models of consumer behavior

Design thinking

Hand-crafted strategy and implementation

Business innovation processes Stone Mantel

IDEO Design Firm

A BOUTIQUE Facilitation and Implementation

Page 18: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

18 18

Stone Mantel is the very best at producing value from experiences

Page 19: Know Your Digital Consumer :: Summer Camp 2014 and The 2014 Digital Consumer Collaborative

19 19

gostonemantel.com

THANK YOU

[email protected]