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INSTANT PERSONALIZED 3D GAME CHARACTERS Photo-Realistic 3D Reconstruction WebAPP & WebAPI WWW.3D-Avatar-Store.com

3DAS presentation Game Developers Conference

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INSTANT PERSONALIZED 3D GAME CHARACTERS

Photo-Realistic 3D Reconstruction WebAPP & WebAPI

WWW.3D-Avatar-Store.com

Neural Net based WebApp & WebAPIPhoto-Realistic 3D Reconstructions

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Converts one photo into a photo-realistic 3D Model

in under one second3

Offering instant Personalized Game Characters with the photo-real likeness of

each gamer customized to your engine

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Being Neural Net based, we can re-train to output your geometry

Plus we provide sophisticated photo analysis tools so your logic can have complete knowledge of the

photos your gamers have uploaded5

The 3D Avatar Store creates new revenue streams:•Personalized Game Characters•Personalized High-Action Cut Scenes for Viral Sharing•Personalized Social Network Avatars•In-Game-Action Personalized T-Shirts and Posters•Personalized Game Advertising •And we’re 3D Printable: Sell Personalized Action Figures!

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You can have realistic or stylized characters, our technology allows:•Photo-realistic •Comic book & Anime•Anthropomorphic•Any stylized representation your designers can dream up!

We enable creative freedom when we re-train our neural nets to generate your designs

Both real-time in-game models and film-quality resolution cut-scene models can be used for deep levels of

immersion into your storyline and franchise universe

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Source images for 3D Reconstruction can come from•Webcams•Mobile Phones•Online photos•Gamers’ hard drives

Best results occur with well and evenly lit passport style photos

Our technology started as a facial-recognition pre-processor

As such our system is intended for use with any condition photo

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We start with thousands of high-res laser scans of real people, across all ages, genders

and ethnic backgroundsThis is the reference geometry

our neural nets are trained9

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Continuing with photos of the same people, taken at a range of angles & varying quality cameras,

our neural nets are trained to generate a path between your photo and the pieces & parts of the 3D face geometries in our thousands and thousands of

real person laser scans.

Continuing with photos of the same people, taken at a range of angles & varying quality cameras,

our neural nets are trained to generate a path between your photo and the pieces & parts of the 3D face geometries in our thousands and thousands of

real person laser scans. Once the selected facial parts are assembled, your face is the result.

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Optionally, next comes your Character Design, which we can re-train our neural nets to output

Photo-Real, stylized, or anthropomorphic: we’ll generate it, instantly

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Current outputs include:•A ‘forensic’ quality 1,326 poly geometry

Used when high-precision accuracy is required •A ‘stunt-performer’ quality 5,542 poly head geometry

Aimed at film makers•A custom real-time 780 poly head geometry

Developed for a private game studio

All outputs generate 1024 x 1024 texture maps.

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The stunt-performer comes with a performance animation Maya rig.

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The real-time geometry has full body skin-tone corrected textures,

matched to the skin tone in the gamer’s photo

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Because we’re neural net based, we’re FAST: •New reconstructions complete in under 1 second•Refinements complete in under 0.6 seconds

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WE SCALE:

Each of our custom designed “heavy iron” servers handles over 25,000 custom avatar creations per hour

PLUS our WebAPI provides:

•Perspective distortion correction

•Facial orientation recovery

•Skin and hair tones recovery

•Facial illumination analysis

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We provide everything your developers need to have complete knowledge and control over your gamer’s uploaded photo

Our system generates models with identical topologiesmeaning all Personalized Characters can morph

This simplifies in-game facial expression systemsAllows easier character transformation sequences

Enables development of “smart” shaders from facial knowledge

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Example Source Image and 3D Character Reconstruction

5,542 polygon stunt performer with 1024 x 1024 texture map

Reconstructed in under 1 second21

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Example Source Image and 3D Character Reconstruction

5,542 polygon stunt performer with 1024 x 1024 texture map

Reconstructed in under 1 second

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Example Source Image and 3D Character Reconstruction

5,542 polygon stunt performer with 1024 x 1024 texture map

Reconstructed in under 1 second

Real-time model: 780 polygons with a 1024 x 1024 texture map+ 5 additional full body 1024 x 1024 skin tone corrected texture maps

Reconstructed in under 1 second24

Example Source Image and 3D Character Reconstruction

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Example Source Image and 3D Character Reconstruction

Real-time model: 780 polygons with a 1024 x 1024 texture map+ 5 additional full body 1024 x 1024 skin tone corrected texture maps

Reconstructed in under 1 second

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Example Source Image and 3D Character Reconstruction

Real-time model: 780 polygons with a 1024 x 1024 texture map+ 5 additional full body 1024 x 1024 skin tone corrected texture maps

Reconstructed in under 1 second

Comparison of our outputs versus competition:

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Example full body avatar

New revenues from sellingPersonalized 3D printedGame characters

Yes, we output STL files too

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Personalized 3D Avatars can be used:In-game characters

High resolution cut scenesPersonalized merchandising

Personalized Advertising

BENEFITS:

Adds new revenues to your bottom lineIncreases gamers’ brand loyalty

Generates buzz & social interactionsIncreases players’ game immersion

Increased play

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Thank you!

www.3D-Avatar-Store.com